diff options
Diffstat (limited to 'shim.sym')
-rw-r--r-- | shim.sym | 90 |
1 files changed, 46 insertions, 44 deletions
@@ -1,17 +1,35 @@ ; ROM0 +00:15BE GetMapObject +00:1720 CheckObjectVisibility +00:17A8 UpdateSprites +00:17BF GetObjectStruct 00:1A7C Function1a7c +00:1BF4 PushWindow +00:1BFC ExitMenu +00:1C44 InitVerticalMenuCursor +00:1C4C CloseWindow +00:1C60 Function1c60 ; PopWindow? +00:1C7A Function1c7a ; HandleWindow? +00:1C86 Function1c86 +00:1C96 CopyMenuData +00:1CAE Function1cae ; PushWindow? +00:1CB9 PlaceVerticalMenuItems +00:1CEB MenuBox +00:1D2D MenuBoxCoord2Tile 00:202C Function202c -00:2117 Function2117 -00:23DC LoadWildMons -00:23E5 FadeIn ; This is not OverworldFadeIn, but I don't know what it is -00:27FB OverworldTextModeSwitch + 00:2C05 StartMenuCheck -00:3111 Function3111 00:3171 Function3171 -00:3233 Function3233 -00:323E Function323e -00:3240 Function3240 +00:361E ClearPalettesAndWait +00:3621 WaitBGMap +00:362B SetPalettes +00:3634 ClearPalettes +00:363C GetMemSGBLayout +00:363E GetSGBLayout +00:3648 SetHPPal +00:3655 SetHPPal.done 00:39BA PlayCry +00:3CA8 InitSpriteAnimStruct 00:3D86 WaitSFX 00:3D87 WaitSFX.wait 00:3DA5 MaxVolume @@ -29,38 +47,34 @@ 00:3E2E GetMapMusic.unk_3E2E 00:3E32 Unk_3E32 + 01:4031 Function4031 -01:40EB Function40eb -01:5007 Function5007 -01:5190 Function5190 +01:4031 DebugMenu +01:5190 _UpdateSprites 01:53CC MainMenu 01:5D27 Function5d27 -01:6114 TitleScreenInputAndTimeout 01:63D8 ReanchorBGMap_NoOAMUpdate 01:6437 LoadFonts_NoOAMUpdate 01:6445 Function6445 01:66B1 Function66b1 01:6713 Function6713 +01:68F3 ItemAttributes 02:4000 Function8000 02:4098 _InitializeVisibleSprites -02:4125 Function8125 -02:4131 Function8131 -02:413D Function813d -02:43E8 Function83e8 -02:45DF QueueFollowerFirstStep -02:462E Function862e 02:4786 Function8786 02:4856 DecompTownMapTilemap 02:48DA DecompTownMapTilemap.tilemap 02:4C7C DrawMap 02:4DC2 TownMapGfx 02:4F32 PokegearRadioGfx +02:51D2 SetTitleBGDecorationBorder 02:528B Function928b 02:5695 CheckSGB 03:4791 DebugWarp 03:479F DebugWarp.Destinations +03:488D Tilesets 03:4D33 Functioncd33 03:4D6F Functioncd6f 03:4DE3 Functioncde3 @@ -84,7 +98,6 @@ 04:528F Function1128f 04:52C1 Function112c1 -04:530A Function1130a 04:5677 DoPlayerMovement 04:5DBE DisplayStartMenu 04:640B Function1240b @@ -92,12 +105,12 @@ 05:4000 Function14000 05:400A GetPlayerSprite -05:4036 AddMapSprites +05:4036 RefreshSprites 05:404C CheckInteriorMap 05:405B AddIndoorSprites 05:40AA AddOutdoorSprites -05:40D9 Function140d9 05:40FB LoadUsedSpritesGfx ; TODO: maybe there's a better name +05:43B6 InitAllSRAMBanks 05:43E0 Function143e0 05:457A Function1457a 05:45B8 Function145b8 @@ -110,27 +123,15 @@ ; ptr Copied to c5eb ; word Unknown (2 bytes) 05:470E UnknownMapBufferPointers -05:4CAC Function14cac -05:4DAC Function14dac -05:4DC4 Function14dc4 -05:4DDD Function14ddd -05:4E00 Function14e00 -05:4E5F Function14e5f -05:4E27 Function14e27 -05:4E4A Function14e4a - -09:412C _ExitMenu -09:4185 Function24185 -09:4199 _InitVerticalMenuCursor -09:426A _InitScrollingMenu -09:4287 _ScrollingMenu -0A:4C98 Function28c98 +0A:4C98 LinkTextboxAtHL 0A:4D6E Function28d6e 0A:4DA4 Function28da4 0B:5663 Function2d663 +0C:7C00 CommonExteriorTiles + 0E:4B78 LoadTrainerClassName 0E:4BA0 LoadTrainerClassName.got_name 0E:4BA9 LoadTrainerClass @@ -143,9 +144,8 @@ 0F:691E Function3e91e 0F:6963 Function3e963 0F:69A9 _LoadWildMons -0F:6E3E Function3ee3e 0F:6F19 Function3ef19 -0F:7019 PlaceGraphic +0F:7019 Function3f019 0F:704A Function3f04a 0F:7068 Function3f068 @@ -184,9 +184,9 @@ 23:44BE Function8c4be 23:4940 Function8c940 23:49C6 Function8c9c6 -23:4D0C Function8cd0c -23:60CC MenuMonIconGfx -23:71CB Function_8f1cb +23:4CFD InitEffectObject +23:4d13 EffectObjectJumpNoDelay +23:60cc MenuMonIconGfx 24:4000 SetClockDialog 24:4239 SlotMachineGame @@ -435,7 +435,9 @@ 36:73E8 MtFujiRoute_MapAttributes 36:7444 FontoRoute5_MapAttributes 36:7530 BullForestRoute3_MapAttributes - +38:4000 PikachuMiniGame +39:4000 GameFreakIntro +39:432F OpeningCutscene 3A:441D Functione841d 3A:45D8 Functione85d8 3A:47F9 Functione87f9 @@ -455,6 +457,7 @@ 3F:6750 PicTestMenu 3F:6755 PicTestMenu.loop +00:CB6F wPlayerStepDirection 00:CC22 wMenuData3 00:CE67 wPlayerName @@ -464,7 +467,6 @@ 01:D264 wPlayerBikeSurfState ; The starting house's map script number is stored at d29a. Others are probably nearby. 01:D35F wOptions -01:D656 wMapGroup -01:D657 wMapId +01:D513 wWarpNumber 01:D7D2 wPartyMonOT 01:DA3B wOTPartyMonOT |