INCLUDE "constants.asm" SECTION "data/maps/objects/BullForest.asm", ROMX map_attributes BullForest, BULL_FOREST, NORTH | SOUTH | WEST connection north, BullForestRoute3, BULL_FOREST_ROUTE_3, 5 connection south, BullForestRoute2, BULL_FOREST_ROUTE_2, 5 connection west, BullForestRoute1, BULL_FOREST_ROUTE_1, 9 BullForest_MapEvents:: dw $4000 ; unknown def_warp_events warp_event 25, 6, BULL_MART, 1, 117 warp_event 9, 9, BULL_HOUSE_1, 1, 135 warp_event 27, 11, BULL_HOUSE_2, 1, 170 warp_event 19, 13, BULL_HOUSE_3, 1, 192 warp_event 13, 18, BULL_POKECENTER_1F, 1, 267 warp_event 26, 21, BULL_LEAGUE_1F, 1, 300 warp_event 27, 21, BULL_LEAGUE_1F, 2, 300 warp_event 3, 22, BULL_HOUSE_4, 1, 314 def_bg_events bg_event 26, 6, 1 bg_event 2, 16, 2 bg_event 14, 18, 3 def_object_events object_event 21, 9, SPRITE_TWIN, SLOW_STEP_DOWN, 3, 0, -1, -1, 0, 0, 0, 0, 0, 0 object_event 11, 12, SPRITE_YOUNGSTER, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0 object_event 7, 16, SPRITE_GRANNY, SLOW_STEP_DOWN, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0 object_event 20, 19, SPRITE_TEACHER, FACE_UP, 2, 2, -1, -1, 0, 0, 0, 0, 0, 0 object_event 20, 29, SPRITE_BUG_CATCHER_BOY, FACE_RIGHT, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0 BullForest_Blocks:: INCBIN "maps/BullForest.blk"