diff options
Diffstat (limited to 'data/sprite_anims/oam.asm')
-rwxr-xr-x | data/sprite_anims/oam.asm | 112 |
1 files changed, 56 insertions, 56 deletions
diff --git a/data/sprite_anims/oam.asm b/data/sprite_anims/oam.asm index fa5b0965..9bf98477 100755 --- a/data/sprite_anims/oam.asm +++ b/data/sprite_anims/oam.asm @@ -87,54 +87,54 @@ SpriteAnimOAMData: dbw $00, .OAMData_CutTree4 ; SPRITE_ANIM_OAMSET_CUT_TREE_4 dbw $00, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_EGG_CRACK dbw $01, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_EGG_HATCH - IF DEF(_GOLD) +IF DEF(_GOLD) dbw $00, .OAMData_GSIntroHoOh1 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_1 dbw $00, .OAMData_GSIntroHoOh2 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_2 dbw $00, .OAMData_GSIntroHoOh3 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_3 dbw $00, .OAMData_GSIntroHoOh4 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_4 dbw $00, .OAMData_GSIntroHoOh5 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_5 - ELIF DEF(_SILVER) - dbw $00, .OAMData_GSIntroLugia1 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_1 - dbw $20, .OAMData_GSIntroLugia1 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_2 - dbw $40, .OAMData_GSIntroLugia2 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_3 - dbw $60, .OAMData_GSIntroLugia2 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_4 - dbw $00, .OAMData_GSIntroLugia1 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_5 - ENDC +ELIF DEF(_SILVER) + dbw $00, .OAMData_GSIntroLugia1 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_1 + dbw $20, .OAMData_GSIntroLugia1 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_2 + dbw $40, .OAMData_GSIntroLugia2 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_3 + dbw $60, .OAMData_GSIntroLugia2 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_4 + dbw $00, .OAMData_GSIntroLugia1 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_5 +ENDC dbw $04, .OAMData_Tree ; SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2 -.OAMData_1x1_Palette0 +.OAMData_1x1_Palette0: db 1 dbsprite -1, -1, 4, 4, $00, 0 -.OAMData_GSIntroShellder +.OAMData_GSIntroShellder: db 4 dbsprite -1, -1, 0, 0, $00, 0 dbsprite 0, -1, 0, 0, $01, 0 dbsprite -1, 0, 0, 0, $10, 0 dbsprite 0, 0, 0, 0, $11, 0 -.OAMData_GSIntroStar +.OAMData_GSIntroStar: db 4 dbsprite -1, -1, 0, 