diff options
-rw-r--r-- | main.asm | 29 | ||||
-rw-r--r-- | maps/BillsBrothersHouse.asm | 41 | ||||
-rw-r--r-- | maps/Colosseum.asm | 69 | ||||
-rw-r--r-- | maps/FuchsiaGym.asm | 400 | ||||
-rw-r--r-- | maps/FuchsiaMart.asm | 52 | ||||
-rw-r--r-- | maps/FuchsiaPokecenter1F.asm | 105 | ||||
-rw-r--r-- | maps/FuchsiaPokecenter2FBeta.asm | 16 | ||||
-rw-r--r-- | maps/Pokecenter2F.asm | 594 | ||||
-rw-r--r-- | maps/Route15FuchsiaGate.asm | 34 | ||||
-rw-r--r-- | maps/Route28SteelWingHouse.asm | 86 | ||||
-rw-r--r-- | maps/SafariZoneMainOffice.asm | 17 | ||||
-rw-r--r-- | maps/SafariZoneWardensHome.asm | 93 | ||||
-rw-r--r-- | maps/TimeCapsule.asm | 69 | ||||
-rw-r--r-- | maps/TradeCenter.asm | 70 |
14 files changed, 1660 insertions, 15 deletions
@@ -1863,21 +1863,20 @@ SECTION "bank5b", ROMX, BANK[$5b] dr $16c000, $170000 SECTION "bank5c", ROMX, BANK[$5c] -;INCLUDE "maps/FuchsiaMart.asm" -;INCLUDE "maps/SafariZoneMainOffice.asm" -;INCLUDE "maps/FuchsiaGym.asm" -;INCLUDE "maps/BillsBrothersHouse.asm" -;INCLUDE "maps/FuchsiaPokecenter1F.asm" -;INCLUDE "maps/FuchsiaPokecenter2FBeta.asm" -;INCLUDE "maps/SafariZoneWardensHome.asm" -;INCLUDE "maps/Route15FuchsiaGate.asm" -;INCLUDE "maps/SilverCavePokecenter1F.asm" -;INCLUDE "maps/Route28SteelWingHouse.asm" -;INCLUDE "maps/Pokecenter2F.asm" -;INCLUDE "maps/TradeCenter.asm" -;INCLUDE "maps/Colosseum.asm" -;INCLUDE "maps/TimeCapsule.asm" - dr $170000, $174000 +INCLUDE "maps/FuchsiaMart.asm" +INCLUDE "maps/SafariZoneMainOffice.asm" +INCLUDE "maps/FuchsiaGym.asm" +INCLUDE "maps/BillsBrothersHouse.asm" +INCLUDE "maps/FuchsiaPokecenter1F.asm" +INCLUDE "maps/FuchsiaPokecenter2FBeta.asm" +INCLUDE "maps/SafariZoneWardensHome.asm" +INCLUDE "maps/Route15FuchsiaGate.asm" +INCLUDE "maps/SilverCavePokecenter1F.asm" +INCLUDE "maps/Route28SteelWingHouse.asm" +INCLUDE "maps/Pokecenter2F.asm" +INCLUDE "maps/TradeCenter.asm" +INCLUDE "maps/Colosseum.asm" +INCLUDE "maps/TimeCapsule.asm" SECTION "bank5d", ROMX, BANK[$5d] INCLUDE "maps/LavenderPokecenter1F.asm" diff --git a/maps/BillsBrothersHouse.asm b/maps/BillsBrothersHouse.asm new file mode 100644 index 00000000..e669586e --- /dev/null +++ b/maps/BillsBrothersHouse.asm @@ -0,0 +1,41 @@ + const_def 2 ; object constants + const BILLSBROTHERSHOUSE_POKEFAN_F + const BILLSBROTHERSHOUSE_YOUNGSTER + +BillsBrothersHouse_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +BillsBrotherScript: + jumptextfaceplayer BillsBrotherText + +BillsBrothersHouseYoungsterScript: + jumptextfaceplayer BillsBrothersHouseYoungsterText + +BillsBrotherText: + text "My grandpa is at " + line "my brother BILL's" + cont "on CERULEAN CAPE." + done + +BillsBrothersHouseYoungsterText: + text "I saw these weird," + line "slow #MON on" + cont "CYCLING ROAD." + done + +BillsBrothersHouse_MapEvents: + db 0, 0 ; filler + + db 2 ; warp events + warp_event 2, 7, FUCHSIA_CITY, 4 + warp_event 3, 7, FUCHSIA_CITY, 4 + + db 0 ; coord events + + db 0 ; bg events + + db 2 ; object events + object_event 2, 3, SPRITE_POKEFAN_F, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, BillsBrotherScript, -1 + object_event 6, 4, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BillsBrothersHouseYoungsterScript, -1 diff --git a/maps/Colosseum.asm b/maps/Colosseum.asm new file mode 100644 index 00000000..ee6cc343 --- /dev/null +++ b/maps/Colosseum.asm @@ -0,0 +1,69 @@ + const_def 2 ; object constants + const COLOSSEUM_CHRIS1 + const COLOSSEUM_CHRIS2 + +Colosseum_MapScripts: + db 2 ; scene scripts + scene_script .InitializeColosseum ; SCENE_DEFAULT + scene_script .DummyScene1 ; SCENE_FINISHED + + db 1 ; callbacks + callback MAPCALLBACK_OBJECTS, .SetWhichChris + +.InitializeColosseum: + priorityjump .InitializeAndPreparePokecenter2F + end + +.DummyScene1: + end + +.SetWhichChris: + special CableClubCheckWhichChris + iffalse .Chris2 + disappear COLOSSEUM_CHRIS2 + appear COLOSSEUM_CHRIS1 + return + +.Chris2: + disappear COLOSSEUM_CHRIS1 + appear COLOSSEUM_CHRIS2 + return + +.InitializeAndPreparePokecenter2F: + setscene SCENE_FINISHED + setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_COLOSSEUM + end + +ColosseumConsoleScript: + special Colosseum + newloadmap MAPSETUP_LINKRETURN + end + +CableClubFriendScript: + opentext + writetext .FriendReadyText + waitbutton + closetext + end + +.FriendReadyText: + text "Your friend is" + line "ready." + done + +Colosseum_MapEvents: + db 0, 0 ; filler + + db 2 ; warp events + warp_event 4, 7, POKECENTER_2F, 3 + warp_event 5, 7, POKECENTER_2F, 3 + + db 0 ; coord events + + db 2 ; bg events + bg_event 4, 4, BGEVENT_RIGHT, ColosseumConsoleScript + bg_event 5, 4, BGEVENT_LEFT, ColosseumConsoleScript + + db 2 ; object events + object_event 3, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CableClubFriendScript, EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 + object_event 6, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CableClubFriendScript, EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2 diff --git a/maps/FuchsiaGym.asm b/maps/FuchsiaGym.asm new file mode 100644 index 00000000..6b9c4b2b --- /dev/null +++ b/maps/FuchsiaGym.asm @@ -0,0 +1,400 @@ + const_def 2 ; object constants + const FUCHSIAGYM_JANINE + const FUCHSIAGYM_FUCHSIA_GYM_1 + const FUCHSIAGYM_FUCHSIA_GYM_2 + const FUCHSIAGYM_FUCHSIA_GYM_3 + const FUCHSIAGYM_FUCHSIA_GYM_4 + const FUCHSIAGYM_GYM_GUY + +FuchsiaGym_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +FuchsiaGymJanineScript: + checkflag ENGINE_SOULBADGE + iftrue .FightDone + applymovement FUCHSIAGYM_JANINE, Movement_NinjaSpin + faceplayer + opentext + writetext JanineText_DisappointYou + waitbutton + closetext + winlosstext JanineText_ToughOne, 0 + loadtrainer JANINE, JANINE1 + startbattle + reloadmapafterbattle + setevent EVENT_BEAT_JANINE + setevent EVENT_BEAT_LASS_ALICE + setevent EVENT_BEAT_LASS_LINDA + setevent EVENT_BEAT_PICNICKER_CINDY + setevent EVENT_BEAT_CAMPER_BARRY + variablesprite SPRITE_FUCHSIA_GYM_1, SPRITE_LASS + variablesprite SPRITE_FUCHSIA_GYM_2, SPRITE_LASS + variablesprite SPRITE_FUCHSIA_GYM_3, SPRITE_LASS + variablesprite SPRITE_FUCHSIA_GYM_4, SPRITE_YOUNGSTER + special LoadUsedSpritesGFX + opentext + writetext Text_ReceivedSoulBadge + playsound SFX_GET_BADGE + waitsfx + setflag ENGINE_SOULBADGE + jump .AfterBattle +.FightDone: + faceplayer + opentext +.AfterBattle: + checkevent EVENT_GOT_TM06_TOXIC + iftrue .AfterTM + writetext JanineText_ToxicSpeech + buttonsound + verbosegiveitem TM_TOXIC + iffalse .AfterTM + setevent EVENT_GOT_TM06_TOXIC +.AfterTM: + writetext JanineText_ApplyMyself + waitbutton + closetext + end + +LassAliceScript: + checkevent EVENT_BEAT_LASS_ALICE + iftrue .AliceUnmasked + applymovement FUCHSIAGYM_FUCHSIA_GYM_1, Movement_NinjaSpin + faceplayer + variablesprite SPRITE_FUCHSIA_GYM_1, SPRITE_LASS + special LoadUsedSpritesGFX +.AliceUnmasked: + faceplayer + opentext + checkevent EVENT_BEAT_LASS_ALICE + iftrue .AliceAfterScript + writetext LassAliceBeforeText + waitbutton + closetext + winlosstext LassAliceBeatenText, 0 + loadtrainer LASS, ALICE + startbattle + iftrue .AliceBecomesJanine + reloadmapafterbattle + setevent EVENT_BEAT_LASS_ALICE + end + +.AliceBecomesJanine: + variablesprite SPRITE_FUCHSIA_GYM_1, SPRITE_JANINE + reloadmapafterbattle + end + +.AliceAfterScript: + writetext LassAliceAfterText + waitbutton + closetext + end + +LassLindaScript: + checkevent EVENT_BEAT_LASS_LINDA + iftrue .LindaUnmasked + applymovement FUCHSIAGYM_FUCHSIA_GYM_2, Movement_NinjaSpin + faceplayer + variablesprite SPRITE_FUCHSIA_GYM_2, SPRITE_LASS + special LoadUsedSpritesGFX +.LindaUnmasked: + faceplayer + opentext + checkevent EVENT_BEAT_LASS_LINDA + iftrue .LindaAfterScript + writetext LassLindaBeforeText + waitbutton + closetext + winlosstext LassLindaBeatenText, 0 + loadtrainer LASS, LINDA + startbattle + iftrue .LindaBecomesJanine + reloadmapafterbattle + setevent EVENT_BEAT_LASS_LINDA + end + +.LindaBecomesJanine: + variablesprite SPRITE_FUCHSIA_GYM_2, SPRITE_JANINE + reloadmapafterbattle + end + +.LindaAfterScript: + writetext LassLindaAfterText + waitbutton + closetext + end + +PicnickerCindyScript: + checkevent EVENT_BEAT_PICNICKER_CINDY + iftrue .CindyUnmasked + applymovement FUCHSIAGYM_FUCHSIA_GYM_3, Movement_NinjaSpin + faceplayer + variablesprite SPRITE_FUCHSIA_GYM_3, SPRITE_LASS + special LoadUsedSpritesGFX +.CindyUnmasked: + faceplayer + opentext + checkevent EVENT_BEAT_PICNICKER_CINDY + iftrue .CindyAfterScript + writetext PicnickerCindyBeforeText + waitbutton + closetext + winlosstext PicnickerCindyBeatenText, 0 + loadtrainer PICNICKER, CINDY + startbattle + iftrue .CindyBecomesJanine + reloadmapafterbattle + setevent EVENT_BEAT_PICNICKER_CINDY + end + +.CindyBecomesJanine: + variablesprite SPRITE_FUCHSIA_GYM_3, SPRITE_JANINE + reloadmapafterbattle + end + +.CindyAfterScript: + writetext PicnickerCindyAfterText + waitbutton + closetext + end + +CamperBarryScript: + checkevent EVENT_BEAT_CAMPER_BARRY + iftrue .BarryUnmasked + applymovement FUCHSIAGYM_FUCHSIA_GYM_4, Movement_NinjaSpin + faceplayer + variablesprite SPRITE_FUCHSIA_GYM_4, SPRITE_YOUNGSTER + special LoadUsedSpritesGFX +.BarryUnmasked: + faceplayer + opentext + checkevent EVENT_BEAT_CAMPER_BARRY + iftrue .BarryAfterScript + writetext CamperBarryBeforeText + waitbutton + closetext + winlosstext CamperBarryBeatenText, 0 + loadtrainer CAMPER, BARRY + startbattle + iftrue .BarryBecomesJanine + reloadmapafterbattle + setevent EVENT_BEAT_CAMPER_BARRY + end + +.BarryBecomesJanine: + variablesprite SPRITE_FUCHSIA_GYM_4, SPRITE_JANINE + reloadmapafterbattle + end + +.BarryAfterScript: + writetext CamperBarryAfterText + waitbutton + closetext + end + +FuchsiaGymGuyScript: + faceplayer + opentext + checkevent EVENT_BEAT_JANINE + iftrue .FuchsiaGymGuyWinScript + writetext FuchsiaGymGuyText + waitbutton + closetext + end + +.FuchsiaGymGuyWinScript: + writetext FuchsiaGymGuyWinText + waitbutton + closetext + end + +FuchsiaGymStatue: + checkflag ENGINE_SOULBADGE + iftrue .Beaten + jumpstd gymstatue1 +.Beaten: + trainertotext JANINE, JANINE1, MEM_BUFFER_1 + jumpstd gymstatue2 + +Movement_NinjaSpin: + turn_head DOWN + turn_head LEFT + turn_head UP + turn_head RIGHT + turn_head DOWN + turn_head LEFT + turn_head UP + turn_head RIGHT + turn_head DOWN + turn_head