diff options
Diffstat (limited to 'engine/menus/intro_menu.asm')
-rw-r--r-- | engine/menus/intro_menu.asm | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engine/menus/intro_menu.asm b/engine/menus/intro_menu.asm index bdd456ac..d144d0fe 100644 --- a/engine/menus/intro_menu.asm +++ b/engine/menus/intro_menu.asm @@ -1,4 +1,3 @@ -MainMenu_NewGame: NewGame: xor a ld [wDebugFlags], a @@ -242,7 +241,6 @@ LoadOrRegenerateLuckyIDNumber: ld [sLuckyIDNumber + 1], a jp CloseSRAM -MainMenu_Continue: Continue: farcall TryLoadSaveFile jr c, .FailToLoad @@ -521,7 +519,7 @@ OakSpeech: call GetBaseData hlcoord 6, 4 - hlcoord 6, 4 ; TriHard + hlcoord 6, 4 ; redundant call PrepMonFrontpic xor a @@ -714,14 +712,14 @@ ShrinkPlayer: MovePlayerPicRight: hlcoord 6, 4 - ld de, $1 + ld de, 1 jr MovePlayerPic MovePlayerPicLeft: hlcoord 13, 4 ld de, -1 MovePlayerPic: - ld c, $8 + ld c, 7 + 1 .loop push bc push hl @@ -822,7 +820,7 @@ Intro_PlaceChrisSprite: inc de ld [hli], a ; tile id xor a ; PAL_OW_RED - ld [hli], a + ld [hli], a ; attributes dec c jr nz, .loop ret @@ -983,6 +981,8 @@ TitleScreenMain: and D_DOWN + B_BUTTON + SELECT cp D_DOWN + B_BUTTON + SELECT jr z, .clock_reset + +; Press Start or A to start the game. ld a, [hl] and START | A_BUTTON jr nz, .incave |