0, $00, 0 dbsprite 0, -1, 0, 0, $00, 0 | X_FLIP dbsprite -1, 0, 0, 0, $01, 0 dbsprite 0, 0, 0, 0, $01, 0 | X_FLIP -.OAMData_TradePokeBall1 +.OAMData_TradePokeBall1: db 4 dbsprite -1, -1, 0, 0, $00, 0 | PRIORITY dbsprite 0, -1, 0, 0, $00, 0 | X_FLIP | PRIORITY dbsprite -1, 0, 0, 0, $01, 0 | PRIORITY dbsprite 0, 0, 0, 0, $01, 0 | X_FLIP | PRIORITY -.OAMData_8df09 +.OAMData_8df09: db 4 dbsprite -1, -1, 0, 0, $00, 0 dbsprite 0, -1, 0, 0, $00, 0 | X_FLIP dbsprite -1, 0, 0, 0, $00, 0 | Y_FLIP dbsprite 0, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP -.OAMData_TradeTubeBulge +.OAMData_TradeTubeBulge: db 4 dbsprite -1, -1, 0, 0, $00, 7 dbsprite 0, -1, 0, 0, $00, 7 | X_FLIP @@ -148,7 +148,7 @@ SpriteAnimOAMData: dbsprite -1, 0, 0, 0, $00, 0 | Y_FLIP | PRIORITY dbsprite 0, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP | PRIORITY -.OAMData_TradePoofBubble +.OAMData_TradePoofBubble: db 16 dbsprite -2, -2, 0, 0, $00, 0 dbsprite -1, -2, 0, 0, $01, 0 @@ -167,7 +167,7 @@ SpriteAnimOAMData: dbsprite 0, 1, 0, 0, $01, 0 | X_FLIP | Y_FLIP dbsprite 1, 1, 0, 0, $00, 0 | X_FLIP | Y_FLIP -.OAMData_GSIntroBigFireball +.OAMData_GSIntroBigFireball: db 36 dbsprite -3, -3, 0, 0, $00, 0 dbsprite -2, -3, 0, 0, $01, 0 @@ -206,7 +206,7 @@ SpriteAnimOAMData: dbsprite 1, 2, 0, 0, $01, 0 | X_FLIP | Y_FLIP dbsprite 2, 2, 0, 0, $00, 0 | X_FLIP | Y_FLIP -.OAMData_Unused43_4A +.OAMData_Unused43_4A: db 9 dbsprite -2, -2, 4, 4, $00, 0 dbsprite -1, -2, 4, 4, $01, 0 @@ -218,7 +218,7 @@ SpriteAnimOAMData: dbsprite -1, 0, 4, 4, $21, 0 dbsprite 0, 0, 4, 4, $22, 0 -.OAMData_GSIntroJigglypuffPikachu +.OAMData_GSIntroJigglypuffPikachu: db 16 dbsprite -2, -2, 0, 0, $00, 0 dbsprite -1, -2, 0, 0, $01, 0 @@ -237,7 +237,7 @@ SpriteAnimOAMData: dbsprite 0, 1, 0, 0, $32, 0 dbsprite 1, 1, 0, 0, $33, 0 -.OAMData_GSIntroStarter +.OAMData_GSIntroStarter: db 25 dbsprite -3, -3, 4, 4, $00, 0 dbsprite -3, -2, 4, 4, $01, 0 @@ -304,49 +304,49 @@ SpriteAnimOAMData: dbsprite 1, 2, 0, 0, $22, 0 dbsprite 2, 2, 0, 0, $23, 0 -.OAMData_RedWalk +.OAMData_RedWalk: db 4 dbsprite -1, -1, 0, 0, $00, PAL_OW_RED dbsprite 0, -1, 0, 0, $01, PAL_OW_RED dbsprite -1, 0, 0, 0, $02, PAL_OW_RED dbsprite 0, 0, 0, 0, $03, PAL_OW_RED -.OAMData_MagnetTrainRed +.OAMData_MagnetTrainRed: db 4 dbsprite -1, -1, 0, 0, $00, PAL_OW_RED | PRIORITY dbsprite 0, -1, 0, 0, $01, PAL_OW_RED | PRIORITY dbsprite -1, 0, 0, 0, $02, PAL_OW_RED | PRIORITY dbsprite 0, 0, 0, 0, $03, PAL_OW_RED | PRIORITY -.OAMData_PartyMonWithMail1 +.OAMData_PartyMonWithMail1: db 4 dbsprite -1, -1, 0, 0, $00, PAL_OW_RED dbsprite 0, -1, 0, 0, $01, PAL_OW_RED dbsprite -1, 0, 0, 0, $08, PAL_OW_RED dbsprite 0, 0, 0, 0, $03, PAL_OW_RED -.OAMData_PartyMonWithMail2 +.OAMData_PartyMonWithMail2: db 4 dbsprite -1, -1, 0, 0, $04, PAL_OW_RED dbsprite 0, -1, 0, 0, $05, PAL_OW_RED dbsprite -1, 0, 0, 0, $08, PAL_OW_RED dbsprite 0, 0, 0, 0, $07, PAL_OW_RED -.OAMData_PartyMonWithItem1 +.OAMData_PartyMonWithItem1: db 4 dbsprite -1, -1, 0, 0, $00, PAL_OW_RED dbsprite 0, -1, 0, 0, $01, PAL_OW_RED dbsprite -1, 0, 0, 0, $09, PAL_OW_RED dbsprite 0, 0, 0, 0, $03, PAL_OW_RED -.OAMData_PartyMonWithItem2 +.OAMData_PartyMonWithItem2: db 4 dbsprite -1, -1, 0, 0, $04, PAL_OW_RED dbsprite 0, -1, 0, 0, $05, PAL_OW_RED dbsprite -1, 0, 0, 0, $09, PAL_OW_RED dbsprite 0, 0, 0, 0, $07, PAL_OW_RED -.OAMData_GSIntroMagikarp +.OAMData_GSIntroMagikarp: db 6 dbsprite -2, -1, 4, 0, $00, 1 dbsprite -1, -1, 4, 0, $01, 1 @@ -355,7 +355,7 @@ SpriteAnimOAMData: dbsprite -1, 0, 4, 0, $11, 1 dbsprite 0, 0, 4, 0, $12, 1 -.OAMData_8e1e9 +.OAMData_8e1e9: db 10 db $f4, $f0, $00, $00 db $f4, $f8, $01, $00 @@ -368,7 +368,7 @@ SpriteAnimOAMData: db $04, $f8, $09, $00 db $04, $00, $0a, $00 -.OAMData_8e212 +.OAMData_8e212: db 27 db $e8, $e8, $00, $00 db $e8, $f0, $01, $00 @@ -398,7 +398,7 @@ SpriteAnimOAMData: db $10, $08, $54, $80 db $10, $10, $55, $80 -.OAMData_8e27f +.OAMData_8e27f: db 27 db $e8, $e8, $0d, $00 db $e8, $f0, $0e, $00 @@ -428,7 +428,7 @@ SpriteAnimOAMData: db $10, $08, $54, $80 db $10, $10, $55, $80 -.OAMData_GSIntroLapras +.OAMData_GSIntroLapras: db 29 dbsprite -3, -3, 0, 0, $00, 0 dbsprite -2, -3, 0, 0, $01, 0 @@ -460,12 +460,12 @@ SpriteAnimOAMData: dbsprite 1, 2, 0, 0, $54, 0 | PRIORITY dbsprite 2, 2, 0, 0, $55, 0 | PRIORITY -.OAMData_GSIntroNote +.OAMData_GSIntroNote: db 2 dbsprite -1, -1, 4, 0, $00, 0 dbsprite -1, 0, 4, 0, $10, 0 -.OAMData_GSIntroPikachuTail +.OAMData_GSIntroPikachuTail: db 5 dbsprite 3, -2, 0, 0, $00, 0 dbsprite 4, -2, 0, 0, $01, 0 @@ -473,25 +473,25 @@ SpriteAnimOAMData: dbsprite 3, -1, 0, 0, $03, 0 dbsprite 2, 0, 0, 0, $04, 0 -.OAMData_Leaf +.OAMData_Leaf: db 1 dbsprite -1, -1, 4, 4, $00, PAL_OW_TREE -.OAMData_Tree +.OAMData_Tree: db 4 dbsprite -1, -1, 0, 0, $00, PAL_OW_TREE dbsprite 0, -1, 0, 0, $01, PAL_OW_TREE