From e9a8f8a769f77c289a4aa38423a39e00425b4813 Mon Sep 17 00:00:00 2001 From: pfero Date: Tue, 5 Jun 2018 23:59:08 +0200 Subject: Finish disassembling the names functions --- home/items.asm | 94 +--------------------- home/names.asm | 227 ++++++++++++++++++++++++++++++++++++++++++++++++++++- home/overworld.asm | 34 ++++++++ home/pokemon.asm | 6 +- home/tables.asm | 6 +- 5 files changed, 266 insertions(+), 101 deletions(-) (limited to 'home') diff --git a/home/items.asm b/home/items.asm index 0edd72b..498edc6 100755 --- a/home/items.asm +++ b/home/items.asm @@ -40,7 +40,7 @@ GiveItem:: ; and copy the item's name to wcf4b. ; Return carry on success. ld a, b - ld [wce37], a + ld [wNamedObjectIndexBuffer], a ld [wCurItem], a ld a, c ld [wItemQuantity], a @@ -51,95 +51,3 @@ GiveItem:: call CopyStringToCD31 scf ret - -if DEBUG -SECTION "GetItemName", ROM0[$376F] -else -SECTION "GetItemName", ROM0[$3733] -endc - -GetItemName:: ; 376F -; given an item ID at [wce37], store the name of the item into a string -; starting at wcd26 - push hl - push bc - ld a, [wce37] - cp ITEM_HM01_RED - jr nc, .machine - - ld [wcb5b], a - ld a, ITEM_NAME - ld [wNameCategory], a - call GetName - jr .finish - -.machine - call GetMachineName -.finish - ld de, wcd26 ; pointer to where item name is stored in RAM - pop bc - pop hl - ret - -if DEBUG -SECTION "GetMachineName", ROM0[$378E] -else -SECTION "GetMachineName", ROM0[$3752] -endc - -GetMachineName:: -; copies the name of the TM/HM in [wce37] to wcd26 - push hl - push de - push bc - ld a, [wce37] - push af - cp ITEM_TM01_RED - jr nc, .WriteTM -; if HM, then write "HM" and add 5 to the item ID, so we can reuse the -; TM printing code - add 5 - ld [wce37], a - ld hl, HiddenPrefix - ld bc, 6 - jr .WriteMachinePrefix -.WriteTM - ld hl, TechnicalPrefix - ld bc, 5 -.WriteMachinePrefix - ld de, wcd26 - call CopyBytes -; now get the machine number and convert it to text - ld a, [wce37] - sub ITEM_TM01_RED - 1 - ld b, "0" -.FirstDigit - sub 10 - jr c, .SecondDigit - inc b - jr .FirstDigit -.SecondDigit - add 10 - push af - ld a, b - ld [de], a - inc de - pop af - ld b, "0" - add b - ld [de], a - inc de - ld a, "@" - ld [de], a - pop af - ld [wce37], a - pop bc - pop de - pop hl - ret - -TechnicalPrefix: - db "わざマシン@" - -HiddenPrefix: - db "ひでんマシン@" diff --git a/home/names.asm b/home/names.asm index 7ce5767..901d13a 100644 --- a/home/names.asm +++ b/home/names.asm @@ -1,11 +1,81 @@ INCLUDE "constants.asm" if DEBUG -SECTION "GetNthString", ROM0[$3732] +SECTION "Names", ROM0[$36c8] else -SECTION "GetNthString", ROM0[$36F6] +SECTION "Names", ROM0[$368c] ; Unsure endc +NamesPointers:: ; 00:36c8 +; entries correspond to GetName constants (see constants/text_constants.asm) + dba PokemonNames ; MON_NAME (not used; jumps to GetPokemonName) + dba MoveNames ; MOVE_NAME + dbw 0, 0 ; DUMMY_NAME + dba ItemNames ; ITEM_NAME + dbw $00, wPartyMonOT ; PARTY_OT_NAME + dbw $00, wOTPartyMonOT ; ENEMY_OT_NAME + dba TrainerClassNames ; TRAINER_NAME + dbw $04, $5677 ; MOVE_DESC_NAME_BROKEN (wrong bank..?) + +GetName:: ; 00:36e0 +; Return name wCurSpecies from name list wNamedObjectTypeBuffer in wStringBuffer1. + + ldh a, [hROMBank] + push af + push hl + push bc + push de + + ld a, [wNamedObjectTypeBuffer] + cp MON_NAME + jr nz, .not_mon_name + + ld a, [wCurSpecies] + ld [wNamedObjectIndexBuffer], a + call GetPokemonName + ld hl, MON_NAME_LENGTH + add hl, de + ld e, l + ld d, h + jr .done + +.not_mon_name + ld a, [wNamedObjectTypeBuffer] + dec a + ld e, a + ld d, 0 + ld hl, NamesPointers + add hl, de + add hl, de + add hl, de + ld