include "constants.asm" SECTION "Silent Lab P2 Script", ROMX[$5C69], BANK[$34] SilentLabP2ScriptLoader:: ; 5C69 ld hl, SilentLabP2ScriptPointers call RunMapScript call WriteBackMapScriptNumber ret SilentLabP2ScriptPointers: ; 5C73 dw SilentLabP2Script1 dw SilentLabP2NPCIDs1 dw SilentLabP2Script2 dw SilentLabP2NPCIDs1 dw SilentLabP2Script3 dw SilentLabP2NPCIDs1 dw SilentLabP2RivalChoosePokemon dw SilentLabP2NPCIDs1 dw SilentLabP2Script5 dw SilentLabP2NPCIDs1 dw SilentLabP2Script6 dw SilentLabP2NPCIDs1 dw SilentLabP2Script7 dw SilentLabP2NPCIDs1 SilentLabP2NPCIDs1: ; 5C8F db 00, 01, 02, 03, 04, $FF SilentLabP2NPCIDs2: ; 5C95 db 00, 01, 04, $FF SilentLabP2NPCIDs3: ; 5C99 db 00, 01, 02, $FF SilentLabP2NPCIDs4: ; 5C9D db 00, 01, 03, $FF SilentLabP2TextPointers1: ; 5CA1 dw SilentLabP2Text1 dw SilentLabP2Func3 dw SilentLabP2Func4 dw SilentLabP2Func4 dw SilentLabP2Func4 SilentLabP2Script1: ; 5CAB ld hl, wJoypadFlags set 4, [hl] ld a, 0 call Function17f9 ld a, 0 ld hl, SilentLabP2Movement1 call LoadMovementDataPointer ld hl, wd41b set 1, [hl] ld hl, wc5ed set 7, [hl] ld a, 1 ld [wMapScriptNumber], a ld a, 1 call WriteIntod637 ret SilentLabP2Movement1: ; 5CD2 db 09, 09, 05, $32 SilentLabP2Script2: ; 5CD6 ld hl, wc5ed set 6, [hl] call Function20f8 ld a, 3 ld d, UP call SetObjectFacing ld hl, SilentLabP2TextString1 call OpenTextbox ld hl, SilentLabP2TextString10 call OpenTextbox ld hl, SilentLabP2TextString2 call OpenTextbox ld a, 2 ld [wMapScriptNumber], a ret SilentLabP2Script3: ; 5CFD ld hl, SilentLabP2NPCIDs1 ld de, SilentLabP2TextPointers2 call CallMapTextSubroutine ret SilentLabP2RivalChoosePokemon: ; 5D07 ld hl, wJoypadFlags set 4, [hl] ld a, 3 call Function17f9 ld hl, SilentLabP2MovementPointers ld a, [wChosenStarter] ld d, 0 ld e, a add hl, de add hl, de ld a, [hl+] ld h, [hl] ld l, a ld a, 3 call LoadMovementDataPointer ld hl, wc5ed set 7, [hl] ld a, 4 ld [wMapScriptNumber], a ld a, 1 call WriteIntod637 ret SilentLabP2MovementPointers: ; 5D34 dw SilentLabP2Movement2+1 dw SilentLabP2Movement2 dw SilentLabP2Movement2+2 SilentLabP2Movement2: ; 5D3A db $0B, $0B, $0B, $0B, $05, $32 SilentLabP2Script5: ; 5D40 ld hl, SilentLabP2TextString12 call OpenTextbox ld a, [wd266] ld [wNamedObjectIndexBuffer], a call GetPokemonName ld hl, SilentLabP2TextString13 call OpenTextbox ld a, 5 ld [wMapScriptNumber], a ret SilentLabP2Script6: ; 5D5B call Function20f8 ld hl, wc5ed res 6, [hl] ld a, 6 ld[wMapScriptNumber], a ret SilentLabP2Script7: ; 5D69 ld hl, SilentLabP2NPCIDs1 ld de, SilentLabP2TextPointers2 call CallMapTextSubroutine ret SilentLabP2Text1: ; 5D73 ld hl, wd41b bit 2, [hl] ld hl, SilentLabP2TextString3 jr z, .skip ld hl, SilentLabP2TextString9 .skip call OpenTextbox ret SilentLabP2TextString1: ; 5D84 text "オーキド『ほれ そこに 3びき" cont "ポケモンが いる じゃろう!" cont "ほっほ!" para "こいつらを きみたちに" cont "いっぴき づつ やろう!" cont "⋯⋯ さあ えらべ!" done SilentLabP2TextString2: ; 5DCD text "オーキド『まあ" line "あわてるな !" cont "おまえも すきなものを とれ!" done SilentLabP2TextString3: ; 5DEF text "オーキド『さあ " line "どの ポケモンに するかね?" done SilentLabP2TextString4: ; 5E1C text "オーキド『ほう! ほのおのポケモン" line "@" ld bc, wStringBuffer1 text "に するんじゃな?