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-rw-r--r--constants/menu_constants.asm12
-rw-r--r--constants/sprite_anim_constants.asm211
2 files changed, 223 insertions, 0 deletions
diff --git a/constants/menu_constants.asm b/constants/menu_constants.asm
index 2c6c7910..97ed168e 100644
--- a/constants/menu_constants.asm
+++ b/constants/menu_constants.asm
@@ -98,3 +98,15 @@ HMENURETURN_ASM EQU %11111111
const PARTYMENUTEXT_REVIVE
const PARTYMENUTEXT_LEVEL_UP
const PARTYMENUTEXT_HEAL_CONFUSION
+
+; Naming types (see engine/menus/naming_screen.asm)
+ const_def
+ const NAME_MON
+ const NAME_PLAYER
+ const NAME_RIVAL
+ const NAME_MOM
+ const NAME_BOX
+ const NAME_FRIEND
+ const NAME_6 ; duplicate of NAME_MON
+ const NAME_7 ; duplicate of NAME_MON
+NUM_NAME_TYPES EQU const_value
diff --git a/constants/sprite_anim_constants.asm b/constants/sprite_anim_constants.asm
new file mode 100644
index 00000000..6f61a917
--- /dev/null
+++ b/constants/sprite_anim_constants.asm
@@ -0,0 +1,211 @@
+; sprite_anim_struct members (see macros/wram.asm)
+ const_def
+ const SPRITEANIMSTRUCT_INDEX ; 0
+ const SPRITEANIMSTRUCT_FRAMESET_ID ; 1
+ const SPRITEANIMSTRUCT_ANIM_SEQ_ID ; 2
+ const SPRITEANIMSTRUCT_TILE_ID ; 3
+ const SPRITEANIMSTRUCT_XCOORD ; 4
+ const SPRITEANIMSTRUCT_YCOORD ; 5
+ const SPRITEANIMSTRUCT_XOFFSET ; 6
+ const SPRITEANIMSTRUCT_YOFFSET ; 7
+ const SPRITEANIMSTRUCT_DURATION ; 8
+ const SPRITEANIMSTRUCT_DURATIONOFFSET ; 9
+ const SPRITEANIMSTRUCT_FRAME ; a
+ const SPRITEANIMSTRUCT_JUMPTABLE_INDEX ; b
+ const SPRITEANIMSTRUCT_0C ; c
+ const SPRITEANIMSTRUCT_0D ; d
+ const SPRITEANIMSTRUCT_0E ; e
+ const SPRITEANIMSTRUCT_0F ; f
+SPRITEANIMSTRUCT_LENGTH EQU const_value
+NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs
+
+; SpriteAnimSeqData indexes (see data/sprite_anims/sequences.asm)
+SPRITE_ANIM_INDEX_EGG_CRACK EQU $2b
+SPRITE_ANIM_INDEX_EGG_HATCH EQU $2e
+
+; DoAnimFrame.Jumptable indexes (see engine/gfx/sprite_anims.asm)
+ const_def
+ const SPRITE_ANIM_SEQ_NULL ; 00
+ const SPRITE_ANIM_SEQ_PARTY_MON ; 01
+ const SPRITE_ANIM_SEQ_PARTY_MON_SWITCH ; 02
+ const SPRITE_ANIM_SEQ_PARTY_MON_SELECTED ; 03
+ const SPRITE_ANIM_SEQ_GS_TITLE_TRAIL ; 04
+ const SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR ; 05
+ const SPRITE_ANIM_SEQ_GAMEFREAK_LOGO ; 06
+ const SPRITE_ANIM_SEQ_GS_INTRO_STAR ; 07
+ const SPRITE_ANIM_SEQ_GS_INTRO_SPARKLE ; 08
+ const SPRITE_ANIM_SEQ_SLOTS_GOLEM ; 09
+ const SPRITE_ANIM_SEQ_SLOTS_CHANSEY ; 0a
+ const SPRITE_ANIM_SEQ_SLOTS_EGG ; 0b
+ const SPRITE_ANIM_SEQ_MAIL_CURSOR ; 0c
+ const SPRITE_ANIM_SEQ_UNUSED_CURSOR ; 0d
+ const SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR ; 0e
+ const SPRITE_ANIM_SEQ_POKEGEAR_ARROW ; 0f
+ const SPRITE_ANIM_SEQ_TRADE_POKE_BALL ; 10
+ const SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE ; 11
+ const SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE ; 12
+ const SPRITE_ANIM_SEQ_REVEAL_NEW_MON ; 13
+ const SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB ; 14
+ const SPRITE_ANIM_SEQ_CUT_LEAVES ; 15
+ const SPRITE_ANIM_SEQ_FLY_FROM ; 16
+ const SPRITE_ANIM_SEQ_FLY_LEAF ; 17
+ const SPRITE_ANIM_SEQ_FLY_TO ; 18
+ const SPRITE_ANIM_SEQ_GS_INTRO_HO_OH ; 19
+ const SPRITE_ANIM_SEQ_EZCHAT_CURSOR ; 1a
+
+; SpriteAnimFrameData indexes (see data/sprite_anims/framesets.asm)
+ const_def
+ const SPRITE_ANIM_FRAMESET_00 ; 00
+ const SPRITE_ANIM_FRAMESET_PARTY_MON ; 01
+ const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_MAIL ; 02
+ const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_ITEM ; 03
+ const SPRITE_ANIM_FRAMESET_PARTY_MON_FAST ; 04
+ const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_MAIL_FAST ; 05
+ const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_ITEM_FAST ; 06
+ const SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL ; 07
+ const SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR ; 08
+ const SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR_BIG ; 09
+ const SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO ; 0a
+ const SPRITE_ANIM_FRAMESET_GS_INTRO_STAR ; 0b
