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+ const_def 2 ; object constants
+ const CIANWOODPHOTOSTUDIO_FISHING_GURU
+
+CianwoodPhotoStudio_MapScripts:
+ db 0 ; scene scripts
+
+ db 0 ; callbacks
+
+CianwoodPhotoStudioFishingGuruScript:
+ faceplayer
+ opentext
+ writetext CianwoodPhotoStudioFishingGuruText_Question
+ yesorno
+ iffalse .Refused
+ writetext CianwoodPhotoStudioFishingGuruText_Yes
+ waitbutton
+ special PhotoStudio
+ waitbutton
+ closetext
+ end
+
+.Refused:
+ writetext CianwoodPhotoStudioFishingGuruText_No
+ waitbutton
+ closetext
+ end
+
+CianwoodPhotoStudioFishingGuruText_Question:
+ text "You have magnifi-"
+ line "cent #MON with"
+ cont "you."
+
+ para "How about a photo"
+ line "for a souvenir?"
+ done
+
+CianwoodPhotoStudioFishingGuruText_Yes:
+ text "OK! Big smile now!"
+ done
+
+CianwoodPhotoStudioFishingGuruText_No:
+ text "Oh, that's too"
+ line "bad. I thought it"
+
+ para "would be a great"
+ line "memento…"
+ done
+
+CianwoodPhotoStudio_MapEvents:
+ db 0, 0 ; filler
+
+ db 2 ; warp events
+ warp_event 2, 7, CIANWOOD_CITY, 5
+ warp_event 3, 7, CIANWOOD_CITY, 5
+
+ db 0 ; coord events
+
+ db 0 ; bg events
+
+ db 1 ; object events
+ object_event 2, 3, SPRITE_FISHING_GURU, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CianwoodPhotoStudioFishingGuruScript, -1