LEFT + turn_head UP + turn_head RIGHT + turn_head DOWN + step_end + +JanineText_DisappointYou: + text "Fufufufu…" + + para "I'm sorry to dis-" + line "appoint you…" + + para "I'm only joking!" + + para "I'm the real deal!" + + para "JANINE of FUCHSIA" + line "GYM, that's me!" + done + +JanineText_ToughOne: + text "JANINE: You're a" + line "tough one. You" + cont "definitely won…" + + para "Here's SOULBADGE." + line "Take it." + done + +Text_ReceivedSoulBadge: + text "<PLAYER> received" + line "SOULBADGE." + done + +JanineText_ToxicSpeech: + text "JANINE: You're so" + line "tough! I have a" + cont "special gift!" + + para "It's TOXIC, a pow-" + line "erful poison that" + + para "steadily saps the" + line "victim's HP." + done + +JanineText_ApplyMyself: + text "JANINE: I'm going" + line "to really apply" + + para "myself and improve" + line "my skills." + + para "I want to become" + line "better than both" + cont "Father and you!" + done + +LassAliceBeforeText: + text "Fufufu!" + + para "I'm JANINE, the" + line "GYM LEADER!" + + para "No, I'm not!" + line "Gotcha, sucker!" + done + +LassAliceBeatenText: + text "I had you fooled…" + done + +LassAliceAfterText: + text "How will you dis-" + line "tinguish our real" + cont "LEADER?" + done + +LassLindaBeforeText: + text "Fooled you!" + line "Hahaha!" + done + +LassLindaBeatenText: + text "Ooh… I lost…" + line "You're not weak…" + done + +LassLindaAfterText: + text "Well? Wasn't my" + line "disguise perfect?" + done + +PicnickerCindyBeforeText: + text "I'm JANINE!" + + para "How did you know I" + line "was real?" + + para "Let's battle!" + done + +PicnickerCindyBeatenText: + text "Darn it!" + line "I wanted to win!" + done + +PicnickerCindyAfterText: + text "You must be" + line "getting tired." + done + +CamperBarryBeforeText: + text "Wahahaha!" + + para "You betcha, dude." + line "I'm JANINE!" + done + +CamperBarryBeatenText: + text "My disguise was" + line "right on! Dang!" + done + +CamperBarryAfterText: + text "Hey, dude. Was my" + line "disguise cute or" + cont "what, huh?" + done + +FuchsiaGymGuyText: + text "Yo, CHAMP in" + line "making!" + + para "Whoops! Take a" + line "good look around" + + para "you. The trainers" + line "all look like the" + cont "LEADER, JANINE." + + para "Which of them is" + line "the real JANINE?" + done + +FuchsiaGymGuyWinText: + text "That was a great" + line "battle, trainer" + cont "from JOHTO!" + done + +FuchsiaGym_MapEvents: + db 0, 0 ; filler + + db 2 ; warp events + warp_event 4, 17, FUCHSIA_CITY, 3 + warp_event 5, 17, FUCHSIA_CITY, 3 + + db 0 ; coord events + + db 2 ; bg events + bg_event 3, 15, BGEVENT_READ, FuchsiaGymStatue + bg_event 6, 15, BGEVENT_READ, FuchsiaGymStatue + + db 6 ; object events + object_event 1, 10, SPRITE_JANINE, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, FuchsiaGymJanineScript, -1 + object_event 5, 7, SPRITE_FUCHSIA_GYM_1, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, LassAliceScript, -1 + object_event 5, 11, SPRITE_FUCHSIA_GYM_2, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, LassLindaScript, -1 + object_event 9, 4, SPRITE_FUCHSIA_GYM_3, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, PicnickerCindyScript, -1 + object_event 4, 2, SPRITE_FUCHSIA_GYM_4, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CamperBarryScript, -1 + object_event 7, 15, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, FuchsiaGymGuyScript, -1 diff --git a/maps/FuchsiaMart.asm b/maps/FuchsiaMart.asm new file mode 100644 index 00000000..b57e8259 --- /dev/null +++ b/maps/FuchsiaMart.asm @@ -0,0 +1,52 @@ + const_def 2 ; object constants + const FUCHSIAMART_CLERK + const FUCHSIAMART_FISHER + const FUCHSIAMART_COOLTRAINER_F + +FuchsiaMart_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +FuchsiaMartClerkScript: + opentext + pokemart MARTTYPE_STANDARD, MART_FUCHSIA + closetext + end + +FuchsiaMartFisherScript: + jumptextfaceplayer FuchsiaMartFisherText + +FuchsiaMartCooltrainerFScript: + jumptextfaceplayer FuchsiaMartCooltrainerFText + +FuchsiaMartFisherText: + text "I was hoping to" + line "buy some SAFARI" + + para "ZONE souvenirs," + line "but it's closed…" + done + +FuchsiaMartCooltrainerFText: + text "The SAFARI ZONE" + line "WARDEN's grand-" + cont "daughter lives in" + cont "town." + done + +FuchsiaMart_MapEvents: + db 0, 0 ; filler + + db 2 ; warp events + warp_event 2, 7, FUCHSIA_CITY, 1 + warp_event 3, 7, FUCHSIA_CITY, 1 + + db 0 ; coord events + + db 0 ; bg events + + db 3 ; object events + object_event 1, 3, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, FuchsiaMartClerkScript, -1 + object_event 3, 2, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, FuchsiaMartFisherScript, -1 + object_event 7, 6, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, FuchsiaMartCooltrainerFScript, -1 diff --git a/maps/FuchsiaPokecenter1F.asm b/maps/FuchsiaPokecenter1F.asm new file mode 100644 index 00000000..b0555704 --- /dev/null +++ b/maps/FuchsiaPokecenter1F.asm @@ -0,0 +1,105 @@ + const_def 2 ; object constants + const FUCHSIAPOKECENTER1F_NURSE + const FUCHSIAPOKECENTER1F_COOLTRAINER_M + const