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-rw-r--r--audio/music/lookrival.asm362
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diff --git a/audio/music/lookrival.asm b/audio/music/lookrival.asm
new file mode 100644
index 00000000..d86eb074
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+++ b/audio/music/lookrival.asm
@@ -0,0 +1,362 @@
+Music_LookRival: ; f4f79
+ dbw $c0, Music_LookRival_Ch1
+ dbw $01, Music_LookRival_Ch2
+ dbw $02, Music_LookRival_Ch3
+ dbw $03, Music_LookRival_Ch4
+; f4f85
+
+Music_LookRival_Ch1: ; f4f85
+ tempo 112
+ volume $77
+ dutycycle $1
+ tone $0001
+ vibrato $12, $15
+ stereopanning $f
+ notetype $c, $b2
+ octave 4
+ note C_, 1
+ octave 3
+ note A#, 1
+ note G#, 2
+ note A#, 1
+ note G#, 1
+ note F#, 2
+ note F_, 6
+ intensity $b7
+ note G#, 6
+ intensity $b2
+ note A#, 4
+ note F_, 2
+ note G#, 4
+ intensity $a0
+ note G#, 10
+ intensity $a5
+ note G#, 8
+ intensity $a6
+ note F#, 8
+Music_AfterTheRivalFight_branch_f4fb1: ; f4fb1
+Music_LookRival_branch_f4fb1: ; f4fb1
+ intensity $b5
+ note F_, 4
+ note D#, 2
+ note F_, 6
+ note F_, 2
+ note G_, 2
+ note G#, 4
+ note A#, 4
+ note G#, 2
+ note G_, 4
+ intensity $a0
+ note F_, 2
+ intensity $a7
+ note F_, 16
+ intensity $66
+ note __, 2
+ note F_, 2
+ note G_, 4
+ intensity $b6
+ note G#, 4
+ octave 4
+ note C_, 4
+ octave 3
+ note A#, 4
+ note G#, 2
+ note A#, 6
+ intensity $b4
+ note A#, 2
+ octave 4
+ note C_, 2
+ note C#, 2
+ note C#, 2
+ note D#, 2
+ note D#, 2
+ note C#, 2
+ note C_, 6
+ intensity $b7
+ octave 3
+ note A#, 12
+ note G#, 2
+ note G_, 2
+ note G#, 2
+ note A#, 10
+ note B_, 4
+ octave 4
+ note C_, 6
+ octave 3
+ note A#, 6
+ octave 4
+ note D_, 2
+ note C_, 2
+ octave 3
+ note A#, 6
+ note G_, 10
+ note A#, 6
+ note G#, 6
+ octave 4
+ note C_, 2
+ octave 3
+ note A#, 2
+ note G#, 8
+ note F_, 6
+ note C_, 2
+Music_LookRival_branch_f4ff7: ; f4ff7
+ intensity $b2
+ note F_, 6
+ intensity $b7
+ note G#, 4
+ note F#, 2
+ note F_, 2
+ note D#, 2
+ loopchannel 3, Music_LookRival_branch_f4ff7
+ intensity $b2
+ note F_, 2
+ note G#, 4
+ intensity $b7
+ note G#, 6
+ note F#, 4
+ loopchannel 0, Music_LookRival_branch_f4fb1
+; f5010
+
+Music_LookRival_Ch2: ; f5010
+ dutycycle $3
+ vibrato $8, $36
+ stereopanning $f0
+ notetype $c, $c2
+ octave 4
+ note F#, 2
+ note F_, 2
+ note D#, 2
+ note C#, 2
+ note C_, 6
+ intensity $c7
+ note D#, 6
+ intensity $c2
+ note F_, 4
+ note C_, 2
+ note D#, 4
+ intensity $b0
+ note D#, 10
+ intensity $b7
+ note D#, 16
+Music_AfterTheRivalFight_branch_f502e: ; f502e
+Music_LookRival_branch_f502e: ; f502e
+ intensity $c7
+ note C_, 12
+ intensity $c4
+ note C_, 2
+ note D_, 2
+ note D#, 4
+ note D_, 4
+ note C_, 2
+ note D_, 4
+ intensity $b0
+ note C_, 6
+ intensity $b7
+ note C_, 8
+ intensity $b4
+ octave 3
+ note A_, 2
+ note G_, 2
+ note A_, 2
+ intensity $c6
+ octave 4
+ note C_, 6
+ intensity $c7
+ note D#, 8
+ note F_, 12
+ intensity $c4
+ note F_, 2
+ note G_, 2
+ note G#, 2
+ note G#, 2
+ note G_, 2
+ note G_, 2
+ note F_, 2
