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pokegold-spaceworld
master
Pokémon Gold and Silver Space World 1997 demo
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Author
2020-12-17
Suggested changes to #83
Zumi Daxuya
2020-12-12
Some adjustments
Zumi Daxuya
2020-12-12
Label more stuff in the Pikachu minigame
Zumi Daxuya
2020-12-11
More progress on disassembling Pikachu minigame
Zumi Daxuya
2020-12-11
Start labelling Pikachu minigame
Zumi Daxuya
2020-12-11
Begin disassembly of Pikachu minigame (auto-generated)
Zumi Daxuya
2020-12-10
Create sprite_anim_constants.asm
Zumi Daxuya
2020-12-10
Use dbpixel for intro bubble data
Zumi Daxuya
2020-12-10
Make use of depixel / dbpixel
Zumi Daxuya
2020-12-10
Remove address comments in wram.asm
Zumi Daxuya
2020-12-10
Cover remaining bytes on bank $39
Zumi Daxuya
2020-12-10
Move cutscene code to "movie" folder
Zumi Daxuya
2020-12-10
Intro and GF asm adjustments
Zumi Daxuya
2020-12-10
Disassemble Game Freak logo animation
Zumi Daxuya
2020-12-10
Intro: contextualize rLCDC pointer
Zumi Daxuya
2020-12-10
Dump intro tilemaps
Zumi Daxuya
2020-12-10
Disassemble G/S intro
Zumi Daxuya
2020-12-09
Build with rgbds 0.4.2
Rangi
2020-12-08
Match pokegold's battle transition code more closely
Rangi
2020-12-08
Merge pull request #82 from ZoomTen/master
Rangi
2020-12-09
Other battle transition tile type not needed
Zumi Daxuya
2020-12-09
Merge branch 'master' of https://github.com/pret/pokegold-spaceworld
Zumi Daxuya
2020-12-09
Match battle transitions labels to pokegold
Zumi Daxuya
2020-12-08
Disassemble battle transitions
Zumi Daxuya
2020-12-08
Updated music constants, labels, and macro names (#78)
jd-0
2020-11-13
Kanto Mon Names (#79)
jd-0
2020-10-05
This is not actually over 9000
Rangi
2020-09-25
Factor out Town Map tilemap and adjust its graphics
Rangi
2020-09-23
Fill in named constants & values for moves (#76)
jd-0
2020-09-23
Extract corrupted sprite graphics
Rangi
2020-09-23
Add utils/mask.py
Rangi
2020-09-22
Disassemble some debug warp landmark code+data
Rangi
2020-09-22
Move the 'map' macro to where it is used
Rangi
2020-09-22
Add an unused duplicate graphic for tileset 1B
Rangi
2020-09-22
Use map constants for wild data
Rangi
2020-09-22
Extract player-shrinking pics
Rangi
2020-09-22
Declare SHA-1 hashes
Rangi
2020-09-22
Factor out gfx- and slack-specific rules into .mk files
Rangi
2020-09-22
include -> INCLUDE
Rangi
2020-09-22
Use Japanese charmap characters
Rangi
2020-09-22
md5 -> sha1
Rangi
2020-09-22
Indent with tabs
Rangi
2020-09-22
Relabeled Item/MoveDescriptions & DexEntries (#74)
jd-0
2020-09-22
Simplify bg_event usage, and document map event macro arguments
Rangi
2020-09-22
Port updated map event macros
Rangi
2020-09-22
Extract move data table (needs identification)
Rangi
2020-09-22
Replace enum with const, and update many constants to be more like pokegold
Rangi
2020-09-22
Move most files out of the root directory
Rangi
2020-09-22
Port the improved connection macro from pokegold/pokecrystal
Rangi
2020-09-21
Rename tileset graphics for future Polished Map compatibility
Rangi
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