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-rw-r--r--audio/music/gamecorner.asm823
1 files changed, 823 insertions, 0 deletions
diff --git a/audio/music/gamecorner.asm b/audio/music/gamecorner.asm
new file mode 100644
index 00000000..4dd29e0a
--- /dev/null
+++ b/audio/music/gamecorner.asm
@@ -0,0 +1,823 @@
+Music_GameCorner: ; edd6d
+ dbw $c0, Music_GameCorner_Ch1
+ dbw $01, Music_GameCorner_Ch2
+ dbw $02, Music_GameCorner_Ch3
+ dbw $03, Music_GameCorner_Ch4
+; edd79
+
+Music_GameCorner_Ch1: ; edd79
+ tempo 147
+ volume $77
+ stereopanning $f
+ notetype $c, $91
+ note __, 8
+Music_GameCorner_branch_edd84: ; edd84
+ intensity $91
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
+ callchannel Music_GameCorner_branch_ede03
+ callchannel Music_GameCorner_branch_ede03
+ callchannel Music_GameCorner_branch_ede03
+ callchannel Music_GameCorner_branch_ede13
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
+ note __, 16
+ callchannel Music_GameCorner_branch_ede03
+ callchannel Music_GameCorner_branch_ede03
+ callchannel Music_GameCorner_branch_ede03
+ callchannel Music_GameCorner_branch_ede13
+ octave 3
+ note __, 2
+ note G#, 3
+ note G#, 3
+ note A#, 2
+ note A#, 2
+ note G#, 2
+ note G_, 2
+ intensity $71
+Music_GameCorner_branch_eddb1: ; eddb1
+ octave 4
+ note G#, 1
+ octave 5
+ note C_, 1
+ note F_, 1
+ note C_, 1
+ loopchannel 4, Music_GameCorner_branch_eddb1
+Music_GameCorner_branch_eddbb: ; eddbb
+ octave 4
+ note A#, 1
+ octave 5
+ note D_, 1
+ note G_, 1
+ note D_, 1
+ loopchannel 4, Music_GameCorner_branch_eddbb
+Music_GameCorner_branch_eddc5: ; eddc5
+ octave 4
+ note D#, 1
+ note G_, 1
+ octave 5
+ note C_, 1
+ octave 4
+ note G_, 1
+ loopchannel 4, Music_GameCorner_branch_eddc5
+Music_GameCorner_branch_eddd0: ; eddd0
+ octave 4
+ note F_, 1
+ note A_, 1
+ octave 5
+ note C_, 1
+ octave 4
+ note A_, 1
+ loopchannel 4, Music_GameCorner_branch_eddd0
+Music_GameCorner_branch_edddb: ; edddb
+ octave 4
+ note G#, 1
+ octave 5
+ note C_, 1
+ note F_, 1
+ note C_, 1
+ loopchannel 4, Music_GameCorner_branch_edddb
+Music_GameCorner_branch_edde5: ; edde5
+ octave 4
+ note A#, 1
+ octave 5
+ note D_, 1
+ note G_, 1
+ note D_, 1
+ loopchannel 4, Music_GameCorner_branch_edde5
+Music_GameCorner_branch_eddef: ; eddef
+ octave 4
+ note B_, 1
+ octave 5
+ note D_, 1
+ note G_, 1
+ note D_, 1
+ loopchannel 4, Music_GameCorner_branch_eddef
+ octave 3
+ note D_, 1
+ note D_, 1
+ note D_, 3
+ note F_, 2
+ note F_, 9
+ loopchannel 0, Music_GameCorner_branch_edd84
+; ede03
+
+Music_GameCorner_branch_ede03: ; ede03
+ note __, 2
+ octave 4
+ note A#, 3
+ note G_, 3
+ note D#, 3
+ octave 3
+ note F_, 3
+ note F_, 2
+ note __, 2
