summaryrefslogtreecommitdiff
path: root/home
diff options
context:
space:
mode:
Diffstat (limited to 'home')
-rw-r--r--home/farcall.asm8
-rw-r--r--home/map.asm4
-rw-r--r--home/menu.asm8
-rw-r--r--home/names.asm30
-rw-r--r--home/pokemon.asm4
-rw-r--r--home/predef.asm14
-rw-r--r--home/random.asm4
-rw-r--r--home/sprite_anims.asm8
-rw-r--r--home/video.asm6
9 files changed, 43 insertions, 43 deletions
diff --git a/home/farcall.asm b/home/farcall.asm
index 31f62916..b3dac5bf 100644
--- a/home/farcall.asm
+++ b/home/farcall.asm
@@ -11,9 +11,9 @@ FarCall_hl::
; We want to retain the contents of f.
; To do this, we can pop to bc instead of af.
ld a, b
- ld [wFarCallBCBuffer], a
+ ld [wFarCallBC], a
ld a, c
- ld [wFarCallBCBuffer + 1], a
+ ld [wFarCallBC + 1], a
; Restore the working bank.
pop bc
@@ -21,9 +21,9 @@ FarCall_hl::
rst Bankswitch
; Restore the contents of bc.
- ld a, [wFarCallBCBuffer]
+ ld a, [wFarCallBC]
ld b, a
- ld a, [wFarCallBCBuffer + 1]
+ ld a, [wFarCallBC + 1]
ld c, a
ret
diff --git a/home/map.asm b/home/map.asm
index 4146eaf0..788312db 100644
--- a/home/map.asm
+++ b/home/map.asm
@@ -1159,7 +1159,7 @@ BackupBGMapColumn::
ret
UpdateBGMapRow::
- ld hl, wBGMapBufferPtrs
+ ld hl, wBGMapBufferPointers
push de
call .iteration
pop de
@@ -1190,7 +1190,7 @@ UpdateBGMapRow::
ret
UpdateBGMapColumn::
- ld hl, wBGMapBufferPtrs
+ ld hl, wBGMapBufferPointers
ld c, SCREEN_HEIGHT
.loop
ld a, e
diff --git a/home/menu.asm b/home/menu.asm
index 91866692..4395ee34 100644
--- a/home/menu.asm
+++ b/home/menu.asm
@@ -285,8 +285,8 @@ CopyMenuHeader::
call CopyBytes
ret
-StoreTo_wMenuCursorBuffer::
- ld [wMenuCursorBuffer], a
+StoreMenuCursorPosition::
+ ld [wMenuCursorPosition], a
ret
MenuTextbox::
@@ -640,7 +640,7 @@ ContinueGettingMenuJoypad:
ld a, [hl]
ld [wMenuSelection], a
ld a, [wMenuCursorY]
- ld [wMenuCursorBuffer], a
+ ld [wMenuCursorPosition], a
and a
ret
@@ -789,7 +789,7 @@ _2DMenu::
pop bc
ld a, b
rst Bankswitch
- ld a, [wMenuCursorBuffer]
+ ld a, [wMenuCursorPosition]
ret
ResetBGWindow::
diff --git a/home/names.asm b/home/names.asm
index 58cc0fbb..4e8e1224 100644
--- a/home/names.asm
+++ b/home/names.asm
@@ -10,7 +10,7 @@ NamesPointers::
dbw 4, MoveDescriptions ; MOVE_DESC_NAME_BROKEN (wrong bank)
GetName::
-; Return name wCurSpecies from name list wNamedObjectTypeBuffer in wStringBuffer1.
+; Return name wCurSpecies from name list wNamedObjectType in wStringBuffer1.
ldh a, [hROMBank]
push af
@@ -18,12 +18,12 @@ GetName::
push bc
push de
- ld a, [wNamedObjectTypeBuffer]
+ ld a, [wNamedObjectType]
cp MON_NAME
jr nz, .NotPokeName
ld a, [wCurSpecies]
- ld [wNamedObjectIndexBuffer], a
+ ld [wNamedObjectIndex], a
call GetPokemonName
ld hl, MON_NAME_LENGTH
add hl, de
@@ -32,7 +32,7 @@ GetName::
jr .done
.NotPokeName:
- ld a, [wNamedObjectTypeBuffer]
+ ld a, [wNamedObjectType]
dec a
ld e, a
ld d, 0
@@ -110,7 +110,7 @@ GetBasePokemonName::
ret
GetPokemonName::
-; Get Pokemon name for wNamedObjectIndexBuffer.
+; Get Pokemon name for wNamedObjectIndex.
ldh a, [hROMBank]
push af
@@ -119,7 +119,7 @@ GetPokemonName::
rst Bankswitch
; Each name is ten characters
- ld a, [wNamedObjectIndexBuffer]
+ ld a, [wNamedObjectIndex]
dec a
ld hl, PokemonNames
ld e, a
@@ -144,18 +144,18 @@ endr
ret
GetItemName::
-; Get item name for wNamedObjectIndexBuffer.
+; Get item name for wNamedObjectIndex.
push hl
push bc
- ld a, [wNamedObjectIndexBuffer]
+ ld a, [wNamedObjectIndex]
cp TM01
jr nc, .TM
ld [wCurSpecies], a
ld a, ITEM_NAME
- ld [wNamedObjectTypeBuffer], a
+ ld [wNamedObjectType], a
call GetName
jr .Copied
.TM:
@@ -167,12 +167,12 @@ GetItemName::
ret
GetTMHMName::
-; Get TM/HM name for item wNamedObjectIndexBuffer.
