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path: root/data/battle/effect_command_pointers.asm
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-rw-r--r--data/battle/effect_command_pointers.asm181
1 files changed, 181 insertions, 0 deletions
diff --git a/data/battle/effect_command_pointers.asm b/data/battle/effect_command_pointers.asm
new file mode 100644
index 00000000..d5c044d7
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+++ b/data/battle/effect_command_pointers.asm
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+; battle commands are defined in engine/battle/effect_commands.asm
+
+ dw 0 ; padding
+
+BattleCommandPointers:
+; entries correspond to macros/scripts/battle_commands.asm
+ dw BattleCommand_CheckTurn
+ dw BattleCommand_CheckObedience
+ dw BattleCommand_UsedMoveText
+ dw BattleCommand_DoTurn
+ dw BattleCommand_Critical
+ dw BattleCommand_DamageStats
+ dw BattleCommand_Stab
+ dw BattleCommand_DamageVariation
+ dw BattleCommand_CheckHit
+ dw BattleCommand_LowerSub
+ dw BattleCommand_MoveAnimNoSub
+ dw BattleCommand_RaiseSub
+ dw BattleCommand_FailureText
+ dw BattleCommand_ApplyDamage
+ dw BattleCommand_CriticalText
+ dw BattleCommand_SuperEffectiveText
+ dw BattleCommand_CheckFaint
+ dw BattleCommand_BuildOpponentRage
+ dw BattleCommand_PoisonTarget
+ dw BattleCommand_SleepTarget
+ dw BattleCommand_DrainTarget
+ dw BattleCommand_EatDream
+ dw BattleCommand_BurnTarget
+ dw BattleCommand_FreezeTarget
+ dw BattleCommand_ParalyzeTarget
+ dw BattleCommand_Selfdestruct
+ dw BattleCommand_MirrorMove
+ dw BattleCommand_StatUp
+ dw BattleCommand_StatDown
+ dw BattleCommand_PayDay
+ dw BattleCommand_Conversion
+ dw BattleCommand_ResetStats
+ dw BattleCommand_StoreEnergy
+ dw BattleCommand_UnleashEnergy
+ dw BattleCommand_ForceSwitch
+ dw BattleCommand_EndLoop
+ dw BattleCommand_FlinchTarget
+ dw BattleCommand_OHKO
+ dw BattleCommand_Recoil
+ dw BattleCommand_Mist
+ dw BattleCommand_FocusEnergy
+ dw BattleCommand_Confuse
+ dw BattleCommand_ConfuseTarget
+ dw BattleCommand_Heal
+ dw BattleCommand_Transform
+ dw BattleCommand_Screen
+ dw BattleCommand_Poison
+ dw BattleCommand_Paralyze
+ dw BattleCommand_Substitute
+ dw BattleCommand_RechargeNextTurn
+ dw BattleCommand_Mimic
+ dw BattleCommand_Metronome
+ dw BattleCommand_LeechSeed
+ dw BattleCommand_Splash
+ dw BattleCommand_Disable
+ dw BattleCommand_ClearText
+ dw BattleCommand_Charge
+ dw BattleCommand_CheckCharge
+ dw BattleCommand_TrapTarget
+ dw BattleCommand3c
+ dw BattleCommand_Rampage
+ dw BattleCommand_CheckRampage
+ dw BattleCommand_ConstantDamage
+ dw BattleCommand_Counter
+ dw BattleCommand_Encore
+ dw BattleCommand_PainSplit
+ dw BattleCommand_Snore
+ dw BattleCommand_Conversion2
+ dw BattleCommand_LockOn
+ dw BattleCommand_Sketch
+ dw BattleCommand_DefrostOpponent
+ dw BattleCommand_SleepTalk
+ dw BattleCommand_DestinyBond
+ dw BattleCommand_Spite
+ dw BattleCommand_FalseSwipe
+ dw BattleCommand_HealBell
+ dw BattleCommand_HeldFlinch
+ dw BattleCommand_TripleKick
