diff options
Diffstat (limited to 'wram.asm')
-rw-r--r-- | wram.asm | 417 |
1 files changed, 189 insertions, 228 deletions
@@ -8,18 +8,16 @@ INCLUDE "vram.asm" SECTION "Audio RAM", WRAM0 -wMusic:: - ; nonzero if playing wMusicPlaying:: db -wChannels:: +wAudio:: + wChannel1:: channel_struct wChannel1 wChannel2:: channel_struct wChannel2 wChannel3:: channel_struct wChannel3 wChannel4:: