diff options
Diffstat (limited to 'audio/music/gamecorner.asm')
-rw-r--r-- | audio/music/gamecorner.asm | 823 |
1 files changed, 823 insertions, 0 deletions
diff --git a/audio/music/gamecorner.asm b/audio/music/gamecorner.asm new file mode 100644 index 00000000..4dd29e0a --- /dev/null +++ b/audio/music/gamecorner.asm @@ -0,0 +1,823 @@ +Music_GameCorner: ; edd6d + dbw $c0, Music_GameCorner_Ch1 + dbw $01, Music_GameCorner_Ch2 + dbw $02, Music_GameCorner_Ch3 + dbw $03, Music_GameCorner_Ch4 +; edd79 + +Music_GameCorner_Ch1: ; edd79 + tempo 147 + volume $77 + stereopanning $f + notetype $c, $91 + note __, 8 +Music_GameCorner_branch_edd84: ; edd84 + intensity $91 + note __, 16 + note __, 16 + note __, 16 + note __, 16 + callchannel Music_GameCorner_branch_ede03 + callchannel Music_GameCorner_branch_ede03 + callchannel Music_GameCorner_branch_ede03 + callchannel Music_GameCorner_branch_ede13 + note __, 16 + note __, 16 + note __, 16 + note __, 16 + note __, 16 + callchannel Music_GameCorner_branch_ede03 + callchannel Music_GameCorner_branch_ede03 + callchannel Music_GameCorner_branch_ede03 + callchannel Music_GameCorner_branch_ede13 + octave 3 + note __, 2 + note G#, 3 + note G#, 3 + note A#, 2 + note A#, 2 + note G#, 2 + note G_, 2 + intensity $71 +Music_GameCorner_branch_eddb1: ; eddb1 + octave 4 + note G#, 1 + octave 5 + note C_, 1 + note F_, 1 + note C_, 1 + loopchannel 4, Music_GameCorner_branch_eddb1 +Music_GameCorner_branch_eddbb: ; eddbb + octave 4 + note A#, 1 + octave 5 + note D_, 1 + note G_, 1 + note D_, 1 + loopchannel 4, Music_GameCorner_branch_eddbb +Music_GameCorner_branch_eddc5: ; eddc5 + octave 4 + note D#, 1 + note G_, 1 + octave 5 + note C_, 1 + octave 4 + note G_, 1 + loopchannel 4, Music_GameCorner_branch_eddc5 +Music_GameCorner_branch_eddd0: ; eddd0 + octave 4 + note F_, 1 + note A_, 1 + octave 5 + note C_, 1 + octave 4 + note A_, 1 + loopchannel 4, Music_GameCorner_branch_eddd0 +Music_GameCorner_branch_edddb: ; edddb + octave 4 + note G#, 1 + octave 5 + note C_, 1 + note F_, 1 + note C_, 1 + loopchannel 4, Music_GameCorner_branch_edddb +Music_GameCorner_branch_edde5: ; edde5 + octave 4 + note A#, 1 + octave 5 + note D_, 1 + note G_, 1 + note D_, 1 + loopchannel 4, Music_GameCorner_branch_edde5 +Music_GameCorner_branch_eddef: ; eddef + octave 4 + note B_, 1 + octave 5 + note D_, 1 + note G_, 1 + note D_, 1 + loopchannel 4, Music_GameCorner_branch_eddef + octave 3 + note D_, 1 + note D_, 1 + note D_, 3 + note F_, 2 + note F_, 9 + loopchannel 0, Music_GameCorner_branch_edd84 +; ede03 + +Music_GameCorner_branch_ede03: ; ede03 + note __, 2 + octave 4 + note A#, 3 + note G_, 3 + note D#, 3 + octave 3 + note F_, 3 + note F_, 2 + note __, 2 + note G#, 3 + note G#, 3 + note A#, 2 + note A#, 2 + note G#, 1 + note A#, 3 + endchannel +; ede13 + +Music_GameCorner_branch_ede13: ; ede13 + note __, 2 + octave 4 + note A#, 3 + note G_, 3 + note D#, 3 + octave 3 + note F_, 3 + note F_, 2 + endchannel +; ede1c + +Music_GameCorner_Ch2: ; ede1c + stereopanning $ff + vibrato $8, $24 + notetype $c, $a1 + note __, 8 +Music_GameCorner_branch_ede25: ; ede25 + intensity $92 + dutycycle $1 + callchannel Music_GameCorner_branch_ede75 + octave 1 + note F_, 2 + octave 3 + note G#, 2 + octave 1 + note F_, 1 + octave 3 + note G#, 2 + intensity $a4 + note G#, 3 + intensity $92 + note G_, 2 + note A#, 1 + octave 4 + note C_, 3 + callchannel Music_GameCorner_branch_ede75 + octave 4 + note F_, 2 + note D#, 2 + note F_, 1 + note D#, 2 + intensity $a4 + note G_, 3 + note F_, 4 + dutycycle $2 + intensity $c7 + octave 3 + note D#, 1 + note F_, 1 + note G_, 6 + note F_, 6 + note C_, 4 + note D_, 6 + note D#, 6 + note F_, 4 + note D_, 6 + note C_, 6 + octave 2 + note A#, 4 + note A_, 4 + note __, 10 + octave 3 + note D#, 1 + note F_, 1 + note G_, 6 + note F_, 6 + note C_, 4 + note D_, 6 + note D#, 6 + note F_, 2 + note D#, 1 + note F_, 1 + note G_, 16 + intensity $92 + note G_, 1 + note G_, 1 + note G_, 3 + note A#, 2 + note A#, 9 + intensity $a4 + loopchannel 0, Music_GameCorner_branch_ede25 +; ede75 + +Music_GameCorner_branch_ede75: ; ede75 + octave 1 + note C_, 2 + octave 3 + note D#, 3 + note D#, 3 + note D#, 3 + note F_, 3 + note F_, 2 + octave 1 + note C_, 2 + octave 3 + note D#, 3 + note D#, 3 + note F_, 2 + note F_, 2 + note D#, 1 + note F_, 3 + octave 1 + note C_, 2 + octave 3 + note D#, 3 + note D#, 3 + note D#, 3 + note F_, 3 + note F_, 2 + octave 1 + note C_, 2 + octave 3 + note D#, 3 + note D#, 3 + note F_, 2 + note C_, 2 + note D#, 1 + note F_, 3 + octave 1 + note C_, 2 + octave 5 + note D_, 3 + octave 4 + note A#, 3 + note G_, 2 + note C_, 2 + note D_, 2 + note D#, 2 + note F_, 2 + note D#, 2 + note F_, 1 + note D#, 2 + intensity $a4 + note F_, 3 + note G_, 4 + intensity $92 + note F#, 1 + note F_, 1 + octave 1 + note C_, 2 + octave 5 + note D_, 3 + octave 4 + note A#, 3 + note G_, 2 + note C_, 2 + note D_, 2 + note D#, 2 + octave 1 + note F_, 1 + octave 4 + note F_, 1 + note D#, 2 + note G_, 1 + note D#, 2 + intensity $a4 + note A#, 3 + note A_, 2 + intensity $92 + note A#, 1 + octave 5 + note C_, 3 + octave 1 + note C_, 2 + octave 5 + note D_, 3 + octave 4 + note A#, 3 + note G_, 2 + note C_, 2 + note D_, 2 + note D#, 2 + note F_, 2 + note D#, 2 + note F_, 1 + note D#, 2 + intensity $a4 + note F_, 3 + note G_, 4 + intensity $92 + note F#, 1 + note F_, 1 + octave 1 + note C_, 2 + octave 5 + note D_, 3 + octave 4 + note A#, 3 + note G_, 2 + note C_, 2 + note D_, 2 + note D#, 2 + endchannel +; edee8 + +Music_GameCorner_Ch3: ; edee8 + vibrato $8, $22 + notetype $c, $14 + note __, 8 +Music_GameCorner_branch_edeef: ; edeef + stereopanning $ff + notetype $c, $14 + callchannel Music_GameCorner_branch_edfdd + callchannel Music_GameCorner_branch_edff8 + octave 4 + note G_, 1 + note A_, 3 + callchannel Music_GameCorner_branch_edfdd + callchannel Music_GameCorner_branch_edff8 + octave 4 + note A#, 1 + octave 5 + note C_, 3 + stereopanning $f0 + callchannel Music_GameCorner_branch_edfdd + callchannel Music_GameCorner_branch_ee00c + callchannel Music_GameCorner_branch_edfdd + callchannel Music_GameCorner_branch_ee024 + callchannel Music_GameCorner_branch_edfdd + callchannel Music_GameCorner_branch_ee00c + callchannel Music_GameCorner_branch_edfdd + stereopanning $ff + octave 2 + note F_, 1 + octave 3 + note F_, 1 + octave 5 + note C_, 1 + octave 4 + note F_, 1 + octave 2 + note F_, 1 + octave 5 + note C_, 1 + octave 3 + note F_, 1 + octave 5 + note D#, 3 + note D_, 1 + note __, 1 + note D#, 1 + note F_, 1 + note __, 2 + callchannel Music_GameCorner_branch_edfdd + callchannel Music_GameCorner_branch_edff8 + octave 4 + note G_, 1 + note