dbsprite -1, 0, 0, 0, $02, PAL_OW_TREE dbsprite 0, 0, 0, 0, $03, PAL_OW_TREE -.OAMData_TextEntryCursor +.OAMData_TextEntryCursor: db 4 dbsprite -1, -1, 7, 7, $00, 0 dbsprite 0, -1, 0, 7, $00, 0 | X_FLIP dbsprite -1, 0, 7, 0, $00, 0 | Y_FLIP dbsprite 0, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP -.OAMData_TextEntryCursorBig +.OAMData_TextEntryCursorBig: db 10 dbsprite 0, -1, 0, 7, $00, 0 dbsprite 1, -1, 0, 7, $01, 0 @@ -504,7 +504,7 @@ SpriteAnimOAMData: dbsprite 3, 0, 0, 0, $01, 0 | Y_FLIP dbsprite 4, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP -.OAMData_GSIntroGameFreakLogo +.OAMData_GSIntroGameFreakLogo: db 15 dbsprite -2, -3, 4, 4, $00, 1 | OBP_NUM dbsprite -1, -3, 4, 4, $01, 1 | OBP_NUM @@ -522,7 +522,7 @@ SpriteAnimOAMData: dbsprite -1, 1, 4, 4, $0d, 1 | OBP_NUM dbsprite 0, 1, 4, 4, $0e, 1 | OBP_NUM -.OAMData_SlotsGolem +.OAMData_SlotsGolem: db 6 dbsprite -2, -2, 4, 4, $00, 5 | OBP_NUM dbsprite -1, -2, 4, 4, $02, 5 | OBP_NUM @@ -531,7 +531,7 @@ SpriteAnimOAMData: dbsprite -1, 0, 4, 4, $06, 5 | OBP_NUM dbsprite 0, 0, 4, 4, $04, 5 | OBP_NUM | X_FLIP -.OAMData_SlotsChansey1 +.OAMData_SlotsChansey1: db 6 dbsprite -2, -2, 4, 4, $00, 6 | OBP_NUM dbsprite -1, -2, 4, 4, $02, 6 | OBP_NUM @@ -540,7 +540,7 @@ SpriteAnimOAMData: dbsprite -1, 0, 4, 4, $08, 6 | OBP_NUM dbsprite 0, 0, 4, 4, $0a, 6 | OBP_NUM -.OAMData_SlotsChansey2 +.OAMData_SlotsChansey2: db 6 dbsprite -2, -2, 4, 4, $00, 6 | OBP_NUM dbsprite -1, -2, 4, 4, $02, 6 | OBP_NUM @@ -549,7 +549,7 @@ SpriteAnimOAMData: dbsprite -1, 0, 4, 4, $0e, 6 | OBP_NUM dbsprite 0, 0, 4, 4, $10, 6 | OBP_NUM -.OAMData_SlotsChansey3 +.OAMData_SlotsChansey3: db 6 dbsprite -2, -2, 4, 4, $00, 6 | OBP_NUM dbsprite -1, -2, 4, 4, $02, 6 | OBP_NUM @@ -558,7 +558,7 @@ SpriteAnimOAMData: dbsprite -1, 0, 4, 4, $14, 6 | OBP_NUM dbsprite 0, 0, 4, 4, $16, 6 | OBP_NUM -.OAMData_SlotsChansey4 +.OAMData_SlotsChansey4: db 6 dbsprite -2, -2, 4, 4, $00, 6 | OBP_NUM dbsprite -1, -2, 4, 4, $02, 6 | OBP_NUM @@ -567,7 +567,7 @@ SpriteAnimOAMData: dbsprite -1, 0, 4, 4, $1a, 6 | OBP_NUM dbsprite 0, 0, 4, 4, $1c, 6 | OBP_NUM -.OAMData_SlotsChansey5 +.OAMData_SlotsChansey5: db 6 dbsprite -2, -2, 4, 4, $1e, 6 | OBP_NUM dbsprite -1, -2, 4, 4, $20, 6 | OBP_NUM @@ -576,13 +576,13 @@ SpriteAnimOAMData: dbsprite -1, 0, 4, 4, $26, 6 | OBP_NUM dbsprite 0, 0, 4, 4, $28, 6 | OBP_NUM -.OAMData_RadioTuningKnob +.OAMData_RadioTuningKnob: