GROUP_N_A EQU -1 MAP_N_A EQU -1 GROUP_NONE EQU 0 MAP_NONE EQU 0 ; map struct members (see data/maps/maps.asm) const_def const MAP_MAPATTRIBUTES_BANK ; 0 const MAP_TILESET ; 1 const MAP_ENVIRONMENT ; 2 const MAP_MAPATTRIBUTES ; 3 const MAP_MAPATTRIBUTES_HI ; 4 const MAP_LOCATION ; 5 const MAP_MUSIC ; 6 const MAP_PALETTE ; 7 const MAP_FISHGROUP ; 8 ; map environments (wEnvironment) const_def 1 const TOWN const ROUTE const INDOOR const CAVE const ENVIRONMENT_5 const GATE const DUNGEON ; map palettes (wEnvironment) const_def const PALETTE_AUTO const PALETTE_DAY const PALETTE_NITE const PALETTE_MORN const PALETTE_DARK NUM_MAP_PALETTES EQU const_value ; FishGroups indexes (see data/wild/fish.asm) const_def const FISHGROUP_NONE const FISHGROUP_SHORE const FISHGROUP_OCEAN const FISHGROUP_LAKE const FISHGROUP_POND const FISHGROUP_DRATINI const FISHGROUP_QWILFISH_SWARM const FISHGROUP_REMORAID_SWARM const FISHGROUP_GYARADOS const FISHGROUP_DRATINI_2 const FISHGROUP_WHIRL_ISLANDS const FISHGROUP_QWILFISH const FISHGROUP_REMORAID const FISHGROUP_QWILFISH_NO_SWARM ; connection directions (see data/maps/data.asm) const_def const EAST_F const WEST_F const SOUTH_F const NORTH_F ; wMapConnections const_def shift_const EAST shift_const WEST shift_const SOUTH shift_const NORTH ; SpawnPoints indexes (see data/maps/spawn_points.asm) const_value = -1 const SPAWN_N_A NUM_SPAWNS EQU 18 ; size of each spawn point data SPAWN_POINT_SIZE EQU 4 ; size of sprite sets (see data/maps/sprite_sets.asm) SPRITE_SET_LENGTH EQU 10