INCLUDE "constants.asm" SECTION "data/maps/objects/Haiteku.asm", ROMX map_attributes Haiteku, HAITEKU, WEST connection west, HaitekuWestRoute, HAITEKU_WEST_ROUTE, 0, 0, 9 Haiteku_MapEvents:: dw $4000 ; unknown db 9 ; warp events warp_event 31, 10, 1, HAITEKU_POKECENTER_1F, wOverworldMapBlocks + 172 warp_event 10, 11, 1, HAITEKU_LEAGUE_1F, wOverworldMapBlocks + 162 warp_event 11, 11, 2, HAITEKU_LEAGUE_1F, wOverworldMapBlocks + 162 warp_event 31, 16, 1, HAITEKU_MART, wOverworldMapBlocks + 250 warp_event 7, 17, 1, HAITEKU_HOUSE_1, wOverworldMapBlocks + 238 warp_event 15, 17, 1, HAITEKU_HOUSE_2, wOverworldMapBlocks + 242 warp_event 33, 20, 1, HAITEKU_IMPOSTER_OAK_HOUSE, wOverworldMapBlocks + 303 warp_event 6, 27, 1, HAITEKU_AQUARIUM_1F, wOverworldMapBlocks + 368 warp_event 7, 27, 2, HAITEKU_AQUARIUM_1F, wOverworldMapBlocks + 368 db 8 ; bg events bg_event 24, 7, 0, 1 bg_event 12, 12, 0, 2 bg_event 32, 10, 0, 3 bg_event 10, 17, 0, 4 bg_event 32, 16, 0, 5 bg_event 10, 27, 0, 6 bg_event 30, 25, 0, 7 bg_event 24, 28, 0, 8 db 5 ; person events object_event 22, 15, SPRITE_TWIN, SLOW_STEP_DOWN, 1, 0, -1, -1, 0, 0, 0, 0, 0, 0 object_event 23, 14, SPRITE_PIPPI, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0 object_event 23, 24, SPRITE_SAILOR, FACE_UP, 2, 2, -1, -1, 0, 0, 0, 0, 0, 0 object_event 26, 10, SPRITE_SAILOR, SLOW_STEP_DOWN, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0 object_event 10, 14, SPRITE_GENTLEMAN, SLOW_STEP_DOWN, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0 Haiteku_Blocks:: INCBIN "maps/Haiteku.blk"