diff options
Diffstat (limited to 'constants/sprite_anim_constants.asm')
-rw-r--r-- | constants/sprite_anim_constants.asm | 211 |
1 files changed, 211 insertions, 0 deletions
diff --git a/constants/sprite_anim_constants.asm b/constants/sprite_anim_constants.asm new file mode 100644 index 00000000..6f61a917 --- /dev/null +++ b/constants/sprite_anim_constants.asm @@ -0,0 +1,211 @@ +; sprite_anim_struct members (see macros/wram.asm) + const_def + const SPRITEANIMSTRUCT_INDEX ; 0 + const SPRITEANIMSTRUCT_FRAMESET_ID ; 1 + const SPRITEANIMSTRUCT_ANIM_SEQ_ID ; 2 + const SPRITEANIMSTRUCT_TILE_ID ; 3 + const SPRITEANIMSTRUCT_XCOORD ; 4 + const SPRITEANIMSTRUCT_YCOORD ; 5 + const SPRITEANIMSTRUCT_XOFFSET ; 6 + const SPRITEANIMSTRUCT_YOFFSET ; 7 + const SPRITEANIMSTRUCT_DURATION ; 8 + const SPRITEANIMSTRUCT_DURATIONOFFSET ; 9 + const SPRITEANIMSTRUCT_FRAME ; a + const SPRITEANIMSTRUCT_JUMPTABLE_INDEX ; b + const SPRITEANIMSTRUCT_0C ; c + const SPRITEANIMSTRUCT_0D ; d + const SPRITEANIMSTRUCT_0E ; e + const SPRITEANIMSTRUCT_0F ; f +SPRITEANIMSTRUCT_LENGTH EQU const_value +NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs + +; SpriteAnimSeqData indexes (see data/sprite_anims/sequences.asm) +SPRITE_ANIM_INDEX_EGG_CRACK EQU $2b +SPRITE_ANIM_INDEX_EGG_HATCH EQU $2e + +; DoAnimFrame.Jumptable indexes (see engine/gfx/sprite_anims.asm) + const_def + const SPRITE_ANIM_SEQ_NULL ; 00 + const SPRITE_ANIM_SEQ_PARTY_MON ; 01 + const SPRITE_ANIM_SEQ_PARTY_MON_SWITCH ; 02 + const SPRITE_ANIM_SEQ_PARTY_MON_SELECTED ; 03 + const SPRITE_ANIM_SEQ_GS_TITLE_TRAIL ; 04 + const SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR ; 05 + const SPRITE_ANIM_SEQ_GAMEFREAK_LOGO ; 06 + const SPRITE_ANIM_SEQ_GS_INTRO_STAR ; 07 + const SPRITE_ANIM_SEQ_GS_INTRO_SPARKLE ; 08 + const SPRITE_ANIM_SEQ_SLOTS_GOLEM ; 09 + const SPRITE_ANIM_SEQ_SLOTS_CHANSEY ; 0a + const SPRITE_ANIM_SEQ_SLOTS_EGG ; 0b + const SPRITE_ANIM_SEQ_MAIL_CURSOR ; 0c + const SPRITE_ANIM_SEQ_UNUSED_CURSOR ; 0d + const SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR ; 0e + const SPRITE_ANIM_SEQ_POKEGEAR_ARROW ; 0f + const SPRITE_ANIM_SEQ_TRADE_POKE_BALL ; 10 + const SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE ; 11 + const SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE ; 12 + const SPRITE_ANIM_SEQ_REVEAL_NEW_MON ; 13 + const SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB ; 14 + const SPRITE_ANIM_SEQ_CUT_LEAVES ; 15 + const SPRITE_ANIM_SEQ_FLY_FROM ; 16 + const SPRITE_ANIM_SEQ_FLY_LEAF ; 17 + const SPRITE_ANIM_SEQ_FLY_TO ; 18 + const SPRITE_ANIM_SEQ_GS_INTRO_HO_OH ; 19 + const SPRITE_ANIM_SEQ_EZCHAT_CURSOR ; 1a + +; SpriteAnimFrameData indexes (see data/sprite_anims/framesets.asm) + const_def + const SPRITE_ANIM_FRAMESET_00 ; 00 + const SPRITE_ANIM_FRAMESET_PARTY_MON ; 01 + const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_MAIL ; 02 + const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_ITEM ; 03 + const SPRITE_ANIM_FRAMESET_PARTY_MON_FAST ; 04 + const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_MAIL_FAST ; 05 + const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_ITEM_FAST ; 06 + const SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL ; 07 + const SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR ; 08 + const SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR_BIG ; 09 + const SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO ; 0a + const SPRITE_ANIM_FRAMESET_GS_INTRO_STAR ; 0b + const SPRITE_ANIM_FRAMESET_GS_INTRO_SPARKLE ; 0c + const SPRITE_ANIM_FRAMESET_SLOTS_GOLEM ; 0d + const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY ; 0e + const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY_2 ; 0f + const SPRITE_ANIM_FRAMESET_SLOTS_EGG ; 10 + const SPRITE_ANIM_FRAMESET_RED_WALK ; 11 + const SPRITE_ANIM_FRAMESET_STILL_CURSOR ; 12 + const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL ; 13 + const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL_WOBBLE ; 14 + const SPRITE_ANIM_FRAMESET_TRADE_POOF ; 15 + const SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE ; 16 + const SPRITE_ANIM_FRAMESET_TRADEMON_ICON ; 17 + const SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE ; 18 + const SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT ; 19 + const SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB ; 1a + const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED ; 1b + const SPRITE_ANIM_FRAMESET_UNUSED_1C ; 1c + const SPRITE_ANIM_FRAMESET_LEAF ; 1d + const SPRITE_ANIM_FRAMESET_CUT_TREE ; 1e + const SPRITE_ANIM_FRAMESET_EGG_CRACK ; 1f + const SPRITE_ANIM_FRAMESET_EGG_HATCH_1 ; 20 + const SPRITE_ANIM_FRAMESET_EGG_HATCH_2 ; 21 + const SPRITE_ANIM_FRAMESET_EGG_HATCH_3 ; 22 + const SPRITE_ANIM_FRAMESET_EGG_HATCH_4 ; 23 + const SPRITE_ANIM_FRAMESET_GS_INTRO_HO_OH ; 24 + const SPRITE_ANIM_FRAMESET_HEADBUTT ; 25 + const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1 ; 26 + const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_2 ; 27 + const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 28 + const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_4 ; 29 + const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_5 ; 2a + const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_6 ; 2b + const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_7 ; 2c + const SPRITE_ANIM_FRAMESET_BLUE_WALK ; 2d + const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE ; 2e + +; SpriteAnimOAMData indexes (see data/sprite_anims/oam.asm) + const_def + const SPRITE_ANIM_OAMSET_RED_WALK_1 ; 00 + const SPRITE_ANIM_OAMSET_RED_WALK_2 ; 01 + const SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_1 ; 02 + const SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_2 ; 03 + const SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_1 ; 04 + const SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_2 ; 05 + const SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_1 ; 06 + const SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_2 ; 07 + const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_1 ; 08 + const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_2 ; 09 + const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_3 ; 0a + const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_4 ; 0b + const SPRITE_ANIM_OAMSET_GS_INTRO_NOTE ; 0c + const SPRITE_ANIM_OAMSET_GS_INTRO_INVISIBLE_NOTE ; 0d + const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_1 ; 0e + const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_2 ; 0f + const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_3 ; 10 + const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_1 ; 11 + const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_2 ; 12 + const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_3 ; 13 + const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_4 ; 14 + const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_1 ; 15 + const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_2 ; 16 + const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_3 ; 17 + const SPRITE_ANIM_OAMSET_GS_INTRO_SMALL_FIREBALL ; 18 + const SPRITE_ANIM_OAMSET_GS_INTRO_MED_FIREBALL ; 19 + const SPRITE_ANIM_OAMSET_GS_INTRO_BIG_FIREBALL ; 1a + const SPRITE_ANIM_OAMSET_GS_INTRO_CHIKORITA ; 1b + const SPRITE_ANIM_OAMSET_GS_INTRO_CYNDAQUIL ; 1c + const SPRITE_ANIM_OAMSET_GS_INTRO_TOTODILE ; 1d + const SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_1 ; 1e + const SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2 ; 1f + const SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR ; 20 + const SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR_BIG ; 21 + const SPRITE_ANIM_OAMSET_GS_INTRO_GAMEFREAK_LOGO ; 22 + const SPRITE_ANIM_OAMSET_GS_INTRO_STAR ; 23 + const SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_1 ; 24 + const SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_2 ; 25 + const SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_3 ; 26 + const SPRITE_ANIM_OAMSET_SLOTS_GOLEM_1 ; 27 + const SPRITE_ANIM_OAMSET_SLOTS_GOLEM_2 ; 28 + const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1 ; 29 + const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_2 ; 2a + const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_3 ; 2b + const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_4 ; 2c + const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_5 ; 2d + const SPRITE_ANIM_OAMSET_SLOTS_EGG ; 2e + const SPRITE_ANIM_OAMSET_STILL_CURSOR ; 2f + const SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1 ; 30 + const SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2 ; 31 + const SPRITE_ANIM_OAMSET_TRADE_POOF_1 ; 32 + const SPRITE_ANIM_OAMSET_TRADE_POOF_2 ; 33 + const SPRITE_ANIM_OAMSET_TRADE_POOF_3 ; 34 + const SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_1 ; 35 + const SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_2 ; 36 + const SPRITE_ANIM_OAMSET_TRADEMON_ICON_1 ; 37 + const SPRITE_ANIM_OAMSET_TRADEMON_ICON_2 ; 38 + const SPRITE_ANIM_OAMSET_TRADEMON_BUBBLE ; 39 + const SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_1 ; 3a + const SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_2 ; 3b + const SPRITE_ANIM_OAMSET_RADIO_TUNING_KNOB ; 3c + const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_1 ; 3d + const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_2 ; 3e + const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_1 ; 3f + const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_2 ; 40 + const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_1 ; 41 + const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_2 ; 42 + const SPRITE_ANIM_OAMSET_UNUSED_43 ; 43 + const SPRITE_ANIM_OAMSET_UNUSED_44 ; 44 + const SPRITE_ANIM_OAMSET_UNUSED_45 ; 45 + const SPRITE_ANIM_OAMSET_UNUSED_46 ; 46 + const SPRITE_ANIM_OAMSET_UNUSED_47 ; 47 + const SPRITE_ANIM_OAMSET_UNUSED_48 ; 48 + const SPRITE_ANIM_OAMSET_UNUSED_49 ; 49 + const SPRITE_ANIM_OAMSET_UNUSED_4A ; 4a + const SPRITE_ANIM_OAMSET_UNUSED_4B ; 4b + const SPRITE_ANIM_OAMSET_UNUSED_4C ; 4c + const SPRITE_ANIM_OAMSET_UNUSED_4D ; 4d + const SPRITE_ANIM_OAMSET_UNUSED_4E ; 4e + const SPRITE_ANIM_OAMSET_LEAF ; 4f + const SPRITE_ANIM_OAMSET_TREE_1 ; 50 + const SPRITE_ANIM_OAMSET_CUT_TREE_2 ; 51 + const SPRITE_ANIM_OAMSET_CUT_TREE_3 ; 52 + const SPRITE_ANIM_OAMSET_CUT_TREE_4 ; 53 + const SPRITE_ANIM_OAMSET_EGG_CRACK ; 54 + const SPRITE_ANIM_OAMSET_EGG_HATCH ; 55 + const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_1 ; 56 + const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_2 ; 57 + const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_3 ; 58 + const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_4 ; 59 + const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_5 ; 5a + const SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2 ; 5b + const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_1 ; 5c + const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_2 ; 5d + const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_3 ; 5e + const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_4 ; 5f + const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_5 ; 60 + const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_6 ; 61 + const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_7 ; 62 + const SPRITE_ANIM_OAMSET_BLUE_WALK_1 ; 63 + const SPRITE_ANIM_OAMSET_BLUE_WALK_2 ; 64 + const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_1 ; 65 + const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_2 ; 66 + |