include "constants.asm" ; if DEBUG SECTION "home/scrolling_menu.asm", ROM0 ; else ; SECTION "Scrolling Menu", ROM0 [$37D4] ; endc Function3810:: ld e, [hl] inc hl ld d, [hl] inc hl push hl ld h, d ld l, e call CopyMenuHeader pop hl ld e, [hl] inc hl ld d, [hl] inc hl ld a, [de] ld [wMenuCursorBuffer], a push de ld e, [hl] inc hl ld d, [hl] inc hl ld a, [de] ld [wMenuScrollPosition], a push de call ScrollingMenu pop de ld a, [wMenuScrollPosition] ld [de], a pop de ld a, [wMenuCursorY] ld [de], a ld a, [wMenuJoypad] ret ScrollingMenu:: ; 00:383e call CopyMenuData ldh a, [hROMBank] push af ld a, BANK(_InitScrollingMenu) ; and BANK(_ScrollingMenu) call Bankswitch call _InitScrollingMenu call SetPalettes call _ScrollingMenu pop af call Bankswitch ld a, [wMenuJoypad] ret Function385a:: push hl jr asm_3865 Function385d:: callab Function_8f1cb asm_3865: ; 00:3865 pop hl call MenuTextBox ld c, $0 call Function3872 call CloseWindow ret Function3872:: ; 00:3872 push bc jr asm_387d Function3875:: callab PlaySpriteAnimationsAndDelayFrame asm_387d: ; 00:387d pop bc call GetJoypad ldh a, [hJoyDown] and A_BUTTON | B_BUTTON jr nz, .asm_388e ld a, c and a jr z, Function3872 dec c jr z, Function3872 .asm_388e: ; 00:388e ret