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-rw-r--r--engine/events/bug_contest/contest_2.asm116
-rw-r--r--engine/events/bug_contest/judging.asm373
-rw-r--r--engine/events/pokerus/apply_pokerus_tick.asm26
-rwxr-xr-xengine/specials.asm2
4 files changed, 516 insertions, 1 deletions
diff --git a/engine/events/bug_contest/contest_2.asm b/engine/events/bug_contest/contest_2.asm
new file mode 100644
index 00000000..ddfad864
--- /dev/null
+++ b/engine/events/bug_contest/contest_2.asm
@@ -0,0 +1,116 @@
+SelectRandomBugContestContestants:
+; Select five random people to participate in the current contest.
+
+; First we have to make sure that any old data is cleared away.
+ ld c, NUM_BUG_CONTESTANTS
+ ld hl, BugCatchingContestantEventFlagTable
+.loop1
+ push bc
+ push hl
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld b, RESET_FLAG
+ call EventFlagAction
+ pop hl
+ inc hl
+ inc hl
+ pop bc
+ dec c
+ jr nz, .loop1
+
+; Now that that's out of the way, we can get on to the good stuff.
+ ld c, 5
+.loop2
+ push bc
+.next
+; Choose a flag at uniform random to be set.
+ call Random
+ cp $ff / NUM_BUG_CONTESTANTS * NUM_BUG_CONTESTANTS
+ jr nc, .next
+ ld c, $ff / NUM_BUG_CONTESTANTS
+ call SimpleDivide
+ ld e, b
+ ld d, 0
+ ld hl, BugCatchingContestantEventFlagTable
+ add hl, de
+ add hl, de
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ push de
+; If we've already set it, it doesn't count.
+ ld b, CHECK_FLAG
+ call EventFlagAction
+ pop de
+ ld a, c
+ and a
+ jr nz, .next
+; Set the flag. This will cause that sprite to not be visible in the contest.
+ ld b, SET_FLAG
+ call EventFlagAction
+ pop bc
+; Check if we're done. If so, return. Otherwise, choose the next victim.
+ dec c
+ jr nz, .loop2
+ ret
+
+CheckBugContestContestantFlag:
+; Checks the flag of the Bug Catching Contestant whose index is loaded in a.
+
+ ld hl, BugCatchingContestantEventFlagTable
+ ld e, a
+ ld d, 0
+ add hl, de
+ add hl, de
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld b, CHECK_FLAG
+ call EventFlagAction
+ ret
+
+INCLUDE "data/events/bug_contest_flags.asm"
+
+ContestDropOffMons:
+ ld hl, wPartyMon1HP
+ ld a, [hli]
+ or [hl]
+ jr z, .fainted
+; Mask the rest of your party by setting the count to 1...
+ ld hl, wPartyCount
+ ld a, 1
+ ld [hli], a
+ inc hl
+; ... backing up the second mon index somewhere...
+ ld a, [hl]
+ ld [wBugContestSecondPartySpecies], a
+; ... and replacing it with the terminator byte
+ ld [hl], -1
+ xor a
+ ld [wScriptVar], a
+ ret
+
+.fainted
+ ld a, $1
+ ld [wScriptVar], a
+ ret
+
+ContestReturnMons:
+; Restore the species of the second mon.
+ ld hl, wPartySpecies + 1
+ ld a, [wBugContestSecondPartySpecies]
+ ld [hl], a
+; Restore the party count, which must be recomputed.
