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2018-07-03Merge branch 'master' of https://github.com/mid-kid/pokegold-spaceworld into ↵obskyr
master Once again, manually. Hoo boy.
2018-07-03Merge branch 'master' of https://github.com/2Tie/pokegold-spaceworld into masterobskyr
Long overdue!
2018-06-25Disassembled all routines related to sprite movement/collisions. Added in ↵Pokeglitch
constants
2018-06-24engine: disassemble player movement (WIP)Tauwasser
Signed-off-by: Tauwasser <Tauwasser@tauwasser.eu>
2018-06-23Disassemble all map attributespfero
2018-06-22Fix landmark constantspfero
2018-06-18this is how you fix conflicts, right?2Tie
2018-06-18more bank 1 disasm2Tie
2018-06-18added newline at end of some filesPokeglitch
2018-06-18Removed SCRIPT_FINISHED constant, it was misleadingPokeglitch
2018-06-18Added in macros for scripts, queuePokeglitch
2018-06-17main menu progress for the day, still have a bunch more to go.2Tie
2018-06-17some more tidying up2Tie
2018-06-17Added some constants, removed todos for overworld.asmPokeglitch
2018-06-17Added constants, removed TODOs to health.asmPokeglitch
2018-06-16More field moves, need to clean up names and constantsPokeglitch
2018-06-16More Bank 3 routinesPokeglitch
2018-06-15Disassembled Fly and DigPokeglitch
2018-06-15Updated script constantsPokeglitch
2018-06-15Added constantsPokeglitch
2018-06-15Disassembled spawn pointsPokeglitch
2018-06-14Disassembled teleportPokeglitch
2018-06-13Extracted a few more bank 3 routinesPokeglitch
2018-06-12home: disassemble more map/overworld functionsTauwasser
Signed-off-by: Tauwasser <Tauwasser@tauwasser.eu>
2018-06-102D Menu functionsPikalaxALT
2018-06-10Merge branch 'math_etc' into 'master'ISSOtm
2018-06-10Disassemble map loadingISSOtm
Somewhat unfinished, but everything has been marked with a TODO. Fo example: - determining the remaining map setup constants - filling the gaps left (see where the SECTIONs are) - documenting the few hex addresses left
2018-06-07Add proper tileset constantspfero
2018-06-06More menu-related functionsPikalaxALT
2018-06-05Merge branch 'master' into rtc_fadePikalaxALT
2018-06-06Name the map groupspfero
2018-06-06Disassemble map headerspfero
2018-06-05Finish disassembling the names functionspfero
2018-06-05Remaining serial functions in HOMEPikalaxALT
2018-06-05WASTE -> WESTpfero
2018-06-05Add map IDspfero
Courtesy of Koolboyman
2018-06-05Define landmark constantsRangi
2018-06-04Merge remote-tracking branch 'upstream/master'Pokeglitch
2018-06-04Backport bg_effects.asm from CrystalPikalaxALT
2018-06-04Added Inventory Add/Remove routinesPokeglitch
2018-06-04Alignmentpfero
2018-06-04Disassemble PlayDangerpfero
2018-06-04Fix channel_struct memberspfero
2018-06-03Add music constantsdannye
2018-06-04Small dent into the audio enginepfero
2018-06-03wram: document some menu and backpack variablesTauwasser
Signed-off-by: Tauwasser <Tauwasser@tauwasser.eu>
2018-06-02Comment English names of MON constantsRangi
2018-06-02MOVE_PSYCHIC_M → MOVE_PSYCHICRangi
2018-06-02Dump all songsdannye
uses a slightly modified red sound engine only added feature is drumsets, which still need documenting
2018-06-02constants: introduce internal order Pokémon constantsTauwasser
Notice that LEAFY doesn't have an internal ID, because it's actually missing from the mapping table at 10:4B70. Signed-off-by: Tauwasser <Tauwasser@tauwasser.eu>