INCLUDE "constants.asm" SECTION "scripts/PlayerHouse1F.asm", ROMX PlayerHouse1F_ScriptLoader:: ld hl, PlayerHouse1FScriptPointers call RunMapScript call WriteBackMapScriptNumber ret PlayerHouse1FScriptPointers: dw PlayerHouse1FScript1 dw PlayerHouse1FNPCIDs1 dw PlayerHouse1FScript2 dw PlayerHouse1FNPCIDs2 PlayerHouse1FNPCIDs1: db $FF PlayerHouse1FNPCIDs2: db 0 db $FF PlayerHouse1FScript1: ld hl, PlayerHouse1FNPCIDs1 ld de, PlayerHouse1FSignPointers call CallMapTextSubroutine ret PlayerHouse1FScript2: ld hl, PlayerHouse1FNPCIDs2 ld de, PlayerHouse1FSignPointers call CallMapTextSubroutine ret PlayerHouse1FSignPointers: dw Function38ab dw Function38b4 dw Function38a2 dw Function38bd dw Function3899 PlayerHouse1F_TextPointers:: dw PlayerHouse1FNPCText1 PlayerHouse1FNPCText1: ld hl, PlayerHouse1FTextString1 call OpenTextbox ret PlayerHouse1FTextString1: text "おかあさん『えっ あなた" line "オーキドはかせに" cont "ポケモンずかんを つくってくれって" cont "たのまれたの?" para "すごいじゃない!" line "わたしも ポケモン きらいって" cont "わけじゃないし がんばるのよ!" done