+ ld b, 1
+.loop
+ ld a, [hli]
+ cp -1
+ jr z, .done
+ inc b
+ jr .loop
+
+.done
+ ld a, b
+ ld [wPartyCount], a
+ ret
diff --git a/engine/events/bug_contest/judging.asm b/engine/events/bug_contest/judging.asm
new file mode 100644
index 00000000..fd8015a9
--- /dev/null
+++ b/engine/events/bug_contest/judging.asm
@@ -0,0 +1,373 @@
+_BugContestJudging:
+ call ContestScore
+ call BugContest_JudgeContestants
+ ld a, [wBugContestThirdPlaceWinnerID]
+ call LoadContestantName
+ ld a, [wBugContestThirdPlaceMon]
+ ld [wNamedObjectIndexBuffer], a
+ call GetPokemonName
+ ld hl, ContestJudging_ThirdPlaceText
+ call PrintText
+ ld a, [wBugContestSecondPlaceWinnerID]
+ call LoadContestantName
+ ld a, [wBugContestSecondPlaceMon]
+ ld [wNamedObjectIndexBuffer], a
+ call GetPokemonName
+ ld hl, ContestJudging_SecondPlaceText
+ call PrintText
+ ld a, [wBugContestFirstPlaceWinnerID]
+ call LoadContestantName
+ ld a, [wBugContestFirstPlaceMon]
+ ld [wNamedObjectIndexBuffer], a
+ call GetPokemonName
+ ld hl, ContestJudging_FirstPlaceText
+ call PrintText
+ jp BugContest_GetPlayersResult
+
+ContestJudging_FirstPlaceText:
+ text_far _ContestJudging_FirstPlaceText
+ text_asm
+ ld de, SFX_1ST_PLACE
+ call PlaySFX
+ call WaitSFX
+ ld hl, ContestJudging_FirstPlaceScoreText
+ ret
+
+ContestJudging_FirstPlaceScoreText:
+ text_far _ContestJudging_FirstPlaceScoreText
+ text_end
+
+ContestJudging_SecondPlaceText:
+ ; Placing second was @ , who caught a @ !@ @
+ text_far _ContestJudging_SecondPlaceText
+ text_asm
+ ld de, SFX_2ND_PLACE
+ call PlaySFX
+ call WaitSFX
+ ld hl, ContestJudging_SecondPlaceScoreText
+ ret
+
+ContestJudging_SecondPlaceScoreText:
+ text_far _ContestJudging_SecondPlaceScoreText
+ text_end
+
+ContestJudging_ThirdPlaceText:
+ ; Placing third was @ , who caught a @ !@ @
+ text_far _ContestJudging_ThirdPlaceText
+ text_asm
+ ld de, SFX_3RD_PLACE
+ call PlaySFX
+ call WaitSFX
+ ld hl, ContestJudging_ThirdPlaceScoreText
+ ret
+
+ContestJudging_ThirdPlaceScoreText:
+ text_far _ContestJudging_ThirdPlaceScoreText
+ text_end
+
+LoadContestantName:
+; If a = 1, get your name.
+ dec a ; BUG_CONTEST_PLAYER
+ jr z, .player
+; Find the pointer for the trainer class of the Bug Catching Contestant whose ID is in a.
+ ld c, a
+ ld b, 0
+ ld hl, BugContestantPointers
+ add hl, bc
+ add hl, bc
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+; Copy the Trainer Class to c.
+ ld a, [hli]
+ ld c, a
+; Save hl and bc for later.
+ push hl
+ push bc
+; Get the Trainer Class name and copy it into wBugContestWinnerName.
+ callfar GetTrainerClassName
+ ld hl, wStringBuffer1
+ ld de, wBugContestWinnerName
+ ld bc, TRAINER_CLASS_NAME_LENGTH
+ call CopyBytes
+ ld hl, wBugContestWinnerName
+; Delete the trailing terminator and replace it with a space.
+.next
+ ld a, [hli]
+ cp "@"
+ jr nz, .next
+ dec hl
+ ld [hl], " "
+ inc hl
+ ld d, h
+ ld e, l
+; Restore the Trainer Class ID and Trainer ID pointer. Save de for later.
+ pop bc
+ pop hl
+ push de
+; Get the name of the trainer with class c and ID b.
+ ld a, [hl]
+ ld b, a
+ callfar GetTrainerName
+; Append the name to wBugContestWinnerName.
