INCLUDE "constants.asm" SECTION "Title screen", ROMX[$5D8C], BANK[$01] IntroSequence:: ; 5d8c ; TODO if DEBUG SECTION "Title screen TEMPORARY", ROMX[$62A5],BANK[1] ; TODO: merge this with the main section above else SECTION "Title screen TEMPORARY", ROMX[$62A2],BANK[1] ; TODO: merge this with the main section above endc GameInit:: ; 62a5 call ClearWindowData ld a, $23 ld [wce5f], a jp IntroSequence