FUCHSIAPOKECENTER1F_COOLTRAINER_F + const FUCHSIAPOKECENTER1F_JANINE_IMPERSONATOR + +FuchsiaPokecenter1F_MapScripts: + db 1 ; scene scripts + scene_script .DummyScene + + db 0 ; callbacks + +.DummyScene: + end + +FuchsiaPokecenter1FNurseScript: + jumpstd pokecenternurse + +FuchsiaPokecenter1FCooltrainerMScript: + jumptextfaceplayer FuchsiaPokecenter1FCooltrainerMText + +FuchsiaPokecenter1FCooltrainerFScript: + jumptextfaceplayer FuchsiaPokecenter1FCooltrainerFText + +FuchsiaPokecenter1FJanineImpersonatorScript: + faceplayer + opentext + writetext FuchsiaPokecenter1FJanineImpersonatorText1 + waitbutton + closetext + applymovement FUCHSIAPOKECENTER1F_JANINE_IMPERSONATOR, FuchsiaPokecenter1FJanineImpersonatorSpinMovement + faceplayer + variablesprite SPRITE_JANINE_IMPERSONATOR, SPRITE_JANINE + special LoadUsedSpritesGFX + opentext + writetext FuchsiaPokecenter1FJanineImpersonatorText2 + waitbutton + closetext + applymovement FUCHSIAPOKECENTER1F_JANINE_IMPERSONATOR, FuchsiaPokecenter1FJanineImpersonatorSpinMovement + faceplayer + variablesprite SPRITE_JANINE_IMPERSONATOR, SPRITE_LASS + special LoadUsedSpritesGFX + end + +FuchsiaPokecenter1FJanineImpersonatorSpinMovement: + turn_head DOWN + turn_head LEFT + turn_head UP + turn_head RIGHT + turn_head DOWN + turn_head LEFT + turn_head UP + turn_head RIGHT + turn_head DOWN + turn_head LEFT + turn_head UP + turn_head RIGHT + turn_head DOWN + step_end + +FuchsiaPokecenter1FCooltrainerMText: + text "Hey! You have a" + line "brand new kind of" + cont "#DEX." + + para "Did PROF.OAK give" + line "that to you?" + done + +FuchsiaPokecenter1FCooltrainerFText: + text "I got quite a" + line "shock at the GYM." + + para "There were all" + line "these girls who" + cont "looked identical." + done + +FuchsiaPokecenter1FJanineImpersonatorText1: + text "I'm JANINE! Hocus-" + line "pocus… Poof!" + done + +FuchsiaPokecenter1FJanineImpersonatorText2: + text "See? I look just" + line "like her now!" + done + +FuchsiaPokecenter1F_MapEvents: + db 0, 0 ; filler + + db 3 ; warp events + warp_event 3, 7, FUCHSIA_CITY, 5 + warp_event 4, 7, FUCHSIA_CITY, 5 + warp_event 0, 7, POKECENTER_2F, 1 + + db 0 ; coord events + + db 0 ; bg events + + db 4 ; object events + object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, FuchsiaPokecenter1FNurseScript, -1 + object_event 8, 4, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, FuchsiaPokecenter1FCooltrainerMScript, -1 + object_event 1, 4, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, FuchsiaPokecenter1FCooltrainerFScript, -1 + object_event 5, 3, SPRITE_JANINE_IMPERSONATOR, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, FuchsiaPokecenter1FJanineImpersonatorScript, -1 diff --git a/maps/FuchsiaPokecenter2FBeta.asm b/maps/FuchsiaPokecenter2FBeta.asm new file mode 100644 index 00000000..bfa6be81 --- /dev/null +++ b/maps/FuchsiaPokecenter2FBeta.asm @@ -0,0 +1,16 @@ +FuchsiaPokecenter2FBeta_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +FuchsiaPokecenter2FBeta_MapEvents: + db 0, 0 ; filler + + db 1 ; warp events + warp_event 0, 7, FUCHSIA_POKECENTER_1F, 3 + + db 0 ; coord events + + db 0 ; bg events + + db 0 ; object events diff --git a/maps/Pokecenter2F.asm b/maps/Pokecenter2F.asm new file mode 100644 index 00000000..82b63a39 --- /dev/null +++ b/maps/Pokecenter2F.asm @@ -0,0 +1,594 @@ + const_def 2 ; object constants + const POKECENTER2F_TRADE_RECEPTIONIST + const POKECENTER2F_BATTLE_RECEPTIONIST + const POKECENTER2F_TIME_CAPSULE_RECEPTIONIST + const POKECENTER2F_OFFICER + +Pokecenter2F_MapScripts: + db 4 ; scene scripts + scene_script .Scene0 ; SCENE_DEFAULT + scene_script .Scene1 ; SCENE_POKECENTER2F_LEAVE_TRADE_CENTER + scene_script .Scene2 ; SCENE_POKECENTER2F_LEAVE_COLOSSEUM + scene_script .Scene3 ; SCENE_POKECENTER2F_LEAVE_TIME_CAPSULE + + db 0 ; callbacks + +.Scene0: + special CheckMysteryGift + ifequal $0, .Scene0Done + clearevent EVENT_MYSTERY_GIFT_DELIVERY_GUY + checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2 + iftrue .Scene0Done + priorityjump Pokecenter2F_AppearMysteryGiftDeliveryGuy + +.Scene0Done: + end + +.Scene1: + priorityjump Script_LeftCableTradeCenter + end + +.Scene2: + priorityjump Script_LeftCableColosseum + end + +.Scene3: + priorityjump Script_LeftTimeCapsule + end + +Pokecenter2F_AppearMysteryGiftDeliveryGuy: + appear POKECENTER2F_OFFICER + setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2 + end + +Script_TradeCenterClosed: + faceplayer + opentext + writetext Text_TradeRoomClosed + waitbutton + closetext + end + +Script_BattleRoomClosed: + faceplayer + opentext + writetext Text_BattleRoomClosed + waitbutton + closetext + end + +LinkReceptionistScript_Trade: + checkevent EVENT_GAVE_MYSTERY_EGG_TO_ELM + iffalse Script_TradeCenterClosed + special SetBitsForLinkTradeRequest + opentext + writetext Text_TradeReceptionistIntro + yesorno + iffalse .AbortLink + writetext Text_PleaseWait + special WaitForLinkedFriend + iffalse .FriendNotReady + writetext Text_MustSaveGame + yesorno + iffalse .DidNotSave + special TryQuickSave + iffalse .DidNotSave + writetext Text_PleaseWait + special CheckLinkTimeout + iffalse .LinkTimedOut + copybytetovar wOtherPlayerLinkMode + iffalse .LinkedToFirstGen + special CheckBothSelectedSameRoom + iffalse .IncompatibleRooms + writetext Text_PleaseComeIn2 + waitbutton + closetext + applymovement2 Pokecenter2FMovementData_ReceptionistWalksUpAndLeft_LookRight + applymovement PLAYER, Pokecenter2FMovementData_PlayerTakesThreeStepsUp + warpcheck + end + +.FriendNotReady: + special WaitForOtherPlayerToExit + writetext Text_FriendNotReady + closetext + end + +.LinkedToFirstGen: + special FailedLinkToPast + writetext Text_CantLinkToThePast + special CloseLink + closetext + end + +.IncompatibleRooms: + writetext Text_IncompatibleRooms + special CloseLink + closetext + end + +.LinkTimedOut: + writetext Text_LinkTimedOut + jump .AbortLink + +.DidNotSave: + writetext Text_PleaseComeAgain +.AbortLink: + special WaitForOtherPlayerToExit + closetext + end + +LinkReceptionistScript_Battle: + checkevent EVENT_GAVE_MYSTERY_EGG_TO_ELM + iffalse Script_BattleRoomClosed + special SetBitsForBattleRequest + opentext + writetext Text_BattleReceptionistIntro + yesorno + iffalse .AbortLink + writetext Text_PleaseWait + special WaitForLinkedFriend + iffalse .FriendNotReady + writetext Text_MustSaveGame + yesorno + iffalse .DidNotSave + special TryQuickSave + iffalse .DidNotSave + writetext Text_PleaseWait + special CheckLinkTimeout + iffalse .LinkTimedOut + copybytetovar wOtherPlayerLinkMode + iffalse .LinkedToFirstGen + special CheckBothSelectedSameRoom + iffalse .IncompatibleRooms + writetext Text_PleaseComeIn2 + waitbutton + closetext + applymovement2 Pokecenter2FMovementData_ReceptionistWalksUpAndLeft_LookRight + applymovement PLAYER, Pokecenter2FMovementData_PlayerTakesThreeStepsUp + warpcheck + end + +.FriendNotReady: + special WaitForOtherPlayerToExit + writetext Text_FriendNotReady + closetext + end + +.LinkedToFirstGen: + special FailedLinkToPast + writetext Text_CantLinkToThePast + special CloseLink + closetext + end + +.IncompatibleRooms: + writetext Text_IncompatibleRooms + special CloseLink + closetext + end + +.LinkTimedOut: + writetext Text_LinkTimedOut + jump .AbortLink + +.DidNotSave: + writetext Text_PleaseComeAgain +.AbortLink: + special WaitForOtherPlayerToExit + closetext + end + +Script_TimeCapsuleClosed: + faceplayer + opentext + writetext Text_TimeCapsuleClosed + waitbutton + closetext + end + +LinkReceptionistScript_TimeCapsule: + checkevent EVENT_MET_BILL + iftrue Script_TimeCapsuleClosed + checkflag ENGINE_TIME_CAPSULE + iftrue Script_TimeCapsuleClosed + special SetBitsForTimeCapsuleRequest + faceplayer + opentext + writetext Text_TimeCapsuleReceptionistIntro + yesorno + iffalse .Cancel + special CheckTimeCapsuleCompatibility + ifequal $1, .MonTooNew + ifequal $2, .MonMoveTooNew + ifequal $3, .MonHasMail + writetext Text_PleaseWait + special WaitForLinkedFriend + iffalse .FriendNotReady + writetext Text_MustSaveGame + yesorno + iffalse .DidNotSave + special TryQuickSave + iffalse .DidNotSave + writetext Text_PleaseWait + special CheckLinkTimeout + iffalse .LinkTimedOut + copybytetovar wOtherPlayerLinkMode + iffalse .OK + special CheckBothSelectedSameRoom + writetext Text_IncompatibleRooms + special CloseLink + closetext + end + +.OK: + special EnterTimeCapsule + writetext Text_PleaseComeIn2 + waitbutton + closetext + checkcode VAR_FACING + ifequal LEFT, .MaleFacingLeft + ifequal RIGHT, .MaleFacingRight + applymovement2 Pokecenter2FMovementData_ReceptionistWalksLeft_LookRight + applymovement PLAYER, Pokecenter2FMovementData_PlayerTakesTwoStepsUp + warpcheck + end + +.FriendNotReady: + special WaitForOtherPlayerToExit + writetext Text_FriendNotReady + closetext + end + +.LinkTimedOut: + writetext Text_LinkTimedOut + jump .Cancel + +.DidNotSave: + writetext Text_PleaseComeAgain +.Cancel: + special WaitForOtherPlayerToExit + closetext + end + +.MonTooNew: + writetext Text_RejectNewMon + closetext + end + +.MonMoveTooNew: + writetext Text_RejectMonWithNewMove + closetext + end + +.MonHasMail: + writetext Text_RejectMonWithMail + closetext + end + +.MaleFacingLeft: + applymovement2 Pokecenter2FMovementData_ReceptionistWalksLeft_LookRight + applymovement PLAYER, Pokecenter2FMovementData_PlayerTakesStepsLeftUp + warpcheck + end + +.MaleFacingRight: + applymovement2 Pokecenter2FMovementData_ReceptionistStepsRightLooksDown + applymovement PLAYER, Pokecenter2FMovementData_PlayerTakesStepsRightUp + warpcheck + end + +Script_LeftCableTradeCenter: + special WaitForOtherPlayerToExit + applymovement POKECENTER2F_TRADE_RECEPTIONIST, Pokecenter2FMovementData_ReceptionistStepsRightLooksDown_3 + applymovement PLAYER, Pokecenter2FMovementData_PlayerTakesThreeStepsDown + applymovement POKECENTER2F_TRADE_RECEPTIONIST, Pokecenter2FMovementData_ReceptionistStepsRightLooksDown_1 + setscene SCENE_DEFAULT + setmapscene TRADE_CENTER, SCENE_DEFAULT + end + +Script_LeftCableColosseum: + special WaitForOtherPlayerToExit + applymovement POKECENTER2F_BATTLE_RECEPTIONIST, Pokecenter2FMovementData_ReceptionistStepsRightLooksDown_3 + applymovement PLAYER, Pokecenter2FMovementData_PlayerTakesThreeStepsDown + applymovement