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-rwxr-xr-xengine/main_menu.asm50
1 files changed, 25 insertions, 25 deletions
diff --git a/engine/main_menu.asm b/engine/main_menu.asm
index 73debf65..d04144c2 100755
--- a/engine/main_menu.asm
+++ b/engine/main_menu.asm
@@ -177,7 +177,7 @@ Function5b5b: ; 5b5b (1:5b5b)
decoord 4, 16
ld a, [hHours]
ld c, a
- callba PrintHour
+ farcall PrintHour
ld [hl], $9c
inc hl
ld de, hMinutes
@@ -198,7 +198,7 @@ Function5b9c: ; 5b9c (1:5b9c)
db "TIME NOT SET@"
.UnusedText
- text_jump _ClockTimeUnknownText
+ text_far _ClockTimeUnknownText
db "@"
Function5bb8: ; 5bb8 (1:5bb8)
@@ -238,12 +238,12 @@ Function5bf7: ; 5bf7 (1:5bf7)
MainMenu_MysteryGift:
call UpdateTime
- callba Function11934
- callba Function29dff
+ farcall Function11934
+ farcall Function29dff
ret
MainMenu_Options:
- callba OptionsMenu
+ farcall OptionsMenu
ret
MainMenu_NewGame:
@@ -366,9 +366,9 @@ ENDC
call Function5d5d
- callba InitDecorations
+ farcall InitDecorations
- callba DeletePartyMonMail
+ farcall DeletePartyMonMail
call ResetGameTime
ret
@@ -446,8 +446,8 @@ Function5d5d: ; 5d5d (1:5d5d)
InitializeWorld: ; 5d97 (1:5d97)
call ShrinkPlayer
- callba SpawnPlayer
- callba InitializeStartDay_
+ farcall SpawnPlayer
+ farcall InitializeStartDay_
ret
LoadOrRegenerateLuckyIDNumber: ; 5da7 (1:5da7)
@@ -476,7 +476,7 @@ LoadOrRegenerateLuckyIDNumber: ; 5da7 (1:5da7)
jp CloseSRAM
MainMenu_Continue:
- callba TryLoadSaveFile
+ farcall TryLoadSaveFile
jr c, .asm_5e41
call LoadStandardMenuDataHeader
call DisplaySaveInfoOnContinue
@@ -507,9 +507,9 @@ MainMenu_Continue:
call ClearTileMap
ld c, 20
call DelayFrames
- callba JumpRoamMons
- callba MysteryGift_CopyReceivedDecosToPC
- callba ClockContinue
+ farcall JumpRoamMons
+ farcall MysteryGift_CopyReceivedDecosToPC
+ farcall ClockContinue
ld a, [wd1db]
cp $1
jr z, .asm_5e42
@@ -572,7 +572,7 @@ FinishContinueFunction: ; 5e84 (1:5e84)
ld [wDontPlayMapMusicOnReload], a
ld hl, wGameTimerPause
set 0, [hl]
- callba OverworldLoop
+ farcall OverworldLoop
ld a, [wd1db]
cp $2
jr z, .asm_5e9d
@@ -721,7 +721,7 @@ Continue_DisplayGameTime: ; 5f90 (1:5f90)
jp PrintNum
OakSpeech: ; 5fa5 (1:5fa5)
- callba InitClock ; What time is it?
+ farcall InitClock ; What time is it?
call RotateFourPalettesLeft
call ClearTileMap
@@ -812,12 +812,12 @@ OakSpeech: ; 5fa5 (1:5fa5)
ret
OakText1:
- text_jump _OakText1
+ text_far _OakText1
db "@"
OakText2:
- text_jump _OakText2
- start_asm
+ text_far _OakText2
+ text_asm
ld a, MARILL
call PlayMonCry
call WaitSFX
@@ -825,23 +825,23 @@ OakText2:
ret
OakText3:
- text_jump _OakText3
+ text_far _OakText3
db "@"
OakText4:
- text_jump _OakText4
+ text_far _OakText4
db "@"
OakText5:
- text_jump _OakText5
+ text_far _OakText5
db "@"
OakText6:
- text_jump _OakText6
+ text_far _OakText6
db "@"
OakText7:
- text_jump _OakText7
+ text_far _OakText7
db "@"
NamePlayer: ; 6085 (1:6085)
@@ -853,14 +853,14 @@ NamePlayer: ; 6085 (1:6085)
jr z, .NewName
ld de, wPlayerName
call StorePlayerName
- callba ApplyMonOrTrainerPals
+ farcall ApplyMonOrTrainerPals
call MovePlayerPicLeft
ret
.NewName
ld b, $1
ld de, wPlayerName
- callba NamingScreen
+ farcall NamingScreen
call RotateThreePalettesRight
call ClearTileMap
call LoadFontsExtra