a, [hli] + call Bankswitch + ld a, [hli] + ld h, [hl] + ld l, a + + ld a, [wCurSpecies] + dec a + call GetNthString + + ld de, wStringBuffer1 + ld bc, ITEM_NAME_LENGTH + call CopyBytes + +.done + ld a, e + ld [wcd72], a + ld a, d + ld [wcd72 + 1], a + + pop de + pop bc + pop hl + pop af + call Bankswitch + ret + + GetNthString:: ; Return the address of the ath string starting from hl. and a @@ -21,3 +91,156 @@ GetNthString:: jr nz, .readChar pop bc ret + +GetPokemonName: ; 00:3741 +; Get Pokemon name wNamedObjectIndexBuffer. + + ldh a, [hROMBank] + push af + push hl + ld a, BANK(PokemonNames) + call Bankswitch + + ; Each name is five characters + ld a, [wNamedObjectIndexBuffer] + dec a + ld hl, PokemonNames + ld e, a + ld d, 0 +rept 5 + add hl, de +endr + + ; Terminator + ld de, wStringBuffer1 + push de + ld bc, MON_NAME_LENGTH - 1 + call CopyBytes + ld hl, wStringBuffer1 + MON_NAME_LENGTH - 1 + ld [hl], "@" + pop de + pop hl + pop af + call Bankswitch + ret + +GetItemName:: ; 376F +; given an item ID at [wNamedObjectIndexBuffer], store the name of the item into a string +; starting at wStringBuffer1 + push hl + push bc + ld a, [wNamedObjectIndexBuffer] + cp ITEM_HM01_RED + jr nc, .machine + + ld [wCurSpecies], a + ld a, ITEM_NAME + ld [wNamedObjectTypeBuffer], a + call GetName + jr .finish + +.machine + call GetMachineName +.finish + ld de, wStringBuffer1 + pop bc + pop hl + ret + +GetMachineName:: +; copies the name of the TM/HM in [wNamedObjectIndexBuffer] to wStringBuffer1 + push hl + push de + push bc + ld a, [wNamedObjectIndexBuffer] + push af + cp ITEM_TM01_RED + jr nc, .write_tm +; if HM, then write "HM" and add 5 to the item ID, so we can reuse the +; TM printing code + add 5 + ld [wNamedObjectIndexBuffer], a + + ld hl, .HMText + ld bc, .HMTextEnd - .HMText + jr .write_machine_prefix + +.write_tm + ld hl, .TMText + ld bc, .TMTextEnd - .TMText + +.write_machine_prefix + ld de, wStringBuffer1 + call CopyBytes +; now get the machine number and convert it to text + ld a, [wNamedObjectIndexBuffer] + sub ITEM_TM01_RED - 1 + ld b, "0" +.first_digit + sub 10 + jr c, .second_digit + inc b + jr .first_digit +.second_digit + add 10 + push af + ld a, b + ld [de], a + inc de + pop af + ld b, "0" + add b + ld [de], a + inc de + ld a, "@" + ld [de], a + pop af + ld [wNamedObjectIndexBuffer], a + pop bc + pop de + pop hl + ret + +.TMText: + db "わざマシン" +.TMTextEnd: + db "@" + +.HMText: + db "ひでんマシン" +.HMTextEnd: + db "@" + +IsHM:: ; 00:37e4 + cp ITEM_TM01 ; ??? + jr c, .false + cp ITEM_TM05 ; ??? + ret + +.false + and a + ret + +IsHMMove:: ; 00:37ed + ld hl, .HMMoves + ld de, 1 + jp FindItemInTable + +.HMMoves: + db MOVE_CUT + db MOVE_FLY + db MOVE_SURF + db MOVE_STRENGTH + db MOVE_FLASH + db -1 + +Unreferenced_GetMoveName:: ; 00:37fc + push hl + ld a, MOVE_NAME + ld [wNamedObjectTypeBuffer], a + ld a, [wNamedObjectIndexBuffer] + ld [wCurSpecies], a + call GetName + ld de, wStringBuffer1 + pop hl + ret diff --git a/home/overworld.asm b/home/overworld.asm index 4b10b72..56e4e90 100644 --- a/home/overworld.asm +++ b/home/overworld.asm @@ -1,5 +1,39 @@ INCLUDE "constants.asm" +SECTION "RunMapScript", ROM0[$20ff] +RunMapScript:: ; 00:20ff + push hl + push de + push bc + ld a, [wMapScriptNumber] + add a + add a + ld d, 0 + ld e, a + add hl, de + ld a, [hli] + ld h, [hl] + ld l, a + ld de, .return + push de + jp hl + +.return + pop bc + pop de + pop hl + ret + + +SECTION "ClearMapBuffer", ROM0[$2123] +ClearMapBuffer: ; 00:2123 + ld hl, wMapBuffer + ld bc, wMapBufferEnd - wMapBuffer + ld a, 0 + call ByteFill + ret + + if DEBUG SECTION "Startmenu