+ dw BattleCommand_KickCounter
+ dw BattleCommand_Thief
+ dw BattleCommand_ArenaTrap
+ dw BattleCommand_Nightmare
+ dw BattleCommand_Defrost
+ dw BattleCommand_Curse
+ dw BattleCommand_Protect
+ dw BattleCommand_Spikes
+ dw BattleCommand_Foresight
+ dw BattleCommand_PerishSong
+ dw BattleCommand_StartSandstorm
+ dw BattleCommand_Endure
+ dw BattleCommand_CheckCurl
+ dw BattleCommand_RolloutPower
+ dw BattleCommand5d
+ dw BattleCommand_FuryCutter
+ dw BattleCommand_Attract
+ dw BattleCommand_HappinessPower
+ dw BattleCommand_Present
+ dw BattleCommand_DamageCalc
+ dw BattleCommand_FrustrationPower
+ dw BattleCommand_Safeguard
+ dw BattleCommand_CheckSafeguard
+ dw BattleCommand_GetMagnitude
+ dw BattleCommand_BatonPass
+ dw BattleCommand_Pursuit
+ dw BattleCommand_ClearHazards
+ dw BattleCommand_HealMorn
+ dw BattleCommand_HealDay
+ dw BattleCommand_HealNite
+ dw BattleCommand_HiddenPower
+ dw BattleCommand_StartRain
+ dw BattleCommand_StartSun
+ dw BattleCommand_AttackUp
+ dw BattleCommand_DefenseUp
+ dw BattleCommand_SpeedUp
+ dw BattleCommand_SpecialAttackUp
+ dw BattleCommand_SpecialDefenseUp
+ dw BattleCommand_AccuracyUp
+ dw BattleCommand_EvasionUp
+ dw BattleCommand_AttackUp2
+ dw BattleCommand_DefenseUp2
+ dw BattleCommand_SpeedUp2
+ dw BattleCommand_SpecialAttackUp2
+ dw BattleCommand_SpecialDefenseUp2
+ dw BattleCommand_AccuracyUp2
+ dw BattleCommand_EvasionUp2
+ dw BattleCommand_AttackDown
+ dw BattleCommand_DefenseDown
+ dw BattleCommand_SpeedDown
+ dw BattleCommand_SpecialAttackDown
+ dw BattleCommand_SpecialDefenseDown
+ dw BattleCommand_AccuracyDown
+ dw BattleCommand_EvasionDown
+ dw BattleCommand_AttackDown2
+ dw BattleCommand_DefenseDown2
+ dw BattleCommand_SpeedDown2
+ dw BattleCommand_SpecialAttackDown2
+ dw BattleCommand_SpecialDefenseDown2
+ dw BattleCommand_AccuracyDown2
+ dw BattleCommand_EvasionDown2
+ dw BattleCommand_StatUpMessage
+ dw BattleCommand_StatDownMessage
+ dw BattleCommand_StatUpFailText
+ dw BattleCommand_StatDownFailText
+ dw BattleCommand_EffectChance
+ dw BattleCommand_StatDownAnim
+ dw BattleCommand_StatUpAnim
+ dw BattleCommand_SwitchTurn
+ dw BattleCommand_FakeOut
+ dw BattleCommand_BellyDrum
+ dw BattleCommand_PsychUp
+ dw BattleCommand_Rage
+ dw BattleCommand_DoubleFlyingDamage
+ dw BattleCommand_DoubleUndergroundDamage
+ dw BattleCommand_MirrorCoat
+ dw BattleCommand_CheckFutureSight
+ dw BattleCommand_FutureSight
+ dw BattleCommand_DoubleMinimizeDamage
+ dw BattleCommand_SkipSunCharge
+ dw BattleCommand_ThunderAccuracy
+ dw BattleCommand_Teleport
+ dw BattleCommand_BeatUp
+ dw BattleCommand_RageDamage
+ dw BattleCommand_ResetTypeMatchup
+ dw BattleCommand_AllStatsUp
+ dw BattleCommand_BideFailText
+ dw BattleCommand_RaiseSubNoAnim
+ dw BattleCommand_LowerSubNoAnim
+ dw BattleCommand_BeatUpFailText
+ dw BattleCommand_ClearMissDamage
+ dw BattleCommand_MoveDelay
+ dw BattleCommand_MoveAnim
+ dw BattleCommand_TriStatusChance
+ dw BattleCommand_SuperEffectiveLoopText
+ dw BattleCommand_StartLoop
+ dw BattleCommand_Curl