+ note G#, 3
+ note G#, 3
+ note A#, 2
+ note A#, 2
+ note G#, 1
+ note A#, 3
+ endchannel
+; ede13
+
+Music_GameCorner_branch_ede13: ; ede13
+ note __, 2
+ octave 4
+ note A#, 3
+ note G_, 3
+ note D#, 3
+ octave 3
+ note F_, 3
+ note F_, 2
+ endchannel
+; ede1c
+
+Music_GameCorner_Ch2: ; ede1c
+ stereopanning $ff
+ vibrato $8, $24
+ notetype $c, $a1
+ note __, 8
+Music_GameCorner_branch_ede25: ; ede25
+ intensity $92
+ dutycycle $1
+ callchannel Music_GameCorner_branch_ede75
+ octave 1
+ note F_, 2
+ octave 3
+ note G#, 2
+ octave 1
+ note F_, 1
+ octave 3
+ note G#, 2
+ intensity $a4
+ note G#, 3
+ intensity $92
+ note G_, 2
+ note A#, 1
+ octave 4
+ note C_, 3
+ callchannel Music_GameCorner_branch_ede75
+ octave 4
+ note F_, 2
+ note D#, 2
+ note F_, 1
+ note D#, 2
+ intensity $a4
+ note G_, 3
+ note F_, 4
+ dutycycle $2
+ intensity $c7
+ octave 3
+ note D#, 1
+ note F_, 1
+ note G_, 6
+ note F_, 6
+ note C_, 4
+ note D_, 6
+ note D#, 6
+ note F_, 4
+ note D_, 6
+ note C_, 6
+ octave 2
+ note A#, 4
+ note A_, 4
+ note __, 10
+ octave 3
+ note D#, 1
+ note F_, 1
+ note G_, 6
+ note F_, 6
+ note C_, 4
+ note D_, 6
+ note D#, 6
+ note F_, 2
+ note D#, 1
+ note F_, 1
+ note G_, 16
+ intensity $92
+ note G_, 1
+ note G_, 1
+ note G_, 3
+ note A#, 2
+ note A#, 9
+ intensity $a4
+ loopchannel 0, Music_GameCorner_branch_ede25
+; ede75
+
+Music_GameCorner_branch_ede75: ; ede75
+ octave 1
+ note C_, 2
+ octave 3
+ note D#, 3
+ note D#, 3
+ note D#, 3
+ note F_, 3
+ note F_, 2
+ octave 1
+ note C_, 2
+ octave 3
+ note D#, 3
+ note D#, 3
+ note F_, 2
+ note F_, 2
+ note D#, 1
+ note F_, 3
+ octave 1
+ note C_, 2
+ octave 3
+ note D#, 3
+ note D#, 3
+ note D#, 3
+ note F_, 3
+ note F_, 2
+ octave 1
+ note C_, 2
+ octave 3
+ note D#, 3
+ note D#, 3
+ note F_, 2
+ note C_, 2
+ note D#, 1
+ note F_, 3
+ octave 1
+ note C_, 2
+ octave 5
+ note D_, 3
+ octave 4
+ note A#, 3
+ note G_, 2
+ note C_, 2
+ note D_, 2
+ note D#, 2
+ note F_, 2
+ note D#, 2
+ note F_, 1
+ note D#, 2
+ intensity $a4
+ note F_, 3
+ note G_, 4
+ intensity $92
+ note F#, 1
+ note F_, 1
+ octave 1
+ note C_, 2
+ octave 5
+ note D_, 3
+ octave 4
+ note A#, 3
+ note G_, 2
+ note C_, 2
+ note D_, 2
+ note D#, 2
+ octave 1
+ note F_, 1
+ octave 4
+ note F_, 1
+ note D#, 2
+ note G_, 1
+ note D#, 2
+ intensity $a4
+ note A#, 3
+ note A_, 2
+ intensity $92
+ note A#, 1
+ octave 5
+ note C_, 3
+ octave 1
+ note C_, 2
+ octave 5
+ note D_, 3
+ octave 4
+ note A#, 3
+ note G_, 2
+ note C_, 2
+ note D_, 2
+ note D#, 2
+ note F_, 2
+ note D#, 2
+ note F_, 1
+ note D#, 2
+ intensity $a4
+ note F_, 3
+ note G_, 4
+ intensity $92
+ note F#, 1
+ note F_, 1
+ octave 1
+ note C_, 2
+ octave 5