and Select Button Check", ROM0[$2C05] else diff --git a/home/pokemon.asm b/home/pokemon.asm index bb1bcc5..d2add97 100644 --- a/home/pokemon.asm +++ b/home/pokemon.asm @@ -8,7 +8,7 @@ endc GetMonHeader:: ; 3a4b (0:3a4b) ; copies the base stat data of a pokemon to wMonHeader ; INPUT: -; [wcb5b] = pokemon ID in dex order +; [wCurSpecies] = pokemon ID in dex order push bc push de push hl @@ -16,7 +16,7 @@ GetMonHeader:: ; 3a4b (0:3a4b) push af ld a, BANK(MonBaseStats) call Bankswitch - ld a, [wcb5b] + ld a, [wCurSpecies] cp DEX_FD jr z, .egg dec a @@ -38,7 +38,7 @@ GetMonHeader:: ; 3a4b (0:3a4b) ld [hl], d jr .done .done - ld a, [wcb5b] + ld a, [wCurSpecies] ld [wMonHIndex], a pop af call Bankswitch diff --git a/home/tables.asm b/home/tables.asm index dc9cebe..5c35a4f 100755 --- a/home/tables.asm +++ b/home/tables.asm @@ -7,7 +7,7 @@ SECTION "FindItemInTable", ROM0[$35F8] FindItemInTable: ; 00:35F8 ld b, 0 ld c, a - + .loop ld a, [hl] cp -1 @@ -17,11 +17,11 @@ FindItemInTable: ; 00:35F8 inc b add hl, de jr .loop - + .fail and a ret - + .success scf ret -- cgit v1.2.3 From a9519e401db0c8db0b96cee3c0130c3fe8a4a58b Mon Sep 17 00:00:00 2001 From: ISSOtm Date: Wed, 6 Jun 2018 00:43:42 +0200 Subject: Disassemble map script function Part 1 of disassembling map loading functions --- home/map.asm | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 home/map.asm (limited to 'home') diff --git a/home/map.asm b/home/map.asm new file mode 100644 index 0000000..2583643 --- /dev/null +++ b/home/map.asm @@ -0,0 +1,26 @@ +INCLUDE "constants.asm" + +SECTION "Map functions", ROM0[$20FF] + +; Runs a map script indexed by wMapScriptNumber +RunMapScript:: ; 20ff + push hl + push de + push bc + ld a, [wMapScriptNumber] + add a, a + add a, a + ld d, 0 + ld e, a + add hl, de + ld a, [hli] + ld h, [hl] + ld l, a + ld de, .return + push de + jp hl +.return + pop bc + pop de + pop hl + ret -- cgit v1.2.3 From 71811d4060f8542f0e92b6dcbace2e5bbd48ccd0 Mon Sep 17 00:00:00 2001 From: pfero Date: Wed, 6 Jun 2018 00:50:05 +0200 Subject: Fix build Please commit responsibly --- home/map.asm | 9 +++++++++ home/names.asm | 1 - home/overworld.asm | 34 ---------------------------------- 3 files changed, 9 insertions(+), 35 deletions(-) (limited to 'home') diff --git a/home/map.asm b/home/map.asm index 2583643..8ec34be 100644 --- a/home/map.asm +++ b/home/map.asm @@ -19,8 +19,17 @@ RunMapScript:: ; 20ff ld de, .return push de jp hl + .return pop bc pop de pop hl ret + +SECTION "ClearMapBuffer", ROM0[$2123] +ClearMapBuffer:: ; 00:2123 + ld hl, wMapBuffer + ld bc, wMapBufferEnd - wMapBuffer + ld a, 0 + call ByteFill + ret diff --git a/home/names.asm b/home/names.asm index 901d13a..f0ee433 100644 --- a/home/names.asm +++ b/home/names.asm @@ -75,7 +75,6 @@ GetName:: ; 00:36e0 call Bankswitch ret - GetNthString:: ; Return the address of the ath string starting from hl. and a diff --git a/home/overworld.asm b/home/overworld.asm index 56e4e90..4b10b72 100644 --- a/home/overworld.asm +++ b/home/overworld.asm @@ -1,39 +1,5 @@ INCLUDE "constants.asm" -SECTION "RunMapScript", ROM0[$20ff] -RunMapScript:: ; 00:20ff - push hl - push de - push bc - ld a, [wMapScriptNumber] - add a - add a - ld d, 0 - ld e, a - add hl, de - ld a, [hli] - ld h, [hl] - ld l, a - ld de, .return - push de - jp hl - -.return - pop bc - pop de - pop hl - ret - - -SECTION "ClearMapBuffer", ROM0[$2123] -ClearMapBuffer: ; 00:2123 - ld hl, wMapBuffer - ld bc, wMapBufferEnd - wMapBuffer - ld a, 0 - call ByteFill - ret - - if DEBUG SECTION "Startmenu and Select Button Check", ROM0[$2C05] else -- cgit v1.2.3