@" db 08 call ConfirmPokemonSelection call Function3036 ret SilentLabP2TextString5: ; 5E32 text "オーキド『ふむ みずのポケモン" line "@" ld bc, wStringBuffer1 text "に きめるのじゃな?@" db 08 call ConfirmPokemonSelection call Function3036 ret SilentLabP2TextString6: ; 5E6E text "オーキド『おお! くさのポケモン" line "@" ld bc, wStringBuffer1 text "が いいんじゃな?@" db 08 call ConfirmPokemonSelection call Function3036 ret ConfirmPokemonSelection: ; 5E85 call YesNoBox jr c, .bigJump ld hl, wd41b set 2, [hl] ld a, 1 ld [wd29b], a ld a, 1 ld [wd29a], a ld a, 1 ld [wd2a0], a ld hl, SilentLabP2TextString8 call PrintText ld hl, wJoypadFlags set 5, [hl] ld a, [wd265] ld [wMonDexIndex], a ld a, 5 ld [wCurPartyLevel], a callab Function60a0 xor a ld [wPartyMon1 + 1], a ld a, 3 ld [wMapScriptNumber], a ret .bigJump ; 5EC6 ld hl, SilentLabP2TextString7 call PrintText ret SilentLabP2TextString7: ; 5ECD text "では" line "どれに するのじゃ?" done SilentLabP2TextString8: ; 5EDC text "オーキド『この ポケモンは" line "ほんとに げんきが いいぞ!" para "は オーキドはかせから" line "@" ld bc, wStringBuffer1 text "を もらった!" SilentLabP2TextString9: ; 5F14 text "オーキド『そうじゃ!" line "やせいの ポケモンが でて きても" cont "そいつを たたかわせて いけば" cont "となりまちへ いける!" done SilentLabP2Func3: ; 5F4E ld hl, wd41b bit 2, [hl] ld hl, SilentLabP2TextString11 jr z, .skip ld hl, SilentLabP2TextString14 .skip call OpenTextbox ret SilentLabP2TextString10: ; 5F5F text "『あッ! おれにも!" line "じいさん おれにもくれよう!" done SilentLabP2TextString11: ; 5F7B text "『いいぜ !" line "さきに えらんで!" cont "おれは こころが ひろいからな" done SilentLabP2TextString12: ; 5F9F text "『じゃ おれは これ!" done SilentLabP2TextString13: ; 5FAD text "は オーキドから" line "@" ld bc, wStringBuffer1 text "を もらった!" done SilentLabP2TextString14: ; 5FC5 text "の#" line "いいなあ!" cont "でも おれのポケモンも" cont "ちょっと いいだろ?" done SilentLabP2Func4: ; 5FE9 ld hl, wd41b bit 2, [hl] jr nz, .bigjump ldh a, [hFFEA] sub 2 ld [wChosenStarter], a ld d, 0 ld e, a ld hl, SilentLabP2StarterData add hl, de add hl, de add hl, de add hl, de ld a, [hl+] ld [wd265], a push hl ld [wNamedObjectIndexBuffer], a callba Function6734 ld a, [wd265] ld [wNamedObjectIndexBuffer], a call GetPokemonName pop hl push hl ld a, [hl+] ld h, [hl] ld l, a call OpenTextbox pop hl inc hl inc hl ld a, [hl] ld [wd266], a ret .bigjump ld hl, SilentLabP2TextString15 call OpenTextbox ret SilentLabP2StarterData: ; 6031 db DEX_HONOGUMA dw $5E09 db DEX_KURUSU db DEX_KURUSU dw $5E33 db DEX_HAPPA db DEX_HAPPA dw $5E5C db DEX_HONOGUMA SilentLabP2TextString15: ; 603D text "オーキド『これ!" line "よくばっちゃ いかん!" done SilentLabP2TextPointers2: ; 6053 dw Function3899 dw Function3899 dw Function3899 dw Function3899 dw MapDefaultText ; 605D