+ const SPRITE_ANIM_FRAMESET_GS_INTRO_SPARKLE ; 0c
+ const SPRITE_ANIM_FRAMESET_SLOTS_GOLEM ; 0d
+ const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY ; 0e
+ const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY_2 ; 0f
+ const SPRITE_ANIM_FRAMESET_SLOTS_EGG ; 10
+ const SPRITE_ANIM_FRAMESET_RED_WALK ; 11
+ const SPRITE_ANIM_FRAMESET_STILL_CURSOR ; 12
+ const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL ; 13
+ const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL_WOBBLE ; 14
+ const SPRITE_ANIM_FRAMESET_TRADE_POOF ; 15
+ const SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE ; 16
+ const SPRITE_ANIM_FRAMESET_TRADEMON_ICON ; 17
+ const SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE ; 18
+ const SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT ; 19
+ const SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB ; 1a
+ const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED ; 1b
+ const SPRITE_ANIM_FRAMESET_UNUSED_1C ; 1c
+ const SPRITE_ANIM_FRAMESET_LEAF ; 1d
+ const SPRITE_ANIM_FRAMESET_CUT_TREE ; 1e
+ const SPRITE_ANIM_FRAMESET_EGG_CRACK ; 1f
+ const SPRITE_ANIM_FRAMESET_EGG_HATCH_1 ; 20
+ const SPRITE_ANIM_FRAMESET_EGG_HATCH_2 ; 21
+ const SPRITE_ANIM_FRAMESET_EGG_HATCH_3 ; 22
+ const SPRITE_ANIM_FRAMESET_EGG_HATCH_4 ; 23
+ const SPRITE_ANIM_FRAMESET_GS_INTRO_HO_OH ; 24
+ const SPRITE_ANIM_FRAMESET_HEADBUTT ; 25
+ const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1 ; 26
+ const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_2 ; 27
+ const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 28
+ const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_4 ; 29
+ const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_5 ; 2a
+ const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_6 ; 2b
+ const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_7 ; 2c
+ const SPRITE_ANIM_FRAMESET_BLUE_WALK ; 2d
+ const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE ; 2e
+
+; SpriteAnimOAMData indexes (see data/sprite_anims/oam.asm)
+ const_def
+ const SPRITE_ANIM_OAMSET_RED_WALK_1 ; 00
+ const SPRITE_ANIM_OAMSET_RED_WALK_2 ; 01
+ const SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_1 ; 02
+ const SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_2 ; 03
+ const SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_1 ; 04
+ const SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_2 ; 05
+ const SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_1 ; 06
+ const SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_2 ; 07
+ const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_1 ; 08
+ const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_2 ; 09
+ const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_3 ; 0a
+ const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_4 ; 0b
+ const SPRITE_ANIM_OAMSET_GS_INTRO_NOTE ; 0c
+ const SPRITE_ANIM_OAMSET_GS_INTRO_INVISIBLE_NOTE ; 0d
+ const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_1 ; 0e
+ const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_2 ; 0f
+ const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_3 ; 10
+ const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_1 ; 11
+ const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_2 ; 12
+ const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_3 ; 13
+ const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_4 ; 14
+ const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_1 ; 15
+ const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_2 ; 16
+ const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_3 ; 17
+ const SPRITE_ANIM_OAMSET_GS_INTRO_SMALL_FIREBALL ; 18
+ const SPRITE_ANIM_OAMSET_GS_INTRO_MED_FIREBALL ; 19
+ const SPRITE_ANIM_OAMSET_GS_INTRO_BIG_FIREBALL ; 1a
+ const SPRITE_ANIM_OAMSET_GS_INTRO_CHIKORITA ; 1b
+ const SPRITE_ANIM_OAMSET_GS_INTRO_CYNDAQUIL ; 1c
+ const SPRITE_ANIM_OAMSET_GS_INTRO_TOTODILE ; 1d
+ const SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_1 ; 1e
+ const SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2 ; 1f