db 3 dbsprite -1, -2, 4, 4, $00, 0 | OBP_NUM dbsprite -1, -1, 4, 4, $00, 0 | OBP_NUM dbsprite -1, 0, 4, 4, $00, 0 | OBP_NUM -.OAMData_Unused4B +.OAMData_Unused4B: db 6 dbsprite 0, 0, 0, 0, $00, 0 dbsprite 1, 0, 0, 0, $01, 0 @@ -591,28 +591,28 @@ SpriteAnimOAMData: dbsprite 4, 0, 0, 0, $02, 0 dbsprite 5, 0, 0, 0, $03, 0 -.OAMData_Unused4C +.OAMData_Unused4C: db 4 dbsprite 0, 0, 0, 0, $00, 0 dbsprite 1, 0, 0, 0, $01, 0 dbsprite 2, 0, 0, 0, $02, 0 dbsprite 3, 0, 0, 0, $03, 0 -.OAMData_CutTree2 +.OAMData_CutTree2: db 4 dbsprite -2, -1, 6, 0, $00, PAL_OW_TREE dbsprite 0, -1, 2, 0, $01, PAL_OW_TREE dbsprite -2, 0, 6, 0, $02, PAL_OW_TREE dbsprite 0, 0, 2, 0, $03, PAL_OW_TREE -.OAMData_CutTree3 +.OAMData_CutTree3: db 4 dbsprite -2, -1, 4, 0, $00, PAL_OW_TREE dbsprite 0, -1, 4, 0, $01, PAL_OW_TREE dbsprite -2, 0, 4, 0, $02, PAL_OW_TREE dbsprite 0, 0, 4, 0, $03, PAL_OW_TREE -.OAMData_CutTree4 +.OAMData_CutTree4: db 4 dbsprite -2, -1, 0, 0, $00, PAL_OW_TREE dbsprite 1, -1, 0, 0, $01, PAL_OW_TREE @@ -620,7 +620,7 @@ SpriteAnimOAMData: dbsprite 1, 0, 0, 0, $03, PAL_OW_TREE IF DEF(_GOLD) -.OAMData_GSIntroHoOh1 +.OAMData_GSIntroHoOh1: db 19 dbsprite -4, -1, 0, 0, $00, 0 dbsprite -3, -2, 0, 0, $02, 0 @@ -642,7 +642,7 @@ IF DEF(_GOLD) dbsprite 3, -2, 0, 0, $22, 0 dbsprite 3, 0, 0, 0, $24, 0 -.OAMData_GSIntroHoOh2 +.OAMData_GSIntroHoOh2: db 16 dbsprite -4, -1, 0, 0, $00, 0 dbsprite -3, -2, 0, 0, $02, 0 @@ -661,7 +661,7 @@ IF DEF(_GOLD) dbsprite 3, -2, 0, 0, $22, 0 dbsprite 3, 0, 0, 0, $24, 0 -.OAMData_GSIntroHoOh3 +.OAMData_GSIntroHoOh3: db 15 dbsprite -4, -1, 0, 0, $00, 0 dbsprite -3, -2, 0, 0, $02, 0 @@ -679,7 +679,7 @@ IF DEF(_GOLD) dbsprite 3, -2, 0, 0, $22, 0 dbsprite 3, 0, 0, 0, $24, 0 -.OAMData_GSIntroHoOh4 +.OAMData_GSIntroHoOh4: db 17 dbsprite -4, -1, 0, 0, $00, 0 dbsprite -3, -2, 0, 0, $02, 0 @@ -699,7 +699,7 @@ IF DEF(_GOLD) dbsprite 3, -2, 0, 0, $22, 0 dbsprite 3, 0, 0, 0, $24, 0 -.OAMData_GSIntroHoOh5 +.OAMData_GSIntroHoOh5: db 17 dbsprite -4, -1, 0, 0, $00, 0 dbsprite -3, -2, 0, 0, $02, 0 @@ -719,7 +719,7 @@ IF DEF(_GOLD) dbsprite 3, -2, 0, 0, $22, 0 dbsprite 3, 0, 0, 0, $24, 0 -.OAMData_GSTitleTrail +.OAMData_GSTitleTrail: db 1 dbsprite -1, -1, 4, 4, $00, 1 | OBP_NUM @@ -822,7 +822,7 @@ ELIF DEF(_SILVER) db $f8, $18, $74, $00 db $f8, $20, $76, $00 -.OAMData_GSTitleTrail +.OAMData_GSTitleTrail: db 2 db $f8, $f8, $00, $00 db $f8, $00, $02, $00 |