+ intensity $c4
+ note G_, 6
+ intensity $b0
+ note F_, 16
+ intensity $b7
+ note F_, 16
+ intensity $b0
+ note G_, 12
+ note F_, 4
+ note E_, 16
+ note F_, 12
+ note D#, 4
+ intensity $c7
+ note D_, 8
+ intensity $c4
+ note C_, 2
+ note D_, 2
+ note D#, 1
+ note D_, 1
+ note D#, 2
+Music_LookRival_branch_f5070: ; f5070
+ intensity $c2
+ note C_, 6
+ intensity $c7
+ note D#, 6
+ intensity $c2
+ note F_, 4
+ loopchannel 3, Music_LookRival_branch_f5070
+ note C_, 2
+ note D#, 4
+ intensity $c7
+ note D#, 10
+ loopchannel 0, Music_LookRival_branch_f502e
+; f5086
+
+Music_LookRival_Ch3: ; f5086
+ notetype $c, $28
+ note __, 2
+ octave 4
+ note C_, 2
+ octave 3
+ note G#, 2
+ note F#, 2
+ note F_, 4
+ note G#, 2
+ note D#, 4
+ note C_, 2
+ note D_, 2
+ note D#, 2
+ note G#, 2
+ note F#, 2
+ note F_, 2
+ note D#, 10
+ note D#, 10
+ note C_, 2
+ note D#, 2
+ note F#, 2
+Music_AfterTheRivalFight_branch_f509d: ; f509d
+Music_LookRival_branch_f509d: ; f509d
+ callchannel Music_LookRival_branch_f50ef
+ loopchannel 3, Music_LookRival_branch_f509d
+ note F_, 4
+ note C_, 2
+ note D#, 4
+ note G#, 2
+ note G_, 2
+ note F#, 2
+ callchannel Music_LookRival_branch_f50f7
+ note A#, 2
+ note F_, 2
+ note G_, 2
+ note G#, 4
+ note F_, 2
+ note G_, 2
+ note G#, 1
+ note A_, 1
+ callchannel Music_LookRival_branch_f50ff
+ note A#, 2
+ note F_, 2
+ note G_, 2
+ note G#, 4
+ note F_, 2
+ note A#, 2
+ note B_, 2
+ octave 4
+ note C_, 4
+ octave 3
+ note G_, 2
+ note A#, 4
+ note G_, 2
+ note A_, 2
+ note A#, 2
+ octave 4
+ note C_, 4
+ octave 3
+ note G_, 2
+ note A#, 4
+ note G_, 2
+ note A_, 2
+ note A#, 1
+ note A_, 1
+ callchannel Music_LookRival_branch_f50f7
+ callchannel Music_LookRival_branch_f50ff
+ callchannel Music_LookRival_branch_f50ef
+ callchannel Music_LookRival_branch_f50ef
+ note F_, 2
+ note C_, 2
+ note D_, 2
+ note D#, 4
+ note C_, 2
+ note D_, 2
+ note D#, 1
+ note E_, 1
+ note F_, 2
+ note C_, 2
+ note D_, 2
+ note D#, 4
+ note C_, 2
+ note F#, 2
+ note E_, 2
+ loopchannel 0, Music_LookRival_branch_f509d
+; f50ef
+
+Music_LookRival_branch_f50ef: ; f50ef
+ note F_, 2
+ note C_, 2
+ note D_, 2
+ note D#, 4
+ note C_, 2
+ note D_, 2
+ note D#, 2
+ endchannel
+; f50f7
+
+Music_LookRival_branch_f50f7: ; f50f7
+ note A#, 2
+ note F_, 2
+ note G_, 2
+ note G#, 4
+ note F_, 2
+ note G_, 2
+ note G#, 2
+ endchannel
+; f50ff
+
+Music_LookRival_branch_f50ff: ; f50ff
+ note A#, 4
+ note F_, 2
+ note G#, 4
+ note F_, 2
+ note G_, 2
+ note G#, 2
+ endchannel
+; f5106
+
+Music_LookRival_Ch4: ; f5106
+ stereopanning $f0
+ togglenoise $3
+ notetype $c
+ note __, 8
+ note __, 16
+ note D#, 2
+ note D_, 4
+ note D_, 6
+ note D_, 4
+ note D#, 4
+ note D#, 4
+ note D_, 2
+ note D_, 2
+ note D_, 2
+ note D_, 2
+Music_AfterTheRivalFight_branch_f5118: ; f5118
+Music_LookRival_branch_f5118: ; f5118
+ note D#, 4
+ note D_, 2
+ note D#, 4
+ note D#, 2
+ note D_, 4
+ note D#, 4
+ note D_, 2
+ note D#, 4
+ note D#, 2
+ note D_, 2
+ note D_, 2
+ loopchannel 0, Music_LookRival_branch_f5118
+; f5127
+
+