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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2021-03-03 22:22:41 -0500 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2021-03-05 16:10:25 -0500 |
commit | 5454e1e0deefc6b4fc8c4de0e63314052fceebc0 (patch) | |
tree | 565805b252fa596aab3f80b3128ebc91b1fae540 /constants/battle_constants.asm | |
parent | b423e94be700cc6434465cf1dcccf0b677489192 (diff) |
Verify data table sizes with table_width and assert_table_length macros
It also uncovered some off-by-one issues with defining some constants.
A few structs now use rsreset/_RS to define their offset constants.
Diffstat (limited to 'constants/battle_constants.asm')
-rw-r--r-- | constants/battle_constants.asm | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/constants/battle_constants.asm b/constants/battle_constants.asm index 2a4821a6..c7d3f155 100644 --- a/constants/battle_constants.asm +++ b/constants/battle_constants.asm @@ -118,6 +118,7 @@ SPDSPCDV_SHINY EQU $AA const BATTLE_VARS_LAST_COUNTER_MOVE_OPP const BATTLE_VARS_LAST_MOVE const BATTLE_VARS_LAST_MOVE_OPP +NUM_BATTLE_VARS EQU const_value ; BattleVarLocations indexes (see home/battle.asm) const_def @@ -147,6 +148,8 @@ SPDSPCDV_SHINY EQU $AA const ENEMY_COUNTER_MOVE const PLAYER_LAST_MOVE const ENEMY_LAST_MOVE +assert const_value % 2 == 0 +NUM_BATTLE_VAR_LOCATION_PAIRS EQU const_value / 2 ; status condition bit flags SLP EQU %111 ; 0-7 turns |