A_, 3 + callchannel Music_GameCorner_branch_edfdd + callchannel Music_GameCorner_branch_edff8 + octave 4 + note A#, 1 + octave 5 + note C_, 3 + stereopanning $f0 + callchannel Music_GameCorner_branch_edfdd + callchannel Music_GameCorner_branch_ee00c + callchannel Music_GameCorner_branch_edfdd + callchannel Music_GameCorner_branch_ee024 + callchannel Music_GameCorner_branch_edfdd + callchannel Music_GameCorner_branch_ee00c + callchannel Music_GameCorner_branch_edfdd + octave 2 + note F_, 1 + octave 3 + note F_, 1 + octave 5 + note C_, 1 + octave 4 + note F_, 1 + octave 3 + note F_, 1 + octave 5 + note C_, 1 + octave 4 + note F_, 1 + octave 3 + note F_, 1 + octave 5 + note D#, 1 + note __, 1 + note D_, 1 + note __, 1 + note C_, 1 + note __, 1 + octave 4 + note A#, 1 + note __, 1 + intensity $15 + callchannel Music_GameCorner_branch_ee03f + octave 2 + note C_, 2 + note __, 1 + note C_, 1 + octave 3 + note C_, 1 + octave 2 + note C_, 1 + note __, 1 + note C_, 1 + note C_, 1 + octave 3 + note C_, 1 + octave 2 + note C_, 2 + octave 3 + note C_, 1 + octave 2 + note C_, 1 + note __, 1 + octave 3 + note C_, 1 + octave 2 + note F_, 2 + note __, 1 + note F_, 1 + octave 3 + note F_, 1 + octave 2 + note F_, 1 + note __, 1 + note F_, 1 + note F_, 1 + octave 3 + note F_, 1 + octave 2 + note F_, 2 + octave 3 + note F_, 1 + octave 2 + note F_, 1 + note __, 1 + octave 3 + note F_, 1 + callchannel Music_GameCorner_branch_ee03f + octave 2 + note G_, 2 + note __, 1 + note G_, 1 + octave 3 + note G_, 1 + octave 2 + note G_, 1 + note __, 1 + note G_, 1 + note G_, 1 + octave 3 + note G_, 1 + octave 2 + note G_, 2 + octave 3 + note G_, 1 + octave 2 + note G_, 1 + note __, 1 + octave 3 + note G_, 1 + octave 2 + note B_, 1 + note B_, 1 + note B_, 1 + note __, 2 + note B_, 1 + note __, 1 + note B_, 1 + note __, 4 + notetype $6, $15 + octave 3 + note D_, 1 + note C_, 1 + octave 2 + note B_, 1 + note A_, 1 + note G_, 1 + note F_, 1 + note E_, 1 + note D_, 1 + loopchannel 0, Music_GameCorner_branch_edeef +; edfdd + +Music_GameCorner_branch_edfdd: ; edfdd + octave 2 + note C_, 1 + octave 3 + note C_, 1 + octave 4 + note G_, 1 + note C_, 1 + octave 3 + note C_, 1 + octave 4 + note G_, 1 + note C_, 1 + octave 3 + note C_, 1 + octave 4 + note G_, 1 + note C_, 1 + octave 3 + note C_, 1 + octave 4 + note A_, 1 + note C_, 1 + octave 3 + note C_, 1 + octave 4 + note A_, 2 + endchannel +; edff8 + +Music_GameCorner_branch_edff8: ; edff8 + octave 2 + note C_, 1 + octave 3 + note C_, 1 + octave 4 + note G_, 1 + note C_, 1 + octave 3 + note C_, 1 + octave 4 + note G_, 1 + note C_, 1 + octave 3 + note C_, 1 + octave 4 + note A#, 1 + note __, 1 + note A_, 1 + note __, 1 + endchannel +; ee00c + +Music_GameCorner_branch_ee00c: ; ee00c + octave 2 + note F_, 1 + octave 3 + note F_, 1 + octave 5 + note C_, 1 + octave 4 + note F_, 1 + octave 3 + note F_, 1 + octave 5 + note C_, 1 + octave 4 + note F_, 1 + octave 3 + note F_, 1 + octave 5 + note D#, 1 + note __, 1 + note D_, 1 + note __, 1 + note C_, 1 + note D_, 3 + endchannel +; ee024 + +Music_GameCorner_branch_ee024: ; ee024 + octave 2 + note F_, 1 + octave 3 + note F_, 1 + octave 5 + note C_, 1 + octave 4 + note F_, 1 + octave 3 + note F_, 1 + octave 5 + note C_, 1 + octave 4 + note F_, 1 + octave 3 + note F_, 1 + octave 5 + note D#, 1 + note __, 1 + note D_, 1 + note __, 1 + note C_, 1 + note D_, 1 + octave 3 + note F_, 1 + note __, 1 + endchannel +; ee03f + +Music_GameCorner_branch_ee03f: ; ee03f + octave 2 + note F_, 2 + note __, 1 + note F_, 1 + octave 3 + note F_, 1 + octave 2 + note F_, 1 + note __, 1 + note F_, 1 + note F_, 1 + octave 3 + note F_, 1 + octave 2 + note F_, 2 + octave 3 + note F_, 1 + octave 2 + note F_, 1 + note __, 1 + octave 3 + note F_, 1 + octave 2 + note G_, 2 + note __, 1 + note G_, 1 + octave 3 + note G_, 1 + octave 2 + note G_, 1 + note __, 1 + note G_, 1 + note G_, 1 + octave 3 + note G_, 1 + octave 2 + note F_, 1 + octave 3 + note F_, 1 + octave 2 + note D#, 1 + octave 3 + note D#, 1 + octave 2 + note D_, 1 + octave 3 + note D_, 1 + endchannel +; ee06f + +Music_GameCorner_Ch4: ; ee06f + togglenoise $3 + notetype $c + notetype $8 + note D_, 1 + note D_, 1 + note D_, 1 + notetype $c + note D_, 1 + note D_, 1 + note D_, 2 + note D_, 1 + note D_, 1 +Music_GameCorner_branch_ee07f: ; ee07f + callchannel Music_GameCorner_branch_ee106 +Music_GameCorner_branch_ee082: ; ee082 + note A#, 2 + note F#, 2 + note D_, 2 + note F#, 2 + note A#, 2 + note F#, 2 + note D_, 2 + note F#, 2 + loopchannel 6, Music_GameCorner_branch_ee082 + callchannel Music_GameCorner_branch_ee10f +Music_GameCorner_branch_ee091: ; ee091 + note A#, 2 + note F#, 2 + note D_, 2 + note F#, 2 + note A#, 2 + note F#, 2 + note D_, 2 + note F#, 2 + loopchannel 3, Music_GameCorner_branch_ee091 + note __, 12 + note D_, 1 + note D_, 1 + note F#, 2 + callchannel Music_GameCorner_branch_ee106 +Music_GameCorner_branch_ee0a4: ; ee0a4 + note A#, 2 + note F#, 2 + note D_, 2 + note F#, 2 + note A#, 2 + note F#, 2 + note D_, 2 + note F#, 2 + loopchannel 6, Music_GameCorner_branch_ee0a4 + callchannel Music_GameCorner_branch_ee10f +Music_GameCorner_branch_ee0b3: ; ee0b3 + note A#, 2 + note F#, 2 + note D_, 2 + note F#, 2 + note A#, 2 + note F#, 2 + note D_, 2 + note F#, 2 + loopchannel 3, Music_GameCorner_branch_ee0b3 + note A#, 2 + note F#, 2 + note D_, 2 + note F#, 2 + note D#, 2 + note F#, 2 + note D_, 1 + note D_, 1 + note D_, 1 + note D_, 1 +Music_GameCorner_branch_ee0c9: ; ee0c9 + note A#, 2 + note F#, 1 + note D#, 1 + note D_, 1 + note D#, 1 + note F#, 1 + note D#, 1 + note D#, 1 + note D_, 1 + note F#, 1 + note D#, 1 + note D_, 2 + note F#, 2 + loopchannel 3, Music_GameCorner_branch_ee0c9 + note A#, 2 + note F#, 1 + note D#, 1 + note D_, 1 + note D#, 1 + note F#, 1 + note D#, 1 + note D#, 1 + note D_, 1 + note F#, 1 + note D#, 1 + note D_, 2 + note D_, 1 + note D_, 1 +Music_GameCorner_branch_ee0e8: ; ee0e8 + note A#, 2 + note F#, 1 + note D#, 1 + note D_, 1 + note D#, 1 + note F#, 1 + note D#, 1 + note D#, 1 + note D_, 1 + note F#, 1 + note D#, 1 + note D_, 2 + note F#, 2 + loopchannel 3, Music_GameCorner_branch_ee0e8 + note D_, 1 + note D_, 1 + note D_, 2 + note A#, 1 + note F#, 2 + note F#, 5 + note D_, 1 + note D_, 1 + note D#, 2 + loopchannel 0, Music_GameCorner_branch_ee07f +; ee106 + +Music_GameCorner_branch_ee106: ; ee106 + note C_, 2 + note F#, 2 + note D_, 2 + note F#, 2 + note A#, 2 + note F#, 2 + note D_, 2 + note F#, 2 + endchannel +; ee10f + +Music_GameCorner_branch_ee10f: ; ee10f + note A#, 2 + note F#, 2 + note D_, 2 + note F#, 2 + note A#, 2 + note F#, 2 + note D_, 1 + note D_, 1 + note F#, 2 + endchannel +; ee119 + + |