summaryrefslogtreecommitdiff
path: root/engine/menus/intro_menu.asm
diff options
context:
space:
mode:
Diffstat (limited to 'engine/menus/intro_menu.asm')
-rw-r--r--engine/menus/intro_menu.asm12
1 files changed, 6 insertions, 6 deletions
diff --git a/engine/menus/intro_menu.asm b/engine/menus/intro_menu.asm
index bdd456ac..d144d0fe 100644
--- a/engine/menus/intro_menu.asm
+++ b/engine/menus/intro_menu.asm
@@ -1,4 +1,3 @@
-MainMenu_NewGame:
NewGame:
xor a
ld [wDebugFlags], a
@@ -242,7 +241,6 @@ LoadOrRegenerateLuckyIDNumber:
ld [sLuckyIDNumber + 1], a
jp CloseSRAM
-MainMenu_Continue:
Continue:
farcall TryLoadSaveFile
jr c, .FailToLoad
@@ -521,7 +519,7 @@ OakSpeech:
call GetBaseData
hlcoord 6, 4
- hlcoord 6, 4 ; TriHard
+ hlcoord 6, 4 ; redundant
call PrepMonFrontpic
xor a
@@ -714,14 +712,14 @@ ShrinkPlayer:
MovePlayerPicRight:
hlcoord 6, 4
- ld de, $1
+ ld de, 1
jr MovePlayerPic
MovePlayerPicLeft:
hlcoord 13, 4
ld de, -1
MovePlayerPic:
- ld c, $8
+ ld c, 7 + 1
.loop
push bc
push hl
@@ -822,7 +820,7 @@ Intro_PlaceChrisSprite:
inc de
ld [hli], a ; tile id
xor a ; PAL_OW_RED
- ld [hli], a
+ ld [hli], a ; attributes
dec c
jr nz, .loop
ret
@@ -983,6 +981,8 @@ TitleScreenMain:
and D_DOWN + B_BUTTON + SELECT
cp D_DOWN + B_BUTTON + SELECT
jr z, .clock_reset
+
+; Press Start or A to start the game.
ld a, [hl]
and START | A_BUTTON
jr nz, .incave