diff options
Diffstat (limited to 'constants/sprite_anim_constants.asm')
-rw-r--r-- | constants/sprite_anim_constants.asm | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/constants/sprite_anim_constants.asm b/constants/sprite_anim_constants.asm index 173fb57d..727ab89a 100644 --- a/constants/sprite_anim_constants.asm +++ b/constants/sprite_anim_constants.asm @@ -20,14 +20,21 @@ SPRITEANIMSTRUCT_LENGTH EQU const_value NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs ; SpriteAnimSeqData indexes (see data/sprite_anims/sequences.asm) +SPRITE_ANIM_INDEX_PARTY_MON EQU $00 +SPRITE_ANIM_INDEX_RED_WALK EQU $1c +SPRITE_ANIM_INDEX_POKEGEAR_ARROW EQU $1f SPRITE_ANIM_INDEX_TRADE_POKE_BALL EQU $20 SPRITE_ANIM_INDEX_TRADE_POOF EQU $21 SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE EQU $22 SPRITE_ANIM_INDEX_TRADEMON_ICON EQU $23 SPRITE_ANIM_INDEX_TRADEMON_BUBBLE EQU $24 +SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB EQU $26 SPRITE_ANIM_INDEX_EGG_CRACK EQU $2b SPRITE_ANIM_INDEX_EGG_HATCH EQU $2e +; DoAnimFrame.Jumptable indexes (see engine/gfx/sprite_anims.asm) +SPRITE_ANIM_SEQ_NULL EQU $00 + ; SpriteAnimFrameData indexes (see data/sprite_anims/framesets.asm) const_def const SPRITE_ANIM_FRAMESET_00 ; 00 |