POKECENTER2F_BATTLE_RECEPTIONIST, Pokecenter2FMovementData_ReceptionistStepsRightLooksDown_1 + setscene SCENE_DEFAULT + setmapscene COLOSSEUM, SCENE_DEFAULT + end + +Script_LeftTimeCapsule: + special WaitForOtherPlayerToExit + applymovement POKECENTER2F_TIME_CAPSULE_RECEPTIONIST, Pokecenter2FMovementData_ReceptionistStepsLeftLooksRight + applymovement PLAYER, Pokecenter2FMovementData_PlayerTakesTwoStepsDown + applymovement POKECENTER2F_TIME_CAPSULE_RECEPTIONIST, Pokecenter2FMovementData_ReceptionistStepsRightLooksDown_2 + setscene SCENE_DEFAULT + setmapscene TIME_CAPSULE, SCENE_DEFAULT + end + +Pokecenter2FLinkRecordSign: + refreshscreen + special DisplayLinkRecord + closetext + end + +Pokecenter2FOfficerScript: + faceplayer + opentext + checkevent EVENT_MYSTERY_GIFT_DELIVERY_GUY + iftrue .AlreadyGotGift + writetext Text_MysteryGiftDeliveryGuy_Intro + yesorno + iffalse .RefusedGift + writetext Text_MysteryGiftDeliveryGuy_HereYouGo + buttonsound + waitsfx + special GetMysteryGiftItem + iffalse .BagIsFull + itemnotify + setevent EVENT_MYSTERY_GIFT_DELIVERY_GUY +.AlreadyGotGift: + writetext Text_MysteryGiftDeliveryGuy_Outro + waitbutton + closetext + end + +.BagIsFull: + writetext Text_MysteryGiftDeliveryGuy_NoRoom + waitbutton + closetext + end + +.RefusedGift: + writetext Text_MysteryGiftDeliveryGuy_SaidNo + waitbutton + closetext + end + +Pokecenter2FMovementData_ReceptionistWalksUpAndLeft_LookRight: + slow_step UP +Pokecenter2FMovementData_ReceptionistWalksLeft_LookRight: + slow_step LEFT + turn_head DOWN + step_end + +Pokecenter2FMovementData_ReceptionistStepsRightLooksDown: + slow_step RIGHT + turn_head DOWN + step_end + +Pokecenter2FMovementData_PlayerTakesThreeStepsUp: + step UP +Pokecenter2FMovementData_PlayerTakesTwoStepsUp: + step UP + step UP + step_end + +Pokecenter2FMovementData_PlayerTakesStepsLeftUp: + step LEFT + step UP + step_end + +Pokecenter2FMovementData_PlayerTakesStepsRightUp: + step RIGHT + step UP + step_end + +Pokecenter2FMovementData_PlayerTakesThreeStepsDown: + step DOWN + step DOWN + step DOWN + step_end + +Pokecenter2FMovementData_PlayerTakesTwoStepsDown: + step DOWN + step DOWN + step_end + +Pokecenter2FMovementData_ReceptionistStepsRightLooksDown_1: + slow_step RIGHT + slow_step DOWN + step_end + +Pokecenter2FMovementData_ReceptionistStepsRightLooksDown_2: + slow_step RIGHT + turn_head DOWN + step_end + +Pokecenter2FMovementData_ReceptionistStepsRightLooksDown_3: + slow_step UP + slow_step LEFT + turn_head RIGHT + step_end + +Pokecenter2FMovementData_ReceptionistStepsLeftLooksRight: + slow_step LEFT + turn_head RIGHT + step_end + +Text_BattleReceptionistIntro: + text "Welcome to CABLE" + line "CLUB COLOSSEUM." + + para "You may battle a" + line "friend here." + + para "Would you like to" + line "battle?" + done + +Text_TradeReceptionistIntro: + text "Welcome to CABLE" + line "CLUB TRADE CENTER." + + para "You may trade your" + line "#MON here with" + cont "a friend." + + para "Would you like to" + line "trade?" + done + +Text_TimeCapsuleReceptionistIntro: + text "Welcome to CABLE" + line "CLUB TIME CAPSULE." + + para "You can travel to" + line "the past and trade" + cont "your #MON." + + para "Would you like to" + line "trade across time?" + done + +Text_FriendNotReady: + text "Your friend is not" + line "ready." + prompt + +Text_MustSaveGame: + text "Before opening the" + line "link, you must" + cont "save your game." + done + +Text_PleaseWait: + text "Please wait." + done + +Text_LinkTimedOut: + text "The link has been" + line "closed because of" + cont "inactivity." + + para "Please contact" + line "your friend and" + cont "come again." + prompt + +Text_PleaseComeAgain: + text "Please come again." + prompt + +Text_PleaseComeIn: + text "Please come in." + prompt + +Text_TemporaryStagingInLinkRoom: + text "We'll put you in" + line "the link room for" + cont "the time being." + done + +Text_CantLinkToThePast: + text "You can't link to" + line "the past here." + prompt + +Text_IncompatibleRooms: + text "Your friend chose" + line "a different room." + prompt + +Text_PleaseComeIn2: + text "Please come in." + done + +Text_PleaseEnter: + text "Please enter." + prompt + +Text_RejectNewMon: + text "Sorry--@" + text_from_ram wStringBuffer1 + text_start + line "can't be taken." + prompt + +Text_RejectMonWithNewMove: + text "You can't take the" + line "@" + text_from_ram wStringBuffer1 + text " with a" + cont "@" + text_from_ram wStringBuffer2 + text "." + prompt + +Text_RejectMonWithMail: + text "You can't take the" + line "@" + text_from_ram wStringBuffer1 + text " that" + cont "has MAIL with you." + prompt + +Text_TimeCapsuleClosed: + text "I'm sorry--the" + line "TIME CAPSULE is" + cont "being adjusted." + done + +Text_TradeRoomClosed: + text "I'm sorry--the" + line "TRADE MACHINE is" + cont "being adjusted." + done + +Text_BattleRoomClosed: + text "I'm sorry--the" + line "BATTLE MACHINE is" + cont "being adjusted." + done + +Text_MysteryGiftDeliveryGuy_Intro: + text "Hello! You're" + line "<PLAYER>, right?" + + para "I have some-" + line "thing for you." + done + +Text_MysteryGiftDeliveryGuy_HereYouGo: + text "Here you