+ note D_, 3
+ octave 4
+ note A#, 3
+ note G_, 2
+ note C_, 2
+ note D_, 2
+ note D#, 2
+ endchannel
+; edee8
+
+Music_GameCorner_Ch3: ; edee8
+ vibrato $8, $22
+ notetype $c, $14
+ note __, 8
+Music_GameCorner_branch_edeef: ; edeef
+ stereopanning $ff
+ notetype $c, $14
+ callchannel Music_GameCorner_branch_edfdd
+ callchannel Music_GameCorner_branch_edff8
+ octave 4
+ note G_, 1
+ note A_, 3
+ callchannel Music_GameCorner_branch_edfdd
+ callchannel Music_GameCorner_branch_edff8
+ octave 4
+ note A#, 1
+ octave 5
+ note C_, 3
+ stereopanning $f0
+ callchannel Music_GameCorner_branch_edfdd
+ callchannel Music_GameCorner_branch_ee00c
+ callchannel Music_GameCorner_branch_edfdd
+ callchannel Music_GameCorner_branch_ee024
+ callchannel Music_GameCorner_branch_edfdd
+ callchannel Music_GameCorner_branch_ee00c
+ callchannel Music_GameCorner_branch_edfdd
+ stereopanning $ff
+ octave 2
+ note F_, 1
+ octave 3
+ note F_, 1
+ octave 5
+ note C_, 1
+ octave 4
+ note F_, 1
+ octave 2
+ note F_, 1
+ octave 5
+ note C_, 1
+ octave 3
+ note F_, 1
+ octave 5
+ note D#, 3
+ note D_, 1
+ note __, 1
+ note D#, 1
+ note F_, 1
+ note __, 2
+ callchannel Music_GameCorner_branch_edfdd
+ callchannel Music_GameCorner_branch_edff8
+ octave 4
+ note G_, 1
+ note A_, 3
+ callchannel Music_GameCorner_branch_edfdd
+ callchannel Music_GameCorner_branch_edff8
+ octave 4
+ note A#, 1
+ octave 5
+ note C_, 3
+ stereopanning $f0
+ callchannel Music_GameCorner_branch_edfdd
+ callchannel Music_GameCorner_branch_ee00c
+ callchannel Music_GameCorner_branch_edfdd
+ callchannel Music_GameCorner_branch_ee024
+ callchannel Music_GameCorner_branch_edfdd
+ callchannel Music_GameCorner_branch_ee00c
+ callchannel Music_GameCorner_branch_edfdd
+ octave 2
+ note F_, 1
+ octave 3
+ note F_, 1
+ octave 5
+ note C_, 1
+ octave 4
+ note F_, 1
+ octave 3
+ note F_, 1
+ octave 5
+ note C_, 1
+ octave 4
+ note F_, 1
+ octave 3
+ note F_, 1
+ octave 5
+ note D#, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ octave 4
+ note A#, 1
+ note __, 1
+ intensity $15
+ callchannel Music_GameCorner_branch_ee03f
+ octave 2
+ note C_, 2
+ note __, 1
+ note C_, 1
+ octave 3
+ note C_, 1
+ octave 2
+ note C_, 1
+ note __, 1
+ note C_, 1
+ note C_, 1
+ octave 3
+ note C_, 1
+ octave 2
+ note C_, 2
+ octave 3
+ note C_, 1
+ octave 2
+ note C_, 1
+ note __, 1
+ octave 3
+ note C_, 1
+ octave 2
+ note F_, 2
+ note __, 1
+ note F_, 1
+ octave 3
+ note F_, 1
+ octave 2
+ note F_, 1
+ note __, 1
+ note F_, 1
+ note F_, 1
+ octave 3
+ note F_, 1
+ octave 2
+ note F_, 2
+ octave 3
+ note F_, 1
+ octave 2
+ note F_, 1
+ note __, 1
+ octave 3
+ note F_, 1
+ callchannel Music_GameCorner_branch_ee03f
