INCLUDE "constants.asm" SECTION "data/maps/objects/South.asm", ROMX map_attributes South, SOUTH, NORTH | SOUTH | EAST connection north, FontoRoute5, FONTO_ROUTE_5, 10 connection south, HaitekuWestRouteOcean, HAITEKU_WEST_ROUTE_OCEAN, 10 connection east, FontoRoute1, FONTO_ROUTE_1, 0 South_MapEvents:: dw $4000 ; unknown def_warp_events warp_event 26, 10, SOUTH_HOUSE_1, 1, 170 warp_event 33, 14, SOUTH_POKECENTER_1F, 1, 225 warp_event 19, 22, SOUTH_MART, 1, 322 warp_event 33, 23, SOUTH_HOUSE_2, 1, 329 warp_event 30, 5, FONTO_ROUTE_GATE_3, 1, 94 warp_event 31, 5, FONTO_ROUTE_GATE_3, 2, 94 warp_event 35, 19, FONTO_ROUTE_GATE_1, 2, 278 warp_event 30, 30, HAITEKU_WEST_ROUTE_GATE, 3, 432 warp_event 31, 30, HAITEKU_WEST_ROUTE_GATE, 4, 432 def_bg_events bg_event 30, 14, 1 bg_event 34, 14, 2 bg_event 28, 17, 3 bg_event 16, 22, 4 bg_event 20, 22, 5 def_object_events object_event 25, 21, SPRITE_TWIN, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0 object_event 24, 21, SPRITE_CLEFAIRY, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0 object_event 22, 16, SPRITE_ROCKER, SLOW_STEP_DOWN, 3, 0, -1, -1, 0, 0, 0, 0, 0, 0 object_event 30, 11, SPRITE_FISHING_GURU, FACE_UP, 1, 1, -1, -1, 0, 0, 0, 0, 0, 0 South_Blocks:: INCBIN "maps/South.blk"