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-rw-r--r--constants/battle_constants.asm14
1 files changed, 7 insertions, 7 deletions
diff --git a/constants/battle_constants.asm b/constants/battle_constants.asm
index c049a9d3..45dfa491 100644
--- a/constants/battle_constants.asm
+++ b/constants/battle_constants.asm
@@ -190,7 +190,7 @@ ALL_STATUS EQU (1 << PSN) | (1 << BRN) | (1 << FRZ) | (1 << PAR) | SLP
const SUBSTATUS_X_ACCURACY
const SUBSTATUS_MIST
const SUBSTATUS_FOCUS_ENERGY
- const SUBSTATUS_UNKNOWN_1
+ const_skip
const SUBSTATUS_SUBSTITUTE
const SUBSTATUS_RECHARGE
const SUBSTATUS_RAGE
@@ -199,8 +199,8 @@ ALL_STATUS EQU (1 << PSN) | (1 << BRN) | (1 << FRZ) | (1 << PAR) | SLP
; wPlayerSubStatus5 or wEnemySubStatus5 bit flags
const_def
const SUBSTATUS_TOXIC
- const SUBSTATUS_UNKNOWN_2
- const SUBSTATUS_UNKNOWN_3
+ const_skip
+ const_skip
const SUBSTATUS_TRANSFORMED
const SUBSTATUS_ENCORED
const SUBSTATUS_LOCK_ON
@@ -210,7 +210,7 @@ ALL_STATUS EQU (1 << PSN) | (1 << BRN) | (1 << FRZ) | (1 << PAR) | SLP
; wPlayerScreens or wEnemyScreens bit flags
const_def
const SCREENS_SPIKES
- const SCREENS_UNUSED
+ const_skip
const SCREENS_SAFEGUARD
const SCREENS_LIGHT_SCREEN
const SCREENS_REFLECT
@@ -237,9 +237,9 @@ ALL_STATUS EQU (1 << PSN) | (1 << BRN) | (1 << FRZ) | (1 << PAR) | SLP
const BATTLEACTION_SWITCH4
const BATTLEACTION_SWITCH5
const BATTLEACTION_SWITCH6
- const BATTLEACTION_A
- const BATTLEACTION_B
- const BATTLEACTION_C
+ const_skip
+ const_skip
+ const_skip
const BATTLEACTION_SKIPTURN
const BATTLEACTION_STRUGGLE
const BATTLEACTION_FORFEIT