; map environments (wEnvironment) const_def 1 const TOWN const ROUTE const INDOOR const CAVE const ENVIRONMENT_5 const GATE const DUNGEON ; connection directions (see data/maps/data.asm) const_def const EAST_F const WEST_F const SOUTH_F const NORTH_F ; wMapConnections const_def shift_const EAST shift_const WEST shift_const SOUTH shift_const NORTH ; SpawnPoints indexes (see data/maps/spawn_points.asm) const_value = -1 const SPAWN_N_A NUM_SPAWNS EQU 18 ; size of each spawn point data SPAWN_POINT_SIZE EQU 4