+ octave 2
+ note G_, 2
+ note __, 1
+ note G_, 1
+ octave 3
+ note G_, 1
+ octave 2
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note G_, 1
+ octave 3
+ note G_, 1
+ octave 2
+ note G_, 2
+ octave 3
+ note G_, 1
+ octave 2
+ note G_, 1
+ note __, 1
+ octave 3
+ note G_, 1
+ octave 2
+ note B_, 1
+ note B_, 1
+ note B_, 1
+ note __, 2
+ note B_, 1
+ note __, 1
+ note B_, 1
+ note __, 4
+ notetype $6, $15
+ octave 3
+ note D_, 1
+ note C_, 1
+ octave 2
+ note B_, 1
+ note A_, 1
+ note G_, 1
+ note F_, 1
+ note E_, 1
+ note D_, 1
+ loopchannel 0, Music_GameCorner_branch_edeef
+; edfdd
+
+Music_GameCorner_branch_edfdd: ; edfdd
+ octave 2
+ note C_, 1
+ octave 3
+ note C_, 1
+ octave 4
+ note G_, 1
+ note C_, 1
+ octave 3
+ note C_, 1
+ octave 4
+ note G_, 1
+ note C_, 1
+ octave 3
+ note C_, 1
+ octave 4
+ note G_, 1
+ note C_, 1
+ octave 3
+ note C_, 1
+ octave 4
+ note A_, 1
+ note C_, 1
+ octave 3
+ note C_, 1
+ octave 4
+ note A_, 2
+ endchannel
+; edff8
+
+Music_GameCorner_branch_edff8: ; edff8
+ octave 2
+ note C_, 1
+ octave 3
+ note C_, 1
+ octave 4
+ note G_, 1
+ note C_, 1
+ octave 3
+ note C_, 1
+ octave 4
+ note G_, 1
+ note C_, 1
+ octave 3
+ note C_, 1
+ octave 4
+ note A#, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ endchannel
+; ee00c
+
+Music_GameCorner_branch_ee00c: ; ee00c
+ octave 2
+ note F_, 1
+ octave 3
+ note F_, 1
+ octave 5
+ note C_, 1
+ octave 4
+ note F_, 1
+ octave 3
+ note F_, 1
+ octave 5
+ note C_, 1
+ octave 4
+ note F_, 1
+ octave 3
+ note F_, 1
+ octave 5
+ note D#, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note C_, 1
+ note D_, 3
+ endchannel
+; ee024
+
+Music_GameCorner_branch_ee024: ; ee024
+ octave 2
+ note F_, 1
+ octave 3
+ note F_, 1
+ octave 5
+ note C_, 1
+ octave 4
+ note F_, 1
+ octave 3
+ note F_, 1
+ octave 5
+ note C_, 1
+ octave 4
+ note F_, 1
+ octave 3
+ note F_, 1
+ octave 5
+ note D#, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note C_, 1
+ note D_, 1
+ octave 3
+ note F_, 1
+ note __, 1
+ endchannel
+; ee03f
+
+Music_GameCorner_branch_ee03f: ; ee03f
+ octave 2
+ note F_, 2
+ note __, 1
+ note F_, 1
+ octave 3
+ note F_, 1
+ octave 2
+ note F_, 1
+ note __, 1
+ note F_, 1
+ note F_, 1
+ octave 3
+ note F_, 1
+ octave 2
+ note F_, 2
+ octave 3
+ note F_, 1
+ octave 2
+ note F_, 1
+ note __, 1
+ octave 3
+ note F_, 1
+ octave 2
+ note G_, 2
+ note __, 1
+ note G_, 1
+ octave 3
+ note G_, 1
+ octave 2
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note G_, 1
+ octave 3
+ note G_, 1
+ octave 2
+ note F_, 1
+ octave 3
+ note F_, 1
+ octave 2
+ note D#, 1
+ octave 3
+ note D#, 1
+ octave 2
+ note D_, 1
+ octave 3
+ note D_, 1
+ endchannel
+; ee06f
