INCLUDE "constants.asm" SECTION "data/maps/objects/West.asm", ROMX map_attributes West, WEST, NORTH | EAST connection north, BaadonRoute1, BAADON_ROUTE_1, 5 connection east, Route2, ROUTE_2, 5 West_MapEvents:: dw $4000 ; unknown def_warp_events warp_event 13, 5, WEST_MART_1F, 1, 85 warp_event 14, 5, WEST_MART_1F, 2, 86 warp_event 31, 7, WEST_RADIO_TOWER_1F, 1, 120 warp_event 32, 7, WEST_RADIO_TOWER_1F, 2, 121 warp_event 18, 12, WEST_ROCKET_RAIDED_HOUSE, 1, 192 warp_event 25, 14, WEST_POKECENTER_1F, 1, 221 warp_event 14, 19, WEST_GYM, 1, 268 warp_event 15, 19, WEST_GYM, 2, 268 warp_event 26, 19, WEST_HOUSE_1, 1, 274 warp_event 32, 19, WEST_HOUSE_2, 1, 277 warp_event 22, 5, BAADON_ROUTE_GATE_WEST, 1, 90 warp_event 23, 5, BAADON_ROUTE_GATE_WEST, 2, 90 warp_event 35, 15, ROUTE_2_GATE_1F, 1, 226 def_bg_events bg_event 16, 7, 1 bg_event 28, 9, 2 bg_event 12, 10, 3 bg_event 32, 12, 4 bg_event 26, 14, 5 bg_event 18, 20, 6 def_object_events object_event 6, 8, SPRITE_SAILOR, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0 object_event 12, 7, SPRITE_ROCKER, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0 object_event 26, 10, SPRITE_ROCKER, SLOW_STEP_DOWN, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0 object_event 30, 14, SPRITE_LASS, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0 object_event 29, 14, SPRITE_CLEFAIRY, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0 object_event 22, 19, SPRITE_COOLTRAINER_F, FACE_UP, 2, 2, -1, -1, 0, 0, 0, 0, 0, 0 object_event 18, 13, SPRITE_36, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0 West_Blocks:: INCBIN "maps/West.blk"