+ ld hl, wStringBuffer1
+ pop de
+ ld bc, NAME_LENGTH - 1
+ jp CopyBytes
+
+.player
+ ld hl, wPlayerName
+ ld de, wBugContestWinnerName
+ ld bc, NAME_LENGTH
+ jp CopyBytes
+
+INCLUDE "data/events/bug_contest_winners.asm"
+
+BugContest_GetPlayersResult:
+ ld hl, wBugContestThirdPlaceWinnerID
+ ld de, - BUG_CONTESTANT_SIZE
+ ld b, 3 ; 3rd, 2nd, or 1st
+.loop
+ ld a, [hl]
+ cp BUG_CONTEST_PLAYER
+ jr z, .done
+ add hl, de
+ dec b
+ jr nz, .loop
+
+.done
+ ret
+
+BugContest_JudgeContestants:
+ call ClearContestResults
+ call ComputeAIContestantScores
+ ld hl, wBugContestTempWinnerID
+ ld a, BUG_CONTEST_PLAYER
+ ld [hli], a
+ ld a, [wContestMon]
+ ld [hli], a
+ ldh a, [hProduct]
+ ld [hli], a
+ ldh a, [hProduct + 1]
+ ld [hl], a
+ call DetermineContestWinners
+ ret
+
+ClearContestResults:
+ ld hl, wBugContestResults
+ ld b, wBugContestWinnersEnd - wBugContestResults
+ xor a
+.loop
+ ld [hli], a
+ dec b
+ jr nz, .loop
+ ret
+
+DetermineContestWinners:
+ ld de, wBugContestTempScore
+ ld hl, wBugContestFirstPlaceScore
+ ld c, 2
+ call CompareBytes
+ jr c, .not_first_place
+ ld hl, wBugContestSecondPlaceWinnerID
+ ld de, wBugContestThirdPlaceWinnerID
+ ld bc, BUG_CONTESTANT_SIZE
+ call CopyBytes
+ ld hl, wBugContestFirstPlaceWinnerID
+ ld de, wBugContestSecondPlaceWinnerID
+ ld bc, BUG_CONTESTANT_SIZE
+ call CopyBytes
+ ld hl, wBugContestFirstPlaceWinnerID
+ call CopyTempContestant
+ jr .done
+
+.not_first_place
+ ld de, wBugContestTempScore
+ ld hl, wBugContestSecondPlaceScore
+ ld c, 2
+ call CompareBytes
+ jr c, .not_second_place
+ ld hl, wBugContestSecondPlaceWinnerID
+ ld de, wBugContestThirdPlaceWinnerID
+ ld bc, BUG_CONTESTANT_SIZE
+ call CopyBytes
+ ld hl, wBugContestSecondPlaceWinnerID
+ call CopyTempContestant
+ jr .done
+
+.not_second_place
+ ld de, wBugContestTempScore
+ ld hl, wBugContestThirdPlaceScore
+ ld c, 2
+ call CompareBytes
+ jr c, .done
+ ld hl, wBugContestThirdPlaceWinnerID
+ call CopyTempContestant
+
+.done
+ ret
+
+CopyTempContestant:
+; Could've just called CopyBytes.
+ ld de, wBugContestTempWinnerID
+rept BUG_CONTESTANT_SIZE + -1
+ ld a, [de]
+ inc de
+ ld [hli], a
+endr
+ ld a, [de]
+ inc de
+ ld [hl], a
+ ret
+
+ComputeAIContestantScores:
+ ld e, 0
+.loop
+ push de
+ call CheckBugContestContestantFlag
+ pop de
+ jr nz, .done
+ ld a, e
+ inc a
+ inc a
+ ld [wBugContestTempWinnerID], a
+ dec a
+ ld c, a
+ ld b, 0
+ ld hl, BugContestantPointers
+ add hl, bc
+ add hl, bc
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ inc hl
+ inc hl
+.loop2
+ ; 0, 1, or 2 for 1st, 2nd, or 3rd
+ call Random
+ and 3
+ cp 3
+ jr z, .loop2
+ ld c, a
+ ld b, 0
+ add hl, bc
+ add hl, bc
+ add hl, bc
+ ld a, [hli]
+ ld [wBugContestTempMon], a
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ; randomly perturb score
+ call Random
+ and %111
+ ld c, a
+ ld b, 0
+ add hl, bc
+ ld a, h
+ ld [wBugContestTempScore], a
+ ld a, l
+ ld [wBugContestTempScore + 1], a
+ push de
+ call DetermineContestWinners
+ pop de
+
+.done
+ inc e
+ ld a, e
+ cp NUM_BUG_CONTESTANTS
+ jr nz, .loop
+ ret
+
+ContestScore:
+; Determine the player's score in the Bug Catching Contest.