+
+Music_GameCorner_Ch4: ; ee06f
+ togglenoise $3
+ notetype $c
+ notetype $8
+ note D_, 1
+ note D_, 1
+ note D_, 1
+ notetype $c
+ note D_, 1
+ note D_, 1
+ note D_, 2
+ note D_, 1
+ note D_, 1
+Music_GameCorner_branch_ee07f: ; ee07f
+ callchannel Music_GameCorner_branch_ee106
+Music_GameCorner_branch_ee082: ; ee082
+ note A#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ note A#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ loopchannel 6, Music_GameCorner_branch_ee082
+ callchannel Music_GameCorner_branch_ee10f
+Music_GameCorner_branch_ee091: ; ee091
+ note A#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ note A#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ loopchannel 3, Music_GameCorner_branch_ee091
+ note __, 12
+ note D_, 1
+ note D_, 1
+ note F#, 2
+ callchannel Music_GameCorner_branch_ee106
+Music_GameCorner_branch_ee0a4: ; ee0a4
+ note A#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ note A#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ loopchannel 6, Music_GameCorner_branch_ee0a4
+ callchannel Music_GameCorner_branch_ee10f
+Music_GameCorner_branch_ee0b3: ; ee0b3
+ note A#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ note A#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ loopchannel 3, Music_GameCorner_branch_ee0b3
+ note A#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ note D#, 2
+ note F#, 2
+ note D_, 1
+ note D_, 1
+ note D_, 1
+ note D_, 1
+Music_GameCorner_branch_ee0c9: ; ee0c9
+ note A#, 2
+ note F#, 1
+ note D#, 1
+ note D_, 1
+ note D#, 1
+ note F#, 1
+ note D#, 1
+ note D#, 1
+ note D_, 1
+ note F#, 1
+ note D#, 1
+ note D_, 2
+ note F#, 2
+ loopchannel 3, Music_GameCorner_branch_ee0c9
+ note A#, 2
+ note F#, 1
+ note D#, 1
+ note D_, 1
+ note D#, 1
+ note F#, 1
+ note D#, 1
+ note D#, 1
+ note D_, 1
+ note F#, 1
+ note D#, 1
+ note D_, 2
+ note D_, 1
+ note D_, 1
+Music_GameCorner_branch_ee0e8: ; ee0e8
+ note A#, 2
+ note F#, 1
+ note D#, 1
+ note D_, 1
+ note D#, 1
+ note F#, 1
+ note D#, 1
+ note D#, 1
+ note D_, 1
+ note F#, 1
+ note D#, 1
+ note D_, 2
+ note F#, 2
+ loopchannel 3, Music_GameCorner_branch_ee0e8
+ note D_, 1
+ note D_, 1
+ note D_, 2
+ note A#, 1
+ note F#, 2
+ note F#, 5
+ note D_, 1
+ note D_, 1
+ note D#, 2
+ loopchannel 0, Music_GameCorner_branch_ee07f
+; ee106
+
+Music_GameCorner_branch_ee106: ; ee106
+ note C_, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ note A#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ endchannel
+; ee10f
+
+Music_GameCorner_branch_ee10f: ; ee10f
+ note A#, 2
+ note F#, 2
+ note D_, 2
+ note F#, 2
+ note A#, 2
+ note F#, 2
+ note D_, 1
+ note D_, 1
+ note F#, 2
+ endchannel
+; ee119
+
+