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authorRangi <remy.oukaour+rangi42@gmail.com>2021-03-03 22:22:41 -0500
committerRangi <remy.oukaour+rangi42@gmail.com>2021-03-05 16:10:25 -0500
commit5454e1e0deefc6b4fc8c4de0e63314052fceebc0 (patch)
tree565805b252fa596aab3f80b3128ebc91b1fae540 /constants/battle_constants.asm
parentb423e94be700cc6434465cf1dcccf0b677489192 (diff)
Verify data table sizes with table_width and assert_table_length macros
It also uncovered some off-by-one issues with defining some constants. A few structs now use rsreset/_RS to define their offset constants.
Diffstat (limited to 'constants/battle_constants.asm')
-rw-r--r--constants/battle_constants.asm3
1 files changed, 3 insertions, 0 deletions
diff --git a/constants/battle_constants.asm b/constants/battle_constants.asm
index 2a4821a6..c7d3f155 100644
--- a/constants/battle_constants.asm
+++ b/constants/battle_constants.asm
@@ -118,6 +118,7 @@ SPDSPCDV_SHINY EQU $AA
const BATTLE_VARS_LAST_COUNTER_MOVE_OPP
const BATTLE_VARS_LAST_MOVE
const BATTLE_VARS_LAST_MOVE_OPP
+NUM_BATTLE_VARS EQU const_value
; BattleVarLocations indexes (see home/battle.asm)
const_def
@@ -147,6 +148,8 @@ SPDSPCDV_SHINY EQU $AA
const ENEMY_COUNTER_MOVE
const PLAYER_LAST_MOVE
const ENEMY_LAST_MOVE
+assert const_value % 2 == 0
+NUM_BATTLE_VAR_LOCATION_PAIRS EQU const_value / 2
; status condition bit flags
SLP EQU %111 ; 0-7 turns