+; Get TM/HM name for item wNamedObjectIndex.
push hl
push de
push bc
- ld a, [wNamedObjectIndexBuffer]
+ ld a, [wNamedObjectIndex]
push af
; TM/HM prefix
@@ -194,7 +194,7 @@ GetTMHMName::
; TM/HM number
push de
- ld a, [wNamedObjectIndexBuffer]
+ ld a, [wNamedObjectIndex]
ld c, a
callfar GetTMHMNumber
pop de
@@ -232,7 +232,7 @@ GetTMHMName::
ld [de], a
pop af
- ld [wNamedObjectIndexBuffer], a
+ ld [wNamedObjectIndex], a
pop bc
pop de
pop hl
@@ -254,9 +254,9 @@ GetMoveName::
push hl
ld a, MOVE_NAME
- ld [wNamedObjectTypeBuffer], a
+ ld [wNamedObjectType], a
- ld a, [wNamedObjectIndexBuffer] ; move id
+ ld a, [wNamedObjectIndex] ; move id
ld [wCurSpecies], a
call GetName
diff --git a/home/pokemon.asm b/home/pokemon.asm
index 29af1cdd..eb77d387 100644
--- a/home/pokemon.asm
+++ b/home/pokemon.asm
@@ -199,8 +199,8 @@ PrintLevel_Force3Digits::
ld c, 3
Print8BitNumLeftAlign::
- ld [wDeciramBuffer], a
- ld de, wDeciramBuffer
+ ld [wTextDecimalByte], a
+ ld de, wTextDecimalByte
ld b, PRINTNUM_LEFTALIGN | 1
jp PrintNum
diff --git a/home/predef.asm b/home/predef.asm
index 10550d12..eb9a2f9f 100644
--- a/home/predef.asm
+++ b/home/predef.asm
@@ -8,7 +8,7 @@ Predef::
ld a, BANK(GetPredefPointer)
rst Bankswitch
- call GetPredefPointer ; stores hl in wPredefTemp
+ call GetPredefPointer ; stores hl in wPredefHL
; Switch to the new function's bank
rst Bankswitch
@@ -27,9 +27,9 @@ Predef::
push hl
; Get hl back
- ld a, [wPredefTemp]
+ ld a, [wPredefHL]
ld h, a
- ld a, [wPredefTemp + 1]
+ ld a, [wPredefHL + 1]
ld l, a
ret
@@ -37,16 +37,16 @@ Predef::
; Clean up after the Predef call
ld a, h
- ld [wPredefTemp], a
+ ld [wPredefHL], a
ld a, l
- ld [wPredefTemp + 1], a
+ ld [wPredefHL + 1], a
pop hl
ld a, h
rst Bankswitch
- ld a, [wPredefTemp]
+ ld a, [wPredefHL]
ld h, a
- ld a, [wPredefTemp + 1]
+ ld a, [wPredefHL + 1]
ld l, a
ret
diff --git a/home/random.asm b/home/random.asm
index 9d62b9b6..06f554b3 100644
--- a/home/random.asm
+++ b/home/random.asm
@@ -41,10 +41,10 @@ BattleRandom::
call _BattleRandom
- ld [wPredefTemp + 1], a
+ ld [wPredefHL + 1], a
pop af
rst Bankswitch
- ld a, [wPredefTemp + 1]
+ ld a, [wPredefHL + 1]
ret
RandomRange::
diff --git a/home/sprite_anims.asm b/home/sprite_anims.asm
index 67f36fe2..0ba04d42 100644
--- a/home/sprite_anims.asm
+++ b/home/sprite_anims.asm
@@ -1,11 +1,11 @@
InitSpriteAnimStruct::
- ld [wSpriteAnimIDBuffer], a
+ ld [wSpriteAnimID], a
ldh a, [hROMBank]
push af
ld a, BANK(_InitSpriteAnimStruct)
rst Bankswitch
- ld a, [wSpriteAnimIDBuffer]
+ ld a, [wSpriteAnimID]
call _InitSpriteAnimStruct
@@ -15,13 +15,13 @@ InitSpriteAnimStruct::
ret
ReinitSpriteAnimFrame:: ; unreferenced
- ld [wSpriteAnimIDBuffer], a
+ ld [wSpriteAnimID], a
ldh a, [hROMBank]
push af
ld a, BANK(_ReinitSpriteAnimFrame)
rst Bankswitch
- ld a, [wSpriteAnimIDBuffer]
+ ld a, [wSpriteAnimID]
call _ReinitSpriteAnimFrame
diff --git a/home/video.asm b/home/video.asm
index a9592558..12f7ee04 100644
--- a/home/video.asm
+++ b/home/video.asm
@@ -1,6 +1,6 @@
UpdateBGMapBuffer::
; Copy [hBGMapTileCount] 16x8 tiles from wBGMapBuffer
-; to bg map addresses in wBGMapBufferPtrs.
+; to bg map addresses in wBGMapBufferPointers.
; [hBGMapTileCount] must be even since this is done in pairs.
@@ -10,9 +10,9 @@ UpdateBGMapBuffer::
and a
ret z
-; Relocate the stack pointer to wBGMapBufferPtrs
+; Relocate the stack pointer to wBGMapBufferPointers
ld [hSPBuffer], sp
- ld hl, wBGMapBufferPtrs
+ ld hl, wBGMapBufferPointers
ld sp, hl
; We can now pop the addresses of affected spots on the BG Map