include "constants.asm" if DEBUG SECTION "Unknown 3025", ROM0 [$3025] else SECTION "Unknown 3025", ROM0 [$2fe9] endc Function3025:: ld hl, .Text call Function3111 ret .Text: ; 00:302c text "ゲームフりーク!" done Function3036:: ; 3036 ld hl, .Text ret .Text: ; 00:303a db "@" CallMapTextSubroutine:: ld a, [wcdb0] bit 0, a jr z, asm_3062 call Function3055 ret z ld hl, hCurMapTextSubroutinePtr ld a, [hli] ld h, [hl] ld l, a ld de, .Return push de jp hl .Return: ; 00:3051 call Function307a ret Function3055:: ; 00:3055 ldh a, [hFFEA] ld b, a .asm_3058: ; 00:3058 ld a, [hli] cp $ff ret z cp b jp z, Function3240 jr .asm_3058 asm_3062: ; 00:3062 ld a, [wcdb0] bit 1, a ret z ld h, d ld l, e ldh a, [hFFEE] dec a ld d, $0 ld e, a add hl, de add hl, de ld a, [hli] ld h, [hl] ld l, a ld de, Function307a push de jp hl Function307a:: ; 00:307a ld hl, wcdb0 res 0, [hl] res 1, [hl] call Function3240 ret Function3085:: ; 00:3085 push hl push de push bc ld de, $99 ld a, [wcdb0] bit 0, a jr z, .asm_3097 ld de, hFFEA jr .asm_309e .asm_3097: ; 00:3097 bit 1, a jr z, .asm_309e ld de, hFFEE .asm_309e: ; 00:309e hlcoord 4, 12 lb bc, PRINTNUM_LEADINGZEROS | 1, 2 call PrintNumber ld de, wMapScriptNumber hlcoord 1, 12 lb bc, PRINTNUM_LEADINGZEROS | 1, 2 call PrintNumber pop bc pop de pop hl ret QueueMapTextSubroutine:: ldh a, [hJoyState] bit A_BUTTON_F, a jp z, Function323e call GetFacingPersonText jp nc, Function30e8 ld d, $0 ld e, a ld a, [wce63] bit 1, a call nz, Function3085 ld hl, wMapTextPtr ld a, [hli] ld h, [hl] ld l, a add hl, de add hl, de ld de, hCurMapTextSubroutinePtr ld a, [hli] ld [de], a inc de ld a, [hl] ld [de], a ld hl, wcdb0 set 0, [hl] call Function3240 ret Function30e8:: ; 00:30e8 call GetFacingSignpost jp nc, Function323e ld a, e ldh [hFFEB], a ld a, d ldh [hFFEC], a ld a, b ldh [hFFED], a ld a, [hl] ldh [hFFEE], a ld hl, wcdb0 set 1, [hl] call Function3240 ret GetFacingPersonText:: ; 00:3103 callba Function776e ret nc call Function319b scf ret