diff options
Diffstat (limited to 'constants/misc_constants.asm')
-rw-r--r-- | constants/misc_constants.asm | 214 |
1 files changed, 214 insertions, 0 deletions
diff --git a/constants/misc_constants.asm b/constants/misc_constants.asm new file mode 100644 index 00000000..4787f97e --- /dev/null +++ b/constants/misc_constants.asm @@ -0,0 +1,214 @@ +PARTY_LENGTH EQU 6 + +MAX_ITEMS EQU 20 +MAX_BALLS EQU 12 +MAX_KEY_ITEMS EQU 25 +MAX_PC_ITEMS EQU 50 + +; strings +PLAYER_NAME_LENGTH EQU 8 +BOX_NAME_LENGTH EQU 9 +PKMN_NAME_LENGTH EQU 11 +MOVE_NAME_LENGTH EQU 13 +ITEM_NAME_LENGTH EQU 13 +TRAINER_CLASS_NAME_LENGTH EQU 13 +NAME_LENGTH EQU 11 +LV_CHAR EQU $6e + +; GetName types +PKMN_NAME EQU 1 +MOVE_NAME EQU 2 +ITEM_NAME EQU 4 +PARTY_OT_NAME EQU 5 +ENEMY_OT_NAME EQU 6 +TRAINER_NAME EQU 7 + +; hp +HP_GREEN EQU 0 +HP_YELLOW EQU 1 +HP_RED EQU 2 + +; boxes +MONS_PER_BOX EQU 20 +NUM_BOXES EQU 14 + +; mail +MAIL_STRUCT_LENGTH EQU $2f +MAILBOX_CAPACITY EQU 10 +MAIL_MSG_LENGTH EQU $20 + +; hall of fame +HOF_MON_LENGTH = 1 + 2 + 2 + 1 + (PKMN_NAME_LENGTH +- 1) ; species, id, dvs, level, nick +HOF_LENGTH = 1 + HOF_MON_LENGTH * PARTY_LENGTH + 1 ; win count, party, terminator +NUM_HOF_TEAMS = 30 + + +; flag manipulation +RESET_FLAG EQU 0 +SET_FLAG EQU 1 +CHECK_FLAG EQU 2 + +; Boolean checks +FALSE EQU 0 +TRUE EQU 1 + +; joypad + + const_def + const A_BUTTON_F + const B_BUTTON_F + const SELECT_F + const START_F + const D_RIGHT_F + const D_LEFT_F + const D_UP_F + const D_DOWN_F + +NO_INPUT EQU %00000000 +A_BUTTON EQU 1 << A_BUTTON_F +B_BUTTON EQU 1 << B_BUTTON_F +SELECT EQU 1 << SELECT_F +START EQU 1 << START_F +D_RIGHT EQU 1 << D_RIGHT_F +D_LEFT EQU 1 << D_LEFT_F +D_UP EQU 1 << D_UP_F +D_DOWN EQU 1 << D_DOWN_F + +BUTTONS EQU A_BUTTON | B_BUTTON | SELECT | START +D_PAD EQU D_RIGHT | D_LEFT | D_UP | D_DOWN + +R_DPAD EQU %00100000 +R_BUTTONS EQU %00010000 + +; screen +HP_BAR_LENGTH EQU 6 +HP_BAR_LENGTH_PX EQU HP_BAR_LENGTH * 8 +EXP_BAR_LENGTH EQU 8 +EXP_BAR_LENGTH_PX EQU EXP_BAR_LENGTH * 8 + +SCREEN_WIDTH EQU 20 +SCREEN_HEIGHT EQU 18 +SCREEN_WIDTH_PX EQU SCREEN_WIDTH * 8 +SCREEN_HEIGHT_PX EQU SCREEN_HEIGHT * 8 + +BG_MAP_WIDTH EQU 32 +BG_MAP_HEIGHT EQU 32 +WMISC_WIDTH EQU 6 * 4 +WMISC_HEIGHT EQU 5 * 4 + +TILE_WIDTH EQU 8 + + +; movement +STEP_SLOW EQU 0 +STEP_WALK EQU 1 +STEP_BIKE EQU 2 +STEP_LEDGE EQU 3 +STEP_ICE EQU 4 +STEP_TURN EQU 5 +STEP_BACK_LEDGE EQU 6 +STEP_WALK_IN_PLACE EQU 7 + + +; ai +CONTEXT_USE_F EQU 6 +UNKNOWN_USE_F EQU 5 +ALWAYS_USE_F EQU 4 +SWITCH_SOMETIMES_F EQU 2 +SWITCH_RARELY_F EQU 1 +SWITCH_OFTEN_F