diff options
Diffstat (limited to 'maps/VictoryRoad.asm')
-rw-r--r-- | maps/VictoryRoad.asm | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/maps/VictoryRoad.asm b/maps/VictoryRoad.asm index 115bc492..834e0d76 100644 --- a/maps/VictoryRoad.asm +++ b/maps/VictoryRoad.asm @@ -26,9 +26,9 @@ VictoryRoadRivalLeft: special FadeOutMusic pause 15 appear VICTORYROAD_SILVER - applymovement VICTORYROAD_SILVER, MovementData_0x109a61 + applymovement VICTORYROAD_SILVER, VictoryRoadRivalBattleApproachMovement1 scall VictoryRoadRivalNext - applymovement VICTORYROAD_SILVER, MovementData_0x109a74 + applymovement VICTORYROAD_SILVER, VictoryRoadRivalBattleExitMovement1 disappear VICTORYROAD_SILVER setscene SCENE_FINISHED playmapmusic @@ -40,9 +40,9 @@ VictoryRoadRivalRight: special FadeOutMusic pause 15 appear VICTORYROAD_SILVER - applymovement VICTORYROAD_SILVER, MovementData_0x109a6a + applymovement VICTORYROAD_SILVER, VictoryRoadRivalBattleApproachMovement2 scall VictoryRoadRivalNext - applymovement VICTORYROAD_SILVER, MovementData_0x109a7d + applymovement VICTORYROAD_SILVER, VictoryRoadRivalBattleExitMovement2 disappear VICTORYROAD_SILVER setscene SCENE_FINISHED playmapmusic @@ -115,7 +115,7 @@ VictoryRoadHiddenMaxPotion: VictoryRoadHiddenFullHeal: hiddenitem FULL_HEAL, EVENT_VICTORY_ROAD_HIDDEN_FULL_HEAL -MovementData_0x109a61: +VictoryRoadRivalBattleApproachMovement1: step LEFT step LEFT step LEFT @@ -126,7 +126,7 @@ MovementData_0x109a61: step UP step_end -MovementData_0x109a6a: +VictoryRoadRivalBattleApproachMovement2: step UP step UP step LEFT @@ -138,7 +138,7 @@ MovementData_0x109a6a: step UP step_end -MovementData_0x109a74: +VictoryRoadRivalBattleExitMovement1: step DOWN step DOWN step RIGHT @@ -149,7 +149,7 @@ MovementData_0x109a74: step RIGHT step_end -MovementData_0x109a7d: +VictoryRoadRivalBattleExitMovement2: step DOWN step DOWN step RIGHT |