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+ const_def 2 ; object constants
+ const ROUTE11_YOUNGSTER1
+ const ROUTE11_YOUNGSTER2
+ const ROUTE11_YOUNGSTER3
+ const ROUTE11_YOUNGSTER4
+ const ROUTE11_FRUIT_TREE
+
+Route11_MapScripts:
+ db 0 ; scene scripts
+
+ db 0 ; callbacks
+
+TrainerYoungsterOwen:
+ trainer YOUNGSTER, OWEN, EVENT_BEAT_YOUNGSTER_OWEN, YoungsterOwenSeenText, YoungsterOwenBeatenText, 0, .Script
+
+.Script:
+ endifjustbattled
+ opentext
+ writetext YoungsterOwenAfterBattleText
+ waitbutton
+ closetext
+ end
+
+TrainerYoungsterJason:
+ trainer YOUNGSTER, JASON, EVENT_BEAT_YOUNGSTER_JASON, YoungsterJasonSeenText, YoungsterJasonBeatenText, 0, .Script
+
+.Script:
+ endifjustbattled
+ opentext
+ writetext YoungsterJasonAfterBattleText
+ waitbutton
+ closetext
+ end
+
+TrainerPsychicHerman:
+ trainer PSYCHIC_T, HERMAN, EVENT_BEAT_PSYCHIC_HERMAN, PsychicHermanSeenText, PsychicHermanBeatenText, 0, .Script
+
+.Script:
+ endifjustbattled
+ opentext
+ writetext PsychicHermanAfterBattleText
+ waitbutton
+ closetext
+ end
+
+TrainerPsychicFidel:
+ trainer PSYCHIC_T, FIDEL, EVENT_BEAT_PSYCHIC_FIDEL, PsychicFidelSeenText, PsychicFidelBeatenText, 0, .Script
+
+.Script:
+ endifjustbattled
+ opentext
+ writetext PsychicFidelAfterBattleText
+ waitbutton
+ closetext
+ end
+
+Route11Sign:
+ jumptext Route11SignText
+
+Route11FruitTree:
+ fruittree FRUITTREE_ROUTE_11
+
+Route11HiddenRevive:
+ hiddenitem REVIVE, EVENT_ROUTE_11_HIDDEN_REVIVE
+
+YoungsterOwenSeenText:
+ text "There's no cheat-"
+ line "ing in #MON."
+
+ para "Let's keep it fair"
+ line "and square!"
+ done
+
+YoungsterOwenBeatenText:
+ text "Huh? How did this"
+ line "happen?"
+ done
+
+YoungsterOwenAfterBattleText:
+ text "I fought fair and"
+ line "square with honor."
+
+ para "I don't regret"
+ line "this at all."
+ done
+
+YoungsterJasonSeenText:
+ text "It itches and"
+ line "tickles a bit when"
+
+ para "I wear shorts in"
+ line "the grass."
+ done
+
+YoungsterJasonBeatenText:
+ text "Aiyaaah!"
+ line "I got stomped!"
+ done
+
+YoungsterJasonAfterBattleText:
+ text "I'm going to catch"
+ line "more #MON in"
+ cont "the grass."
+ done
+
+PsychicHermanSeenText:
+ text "…"
+ done
+
+PsychicHermanBeatenText:
+ text "…"
+ done
+
+PsychicHermanAfterBattleText:
+ text "…"
+
+ para "I lost while I had"
+ line "my eyes closed…"
+ done
+
+PsychicFidelSeenText:
+ text "I can see it…"
+
+ para "Everything to see"
+ line "about you…"
+ done
+
+PsychicFidelBeatenText:
+ text "I couldn't foresee"
+ line "your power…"
+ done
+
+PsychicFidelAfterBattleText:
+ text "Strength in con-"
+ line "viction…"
+
+ para "You're strong be-"
+ line "cause you believe"
+ cont "in your #MON."
+ done
+
+Route11SignText:
+ text "ROUTE 11"
+ done
+
+Route11_MapEvents:
+ db 0, 0 ; filler
+
+ db 0 ; warp events
+
+ db 0 ; coord events
+
+ db 2 ; bg events
+ bg_event 3, 7, BGEVENT_READ, Route11Sign
+ bg_event 32, 5, BGEVENT_ITEM, Route11HiddenRevive
+
+ db 5 ; object events
+ object_event 22, 14, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerYoungsterOwen, -1
+ object_event 15, 9, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerYoungsterJason, -1
+ object_event 29, 7, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerPsychicHerman, -1
+ object_event 7, 4, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerPsychicFidel, -1
+ object_event 32, 2, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route11FruitTree, -1