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2020-12-18Forgot to remove the intro shims from the mergeZumi Daxuya
2020-12-18Format the split audio files a little betterZumi Daxuya
2020-12-18Merge branch 'master' of https://github.com/pret/pokegold-spaceworldZumi Daxuya
# Please enter a commit message to explain why this merge is necessary, # especially if it merges an updated upstream into a topic branch. # # Lines starting with '#' will be ignored, and an empty message aborts # the commit.
2020-12-18Split audio engine dataZumi Daxuya
2020-12-17Merge pull request #84 from ZoomTen/pikachu-minigameRangi
Disassemble opening cutscene, Game Freak intro, and Pikachu minigame
2020-12-17Define NUM_SPRITE_ANIM_STRUCTSRangi
2020-12-17Merge pull request #85 from ZoomTen/debug-menuRangi
Disassemble sound test portion of debug menu
2020-12-17Suggested changes to #85Zumi Daxuya
2020-12-17Suggested changes to #84Zumi Daxuya
2020-12-17Suggested changes to #83Zumi Daxuya
2020-12-17whoops, forgot the macro changeZumi Daxuya
2020-12-17Add SFX pointers shimZumi Daxuya
2020-12-17Further disassemble audio engineZumi Daxuya
2020-12-17Split sound test text pointers to another fileZumi Daxuya
2020-12-17Sound test text one line eachZumi Daxuya
2020-12-17Begin disassembling the rest of the audio engineZumi Daxuya
2020-12-17SoundTest_DungeonText -> SoundTest_CaveTextZumi Daxuya
2020-12-17Amend sound description labels with more accurate translationsZumi Daxuya
Thanks SatoMew!
2020-12-16Forgot the commaZumi Daxuya
2020-12-16Minor adjustments to value rep in debug menuZumi Daxuya
2020-12-16Disassemble sound test debug menuZumi Daxuya
2020-12-12Some adjustmentsZumi Daxuya
2020-12-12Label more stuff in the Pikachu minigameZumi Daxuya
2020-12-11More progress on disassembling Pikachu minigameZumi Daxuya
2020-12-11Start labelling Pikachu minigameZumi Daxuya
2020-12-11Begin disassembly of Pikachu minigame (auto-generated)Zumi Daxuya
2020-12-10Create sprite_anim_constants.asmZumi Daxuya
2020-12-10Use dbpixel for intro bubble dataZumi Daxuya
2020-12-10Make use of depixel / dbpixelZumi Daxuya
2020-12-10Remove address comments in wram.asmZumi Daxuya
2020-12-10Cover remaining bytes on bank $39Zumi Daxuya
2020-12-10Move cutscene code to "movie" folderZumi Daxuya
2020-12-10Intro and GF asm adjustmentsZumi Daxuya
2020-12-10Disassemble Game Freak logo animationZumi Daxuya
2020-12-10Intro: contextualize rLCDC pointerZumi Daxuya
2020-12-10Dump intro tilemapsZumi Daxuya
2020-12-10Disassemble G/S introZumi Daxuya
2020-12-09Build with rgbds 0.4.2Rangi
2020-12-08Match pokegold's battle transition code more closelyRangi
2020-12-08Merge pull request #82 from ZoomTen/masterRangi
Disassemble battle transitions
2020-12-09Other battle transition tile type not neededZumi Daxuya
2020-12-09Merge branch 'master' of https://github.com/pret/pokegold-spaceworldZumi Daxuya
2020-12-09Match battle transitions labels to pokegoldZumi Daxuya
2020-12-08Disassemble battle transitionsZumi Daxuya
2020-12-08Updated music constants, labels, and macro names (#78)jd-0
2020-11-13Kanto Mon Names (#79)jd-0
Rename Kanto mons to English
2020-10-05This is not actually over 9000Rangi
2020-09-25Factor out Town Map tilemap and adjust its graphicsRangi
2020-09-23Fill in named constants & values for moves (#76)jd-0
Fill in named constants & values for moves
2020-09-23Extract corrupted sprite graphicsRangi