diff options
Diffstat (limited to 'shim.sym')
-rw-r--r-- | shim.sym | 29 |
1 files changed, 18 insertions, 11 deletions
@@ -1,10 +1,6 @@ ; ROM0 00:1A7C Function1a7c 00:202C Function202c -00:2117 Function2117 -00:23DC LoadWildMons -00:23E5 FadeIn ; This is not OverworldFadeIn, but I don't know what it is -00:27FB OverworldTextModeSwitch 00:2C05 StartMenuCheck 00:3111 Function3111 00:3171 Function3171 @@ -12,6 +8,7 @@ 00:323E Function323e 00:3240 Function3240 00:39BA PlayCry +00:3CA8 InitSpriteAnimStruct 00:3D86 WaitSFX 00:3D87 WaitSFX.wait 00:3DA5 MaxVolume @@ -30,12 +27,13 @@ 00:3E32 Unk_3E32 01:4031 Function4031 +01:4031 DebugMenu 01:40EB Function40eb 01:5007 Function5007 +01:5190 _UpdateSprites 01:5190 Function5190 01:53CC MainMenu 01:5D27 Function5d27 -01:6114 TitleScreenInputAndTimeout 01:63D8 ReanchorBGMap_NoOAMUpdate 01:6437 LoadFonts_NoOAMUpdate 01:6445 Function6445 @@ -56,11 +54,13 @@ 02:4C7C DrawMap 02:4DC2 TownMapGfx 02:4F32 PokegearRadioGfx +02:51D2 SetTitleBGDecorationBorder 02:528B Function928b 02:5695 CheckSGB 03:4791 DebugWarp 03:479F DebugWarp.Destinations +03:488D Tilesets 03:4D33 Functioncd33 03:4D6F Functioncd6f 03:4DE3 Functioncde3 @@ -92,12 +92,13 @@ 05:4000 Function14000 05:400A GetPlayerSprite -05:4036 AddMapSprites +05:4036 RefreshSprites 05:404C CheckInteriorMap 05:405B AddIndoorSprites 05:40AA AddOutdoorSprites 05:40D9 Function140d9 05:40FB LoadUsedSpritesGfx ; TODO: maybe there's a better name +05:43B6 InitAllSRAMBanks 05:43E0 Function143e0 05:457A Function1457a 05:45B8 Function145b8 @@ -125,12 +126,14 @@ 09:426A _InitScrollingMenu 09:4287 _ScrollingMenu -0A:4C98 Function28c98 +0A:4C98 LinkTextboxAtHL 0A:4D6E Function28d6e 0A:4DA4 Function28da4 0B:5663 Function2d663 +0C:7C00 CommonExteriorTiles + 0E:4B78 LoadTrainerClassName 0E:4BA0 LoadTrainerClassName.got_name 0E:4BA9 LoadTrainerClass @@ -184,8 +187,10 @@ 23:44BE Function8c4be 23:4940 Function8c940 23:49C6 Function8c9c6 +23:4CFD InitEffectObject 23:4D0C Function8cd0c -23:60CC MenuMonIconGfx +23:4d13 EffectObjectJumpNoDelay +23:60cc MenuMonIconGfx 23:71CB Function_8f1cb 24:4000 SetClockDialog @@ -435,7 +440,9 @@ 36:73E8 MtFujiRoute_MapAttributes 36:7444 FontoRoute5_MapAttributes 36:7530 BullForestRoute3_MapAttributes - +38:4000 PikachuMiniGame +39:4000 GameFreakIntro +39:432F OpeningCutscene 3A:441D Functione841d 3A:45D8 Functione85d8 3A:47F9 Functione87f9 @@ -455,6 +462,7 @@ 3F:6750 PicTestMenu 3F:6755 PicTestMenu.loop +00:CB6F wPlayerStepDirection 00:CC22 wMenuData3 00:CE67 wPlayerName @@ -464,7 +472,6 @@ 01:D264 wPlayerBikeSurfState ; The starting house's map script number is stored at d29a. Others are probably nearby. 01:D35F wOptions -01:D656 wMapGroup -01:D657 wMapId +01:D513 wWarpNumber 01:D7D2 wPartyMonOT 01:DA3B wOTPartyMonOT |