+
+ xor a
+ ldh [hProduct], a
+ ldh [hMultiplicand], a
+
+ ld a, [wContestMonSpecies] ; Species
+ and a
+ jr z, .done
+
+ ; Tally the following:
+
+ ; Max HP * 4
+ ld a, [wContestMonMaxHP + 1]
+ call .AddContestStat
+ ld a, [wContestMonMaxHP + 1]
+ call .AddContestStat
+ ld a, [wContestMonMaxHP + 1]
+ call .AddContestStat
+ ld a, [wContestMonMaxHP + 1]
+ call .AddContestStat
+
+ ; Stats
+ ld a, [wContestMonAttack + 1]
+ call .AddContestStat
+ ld a, [wContestMonDefense + 1]
+ call .AddContestStat
+ ld a, [wContestMonSpeed + 1]
+ call .AddContestStat
+ ld a, [wContestMonSpclAtk + 1]
+ call .AddContestStat
+ ld a, [wContestMonSpclDef + 1]
+ call .AddContestStat
+
+ ; DVs
+ ld a, [wContestMonDVs + 0]
+ ld b, a
+ and %0010
+ add a
+ add a
+ ld c, a
+
+ swap b
+ ld a, b
+ and %0010
+ add a
+ add c
+ ld d, a
+
+ ld a, [wContestMonDVs + 1]
+ ld b, a
+ and %0010
+ ld c, a
+
+ swap b
+ ld a, b
+ and %0010
+ srl a
+ add c
+ add c
+ add d
+ add d
+
+ call .AddContestStat
+
+ ; Remaining HP / 8
+ ld a, [wContestMonHP + 1]
+ srl a
+ srl a
+ srl a
+ call .AddContestStat
+
+ ; Whether it's holding an item
+ ld a, [wContestMonItem]
+ and a
+ jr z, .done
+
+ ld a, 1
+ call .AddContestStat
+
+.done
+ ret
+
+.AddContestStat:
+ ld hl, hMultiplicand
+ add [hl]
+ ld [hl], a
+ ret nc
+ dec hl
+ inc [hl]
+ ret
diff --git a/engine/events/pokerus/apply_pokerus_tick.asm b/engine/events/pokerus/apply_pokerus_tick.asm
new file mode 100644
index 00000000..223fe014
--- /dev/null
+++ b/engine/events/pokerus/apply_pokerus_tick.asm
@@ -0,0 +1,26 @@
+ApplyPokerusTick:
+; decreases all pokemon's pokerus counter by b. if the lower nybble reaches zero, the pokerus is cured.
+ ld hl, wPartyMon1PokerusStatus ; wPartyMon1 + MON_PKRS
+ ld a, [wPartyCount]
+ and a
+ ret z ; make sure it's not wasting time on an empty party
+ ld c, a
+.loop
+ ld a, [hl]
+ and $f ; lower nybble is the number of days remaining
+ jr z, .next ; if already 0, skip
+ sub b ; subtract the number of days
+ jr nc, .ok ; max(result, 0)
+ xor a
+.ok
+ ld d, a ; back up this value because we need to preserve the strain (upper nybble)
+ ld a, [hl]
+ and $f0
+ add d
+ ld [hl], a ; this prevents a cured pokemon from recontracting pokerus
+.next
+ ld de, PARTYMON_STRUCT_LENGTH
+ add hl, de
+ dec c
+ jr nz, .loop
+ ret
diff --git a/engine/specials.asm b/engine/specials.asm
index bb0086bf..80d32a02 100755
--- a/engine/specials.asm
+++ b/engine/specials.asm
@@ -298,7 +298,7 @@ ReceivedMysteryGiftText:
db "@"
BugContestJudging: ; c4a4 (3:44a4)
- farcall Function13a5f
+ farcall _BugContestJudging
ld a, b
ld [wScriptVar], a
ret