go!" + done + +Text_MysteryGiftDeliveryGuy_Outro: + text "We hope to serve" + line "you again." + done + +Text_MysteryGiftDeliveryGuy_NoRoom: + text "Oh, you have no" + line "space for this." + + para "Stop in at any" + line "#MON CENTER" + + para "across the country" + line "to pick it up." + done + +Text_MysteryGiftDeliveryGuy_SaidNo: + text "No? That's very" + line "strange…" + done + +Pokecenter2F_MapEvents: + db 0, 0 ; filler + + db 4 ; warp events + warp_event 0, 7, POKECENTER_2F, -1 + warp_event 5, 0, TRADE_CENTER, 1 + warp_event 9, 0, COLOSSEUM, 1 + warp_event 13, 2, TIME_CAPSULE, 1 + + db 0 ; coord events + + db 1 ; bg events + bg_event 7, 3, BGEVENT_READ, Pokecenter2FLinkRecordSign + + db 4 ; object events + object_event 5, 2, SPRITE_LINK_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, LinkReceptionistScript_Trade, -1 + object_event 9, 2, SPRITE_LINK_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, LinkReceptionistScript_Battle, -1 + object_event 13, 3, SPRITE_LINK_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, LinkReceptionistScript_TimeCapsule, -1 + object_event 1, 1, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Pokecenter2FOfficerScript, EVENT_MYSTERY_GIFT_DELIVERY_GUY diff --git a/maps/Route15FuchsiaGate.asm b/maps/Route15FuchsiaGate.asm new file mode 100644 index 00000000..002b3134 --- /dev/null +++ b/maps/Route15FuchsiaGate.asm @@ -0,0 +1,34 @@ + const_def 2 ; object constants + const ROUTE15FUCHSIAGATE_OFFICER + +Route15FuchsiaGate_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +Route15FuchsiaGateOfficerScript: + jumptextfaceplayer Route15FuchsiaGateOfficerText + +Route15FuchsiaGateOfficerText: + text "You're working on" + line "a #DEX? That's" + + para "really something." + line "Don't give up!" + done + +Route15FuchsiaGate_MapEvents: + db 0, 0 ; filler + + db 4 ; warp events + warp_event 0, 4, FUCHSIA_CITY, 8 + warp_event 0, 5, FUCHSIA_CITY, 9 + warp_event 9, 4, ROUTE_15, 1 + warp_event 9, 5, ROUTE_15, 2 + + db 0 ; coord events + + db 0 ; bg events + + db 1 ; object events + object_event 5, 2, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route15FuchsiaGateOfficerScript, -1 diff --git a/maps/Route28SteelWingHouse.asm b/maps/Route28SteelWingHouse.asm new file mode 100644 index 00000000..a62f94d5 --- /dev/null +++ b/maps/Route28SteelWingHouse.asm @@ -0,0 +1,86 @@ + const_def 2 ; object constants + const ROUTE28STEELWINGHOUSE_CELEBRITY + const ROUTE28STEELWINGHOUSE_FEAROW + +Route28SteelWingHouse_MapScripts: + db 1 ; scene scripts + scene_script .DummyScene + + db 0 ; callbacks + +.DummyScene: + end + +Celebrity: + faceplayer + opentext + checkevent EVENT_GOT_TM47_STEEL_WING + iftrue .AlreadyGotItem + writetext CelebrityText1 + buttonsound + verbosegiveitem TM_STEEL_WING + iffalse .Done + setevent EVENT_GOT_TM47_STEEL_WING +.Done: + closetext + end +.AlreadyGotItem: + writetext CelebrityText2 + waitbutton + closetext + end + +CelebritysFearow: + opentext + writetext CelebritysFearowText + cry FEAROW + waitbutton + closetext + end + +CelebrityHouseBookshelf: + jumpstd magazinebookshelf + +CelebrityText1: + text "Oh, dear." + line "You've found me." + + para "Please don't tell" + line "anyone about me." + + para "I'll give you this" + line "for keeping my" + cont "secret. Please?" + done + +CelebrityText2: + text "It's tough being a" + line "top celebrity." + + para "Everywhere I go," + line "people chase me." + + para "I just want to be" + line "left alone…" + done + +CelebritysFearowText: + text "FEAROW: Feero!" + done + +Route28SteelWingHouse_MapEvents: + db 0, 0 ; filler + + db 2 ; warp events + warp_event 2, 7, ROUTE_28, 1 + warp_event 3, 7, ROUTE_28, 1 + + db 0 ; coord events + + db 2 ; bg events + bg_event 0, 1, BGEVENT_READ, CelebrityHouseBookshelf + bg_event 1, 1, BGEVENT_READ, CelebrityHouseBookshelf + + db 2 ; object events + object_event 2, 3, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, Celebrity, -1 + object_event 6, 5, SPRITE_MOLTRES, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, CelebritysFearow, -1 diff --git a/maps/SafariZoneMainOffice.asm b/maps/SafariZoneMainOffice.asm new file mode 100644 index 00000000..270fc026 --- /dev/null +++ b/maps/SafariZoneMainOffice.asm @@ -0,0 +1,17 @@ +SafariZoneMainOffice_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +SafariZoneMainOffice_MapEvents: + db 0, 0 ; filler + + db 2 ; warp events + warp_event 2, 7, FUCHSIA_CITY, 2 + warp_event 3, 7, FUCHSIA_CITY, 2 + + db 0 ; coord events + + db 0 ; bg events + + db 0 ; object events diff --git a/maps/SafariZoneWardensHome.asm b/maps/SafariZoneWardensHome.asm new file mode 100644 index 00000000..41a2db11 --- /dev/null +++ b/maps/SafariZoneWardensHome.asm @@ -0,0 +1,93 @@ + const_def 2 ; object constants + const SAFARIZONEWARDENSHOME_LASS + +SafariZoneWardensHome_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +WardensGranddaughter: + faceplayer + opentext + checkevent EVENT_TALKED_TO_WARDENS_GRANDDAUGHTER + iftrue .AlreadyMet + writetext WardensGranddaughterText1 + waitbutton + closetext + setevent EVENT_TALKED_TO_WARDENS_GRANDDAUGHTER + end +.AlreadyMet: + writetext WardensGranddaughterText2 + waitbutton + closetext + end + +WardenPhoto: + jumptext WardenPhotoText + +SafariZonePhoto: + jumptext SafariZonePhotoText + +WardensHomeBookshelf: + jumpstd picturebookshelf + +WardensGranddaughterText1: + text "My grandpa is the" + line "SAFARI ZONE WAR-" + cont "DEN." + + para "At least he was…" + + para "He decided to go" + line "on a vacation and" + + para "took off overseas" + line "all by himself." + + para "He quit running" + line "SAFARI ZONE just" + cont "like that." + done + +WardensGranddaughterText2: + text "Many people were" + line "disappointed that" + + para "SAFARI ZONE closed" + line "down, but Grandpa" + cont "is so stubborn…" + done + +WardenPhotoText: + text "It's a photo of a" + line "grinning old man" + + para "who's surrounded" + line "by #MON." + done + +SafariZonePhotoText: + text "It's a photo of a" + line "huge grassy plain" + + para "with rare #MON" + line "frolicking in it." + done + +SafariZoneWardensHome_MapEvents: + db 0, 0 ; filler + + db 2 ; warp events + warp_event 2, 7, FUCHSIA_CITY, 6 + warp_event 3, 7, FUCHSIA_CITY, 6 + + db 0 ; coord events + + db 4 ; bg events + bg_event 0, 1, BGEVENT_READ, WardensHomeBookshelf + bg_event 1, 1, BGEVENT_READ, WardensHomeBookshelf + bg_event 7, 0, BGEVENT_READ, WardenPhoto + bg_event 9, 0, BGEVENT_READ, SafariZonePhoto + + db 1 ; object events + object_event 2, 4, SPRITE_LASS, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, WardensGranddaughter, -1 diff --git a/maps/TimeCapsule.asm b/maps/TimeCapsule.asm new file mode 100644 index 00000000..502312c9 --- /dev/null +++ b/maps/TimeCapsule.asm @@ -0,0 +1,69 @@ + const_def 2 ; object constants + const TIMECAPSULE_CHRIS1 + const TIMECAPSULE_CHRIS2 + +TimeCapsule_MapScripts: + db 2 ; scene scripts + scene_script .InitializeTimeCapsule ; SCENE_DEFAULT + scene_script .DummyScene ; SCENE_FINISHED + + db 1 ; callbacks + callback MAPCALLBACK_OBJECTS, .SetWhichChris + +.InitializeTimeCapsule: + priorityjump .InitializeAndPreparePokecenter2F + end + +.DummyScene: + end + +.SetWhichChris: + special CableClubCheckWhichChris + iffalse .Chris2 + disappear TIMECAPSULE_CHRIS2 + appear TIMECAPSULE_CHRIS1 + return + +.Chris2: + disappear TIMECAPSULE_CHRIS1 + appear TIMECAPSULE_CHRIS2 + return + +.InitializeAndPreparePokecenter2F: + setscene SCENE_FINISHED + setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_TIME_CAPSULE + end + +TimeCapsuleConsoleScript: + special TimeCapsule + newloadmap MAPSETUP_LINKRETURN + end + +TimeCapsuleFriendScript: + opentext + writetext .FriendReadyText + waitbutton + closetext + end + +.FriendReadyText: + text "Your friend is" + line "ready." + done + +TimeCapsule_MapEvents: + db 0, 0 ; filler + + db 2 ; warp events + warp_event 4, 7, POKECENTER_2F, 4 + warp_event 5, 7, POKECENTER_2F, 4 + + db 0 ; coord events + + db 2 ; bg events + bg_event 4, 4, BGEVENT_RIGHT, TimeCapsuleConsoleScript + bg_event 5, 4, BGEVENT_LEFT, TimeCapsuleConsoleScript + + db 2 ; object events + object_event 3, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TimeCapsuleFriendScript, EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 + object_event 6, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TimeCapsuleFriendScript, EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2 diff --git a/maps/TradeCenter.asm b/maps/TradeCenter.asm new file mode 100644 index 00000000..51501c5b --- /dev/null +++ b/maps/TradeCenter.asm @@ -0,0 +1,70 @@ + const_def 2 ; object constants + const TRADECENTER_CHRIS1 + const TRADECENTER_CHRIS2 + +TradeCenter_MapScripts: + db 2 ; scene scripts + scene_script .InitializeTradeCenter ; SCENE_DEFAULT + scene_script .DummyScene ; SCENE_FINISHED + + db 1 ; callbacks + callback MAPCALLBACK_OBJECTS, .SetWhichChris + +.InitializeTradeCenter: + priorityjump .InitializeAndPreparePokecenter2F + end + +.DummyScene: + end + +.SetWhichChris: + special CableClubCheckWhichChris + iffalse .Chris2 + disappear TRADECENTER_CHRIS2 + appear TRADECENTER_CHRIS1 + return + +.Chris2: + disappear TRADECENTER_CHRIS1 + appear TRADECENTER_CHRIS2 + return + +.InitializeAndPreparePokecenter2F: + setscene SCENE_FINISHED + setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_TRADE_CENTER + end + +TradeCenterConsoleScript: + special TradeCenter + newloadmap MAPSETUP_LINKRETURN + end + +TradeCenterFriendScript: +; unreferenced + opentext + writetext .FriendReadyText + waitbutton + closetext + end + +.FriendReadyText: + text "Your friend is" + line "ready." + done + +TradeCenter_MapEvents: + db 0, 0 ; filler + + db 2 ; warp events + warp_event 4, 7, POKECENTER_2F, 2 + warp_event 5, 7, POKECENTER_2F, 2 + + db 0 ; coord events + + db 2 ; bg events + bg_event 4, 4, BGEVENT_RIGHT, TradeCenterConsoleScript + bg_event 5, 4, BGEVENT_LEFT, TradeCenterConsoleScript + + db 2 ; object events + object_event 3, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CableClubFriendScript, EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 + object_event 6, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CableClubFriendScript, EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2 |