INCLUDE "constants.asm" SECTION "data/moves/tmhm_moves.asm", ROMX ; This is a nearly-sequential table of new moves. ; It was probably meant for easy testing, not as ; a final set of TM moves. TMHMMoves: ; TMs db MOVE_SKETCH ; TM01 db MOVE_HIDDEN_POWER ; TM02 db MOVE_SNORE ; TM03 db MOVE_FLAIL ; TM04 db MOVE_CONVERSION2 ; TM05 db MOVE_COTTON_SPORE ; TM06 db MOVE_REVERSAL ; TM07 db MOVE_SPITE ; TM08 db MOVE_POWDER_SNOW ; TM09 db MOVE_MACH_PUNCH ; TM10 db MOVE_SCARY_FACE ; TM11 db MOVE_SWEET_KISS ; TM12 db MOVE_BELLY_DRUM ; TM13 db MOVE_SLUDGE_BOMB ; TM14 db MOVE_MUD_SLAP ; TM15 db MOVE_OCTAZOOKA ; TM16 db MOVE_ZAP_CANNON ; TM17 db MOVE_DESTINY_BOND ; TM18 db MOVE_BONE_LOCK ; TM19 db MOVE_LOCK_ON ; TM20 db MOVE_OUTRAGE ; TM21 db MOVE_GIGA_DRAIN ; TM22 db MOVE_CHARM ; TM23 db MOVE_FALSE_SWIPE ; TM24 db MOVE_MILK_DRINK ; TM25 db MOVE_SPARK ; TM26 db MOVE_STEEL_WING ; TM27 db MOVE_SLEEP_TALK ; TM28 db MOVE_BELL_CHIME ; TM29 db MOVE_PRESENT ; TM30 db MOVE_PAIN_SPLIT ; TM31 db MOVE_SACRED_FIRE ; TM32 db MOVE_DYNAMICPUNCH ; TM33 db MOVE_MEGAPHONE ; TM34 db MOVE_DRAGONBREATH ; TM35 db MOVE_ENCORE ; TM36 db MOVE_ROCK_HEAD ; TM37 db MOVE_CROSS_CUTTER ; TM38 db MOVE_TWISTER ; TM39 db MOVE_TRIPLE_KICK ; TM40 db MOVE_THIEF ; TM41 db MOVE_SPIDER_WEB ; TM42 db MOVE_NIGHTMARE ; TM43 db MOVE_FLAME_WHEEL ; TM44 db MOVE_NAIL_DOWN ; TM45 db MOVE_PROTECT ; TM46 db MOVE_SPIKES ; TM47 db MOVE_PERISH_SONG ; TM48 db MOVE_ENDURE ; TM49 db MOVE_MAGNITUDE ; TM50 ; HMs db MOVE_UPROOT ; HM01 db MOVE_WIND_RIDE ; HM02 db MOVE_WATER_SPORT ; HM03 db MOVE_STRONG_ARM ; HM04 db MOVE_BRIGHT_MOSS ; HM05 db MOVE_WHIRLPOOL ; HM06 db MOVE_BOUNCE ; HM07