EQU 0 + +CONTEXT_USE EQU 1 << CONTEXT_USE_F +UNKNOWN_USE EQU 1 << UNKNOWN_USE_F +ALWAYS_USE EQU 1 << ALWAYS_USE_F +SWITCH_SOMETIMES EQU 1 << SWITCH_SOMETIMES_F +SWITCH_RARELY EQU 1 << SWITCH_RARELY_F +SWITCH_OFTEN EQU 1 << SWITCH_OFTEN_F +SPRITE_GFX_LIST_CAPACITY EQU $20 + +const_value = 1 + const MOM_ITEM + const MOM_DOLL + +BATTLETOWER_NROFPKMNS EQU 3 +BATTLETOWER_TRAINERDATALENGTH EQU $24 +BATTLETOWER_NROFTRAINERS EQU 7 +BATTLETOWER_NRMONSPERLEVELBRACKET EQU BATTLETOWER_NROFPKMNS * BATTLETOWER_NROFTRAINERS +BATTLE_TOWER_STRUCT_LENGTH EQU $e0 ; NAME_LENGTH + 3 * (PARTYMON_STRUCT_LENGTH + PKMN_NAME_LENGTH) + BATTLETOWER_TRAINERDATALENGTH + +NUM_WILDMONS_PER_AREA_TIME_OF_DAY EQU 7 +WILDMON_GRASS_STRUCTURE_LENGTH EQU 2 + 3 * (1 + 2 * NUM_WILDMONS_PER_AREA_TIME_OF_DAY) + +MOBILE_EVENT_OBJECT_GS_BALL EQU $b + +MALE EQU 0 +FEMALE EQU 1 + +PRINTNUM_MONEY_F EQU 5 +PRINTNUM_RIGHTALIGN_F EQU 6 +PRINTNUM_LEADINGZEROS_F EQU 7 + +PRINTNUM_MONEY EQU 1 << PRINTNUM_MONEY_F +PRINTNUM_RIGHTALIGN EQU 1 << PRINTNUM_RIGHTALIGN_F +PRINTNUM_LEADINGZEROS EQU 1 << PRINTNUM_LEADINGZEROS_F + +const_value = 1 + const HAPPINESS_GAINLEVEL ; 01 + const HAPPINESS_USEDITEM ; 02 + const HAPPINESS_USEDXITEM ; 03 + const HAPPINESS_GYMBATTLE ; 04 + const HAPPINESS_LEARNMOVE ; 05 + const HAPPINESS_FAINTED ; 06 + const HAPPINESS_POISONFAINT ; 07 + const HAPPINESS_BEATENBYSTRONGFOE ; 08 + const HAPPINESS_YOUNGCUT1 ; 09 + const HAPPINESS_YOUNGCUT2 ; 0a + const HAPPINESS_YOUNGCUT3 ; 0b + const HAPPINESS_OLDERCUT1 ; 0c + const HAPPINESS_OLDERCUT2 ; 0d + const HAPPINESS_OLDERCUT3 ; 0e + const HAPPINESS_BITTERPOWDER ; 0f + const HAPPINESS_ENERGYROOT ; 10 + const HAPPINESS_REVIVALHERB ; 11 + const HAPPINESS_MASSAGE ; 12 + const HAPPINESS_GAINLEVELATHOME ; 13 + + + const_def + const LINK_NULL + const LINK_TIMECAPSULE + const LINK_TRADECENTER + const LINK_COLOSSEUM + const LINK_MOBILE + +SERIAL_TIMECAPSULE EQU $60 +SERIAL_TRADECENTER EQU $70 +SERIAL_BATTLE EQU $80 + +HMENURETURN_SCRIPT EQU %10000000 +HMENURETURN_ASM EQU %11111111 + +NUM_MON_SUBMENU_ITEMS EQU 8 + + const_def + const ZEPHYRBADGE + const HIVEBADGE + const PLAINBADGE + const FOGBADGE + const MINERALBADGE + const STORMBADGE + const GLACIERBADGE + const RISINGBADGE +NUM_JOHTO_BADGES EQU const_value + const_def + const BOULDERBADGE + const CASCADEBADGE + const THUNDERBADGE + const RAINBOWBADGE + const SOULBADGE + const MARSHBADGE + const VOLCANOBADGE + const EARTHBADGE +NUM_KANTO_BADGES EQU const_value +NUM_BADGES EQU NUM_JOHTO_BADGES + NUM_KANTO_BADGES +NUM_KANA EQU $2d |