INCLUDE "constants.asm" SECTION "engine/menu/frame_type_dialog.asm", ROMX FrameTypeDialog: ld hl, .MenuHeader call LoadMenuHeader ld a, [wActiveFrame] inc a ld [wMenuCursorBuffer], a call VerticalMenu jr c, .close ld a, [wMenuCursorY] dec a ld [wActiveFrame], a push de ld de, SFX_MENU call PlaySFX pop de call LoadFontExtra call WaitBGMap .close call CloseWindow ret .MenuHeader: db MENU_BACKUP_TILES ; flags menu_coords 0, 0, SCREEN_WIDTH / 2, SCREEN_HEIGHT - 1 dw .MenuData db 1 ; default option .MenuData: db STATICMENU_CURSOR ; flags db 8 ; items db "1ばんめ@" db "2ばんめ@" db "3ばんめ@" db "4ばんめ@" db "5ばんめ@" db "6ばんめ@" db "7ばんめ@" db "8ばんめ@"