+ const SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR ; 20
+ const SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR_BIG ; 21
+ const SPRITE_ANIM_OAMSET_GS_INTRO_GAMEFREAK_LOGO ; 22
+ const SPRITE_ANIM_OAMSET_GS_INTRO_STAR ; 23
+ const SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_1 ; 24
+ const SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_2 ; 25
+ const SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_3 ; 26
+ const SPRITE_ANIM_OAMSET_SLOTS_GOLEM_1 ; 27
+ const SPRITE_ANIM_OAMSET_SLOTS_GOLEM_2 ; 28
+ const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1 ; 29
+ const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_2 ; 2a
+ const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_3 ; 2b
+ const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_4 ; 2c
+ const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_5 ; 2d
+ const SPRITE_ANIM_OAMSET_SLOTS_EGG ; 2e
+ const SPRITE_ANIM_OAMSET_STILL_CURSOR ; 2f
+ const SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1 ; 30
+ const SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2 ; 31
+ const SPRITE_ANIM_OAMSET_TRADE_POOF_1 ; 32
+ const SPRITE_ANIM_OAMSET_TRADE_POOF_2 ; 33
+ const SPRITE_ANIM_OAMSET_TRADE_POOF_3 ; 34
+ const SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_1 ; 35
+ const SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_2 ; 36
+ const SPRITE_ANIM_OAMSET_TRADEMON_ICON_1 ; 37
+ const SPRITE_ANIM_OAMSET_TRADEMON_ICON_2 ; 38
+ const SPRITE_ANIM_OAMSET_TRADEMON_BUBBLE ; 39
+ const SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_1 ; 3a
+ const SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_2 ; 3b
+ const SPRITE_ANIM_OAMSET_RADIO_TUNING_KNOB ; 3c
+ const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_1 ; 3d
+ const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_2 ; 3e
+ const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_1 ; 3f
+ const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_2 ; 40
+ const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_1 ; 41
+ const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_2 ; 42
+ const SPRITE_ANIM_OAMSET_UNUSED_43 ; 43
+ const SPRITE_ANIM_OAMSET_UNUSED_44 ; 44
+ const SPRITE_ANIM_OAMSET_UNUSED_45 ; 45
+ const SPRITE_ANIM_OAMSET_UNUSED_46 ; 46
+ const SPRITE_ANIM_OAMSET_UNUSED_47 ; 47
+ const SPRITE_ANIM_OAMSET_UNUSED_48 ; 48
+ const SPRITE_ANIM_OAMSET_UNUSED_49 ; 49
+ const SPRITE_ANIM_OAMSET_UNUSED_4A ; 4a
+ const SPRITE_ANIM_OAMSET_UNUSED_4B ; 4b
+ const SPRITE_ANIM_OAMSET_UNUSED_4C ; 4c
+ const SPRITE_ANIM_OAMSET_UNUSED_4D ; 4d
+ const SPRITE_ANIM_OAMSET_UNUSED_4E ; 4e
+ const SPRITE_ANIM_OAMSET_LEAF ; 4f
+ const SPRITE_ANIM_OAMSET_TREE_1 ; 50
+ const SPRITE_ANIM_OAMSET_CUT_TREE_2 ; 51
+ const SPRITE_ANIM_OAMSET_CUT_TREE_3 ; 52
+ const SPRITE_ANIM_OAMSET_CUT_TREE_4 ; 53
+ const SPRITE_ANIM_OAMSET_EGG_CRACK ; 54
+ const SPRITE_ANIM_OAMSET_EGG_HATCH ; 55
+ const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_1 ; 56
+ const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_2 ; 57
+ const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_3 ; 58
+ const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_4 ; 59
+ const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_5 ; 5a
+ const SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2 ; 5b
+ const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_1 ; 5c
+ const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_2 ; 5d
+ const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_3 ; 5e
+ const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_4 ; 5f
+ const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_5 ; 60
+ const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_6 ; 61
+ const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_7 ; 62
+ const SPRITE_ANIM_OAMSET_BLUE_WALK_1 ; 63
+ const SPRITE_ANIM_OAMSET_BLUE_WALK_2 ; 64
+ const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_1 ; 65
+ const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_2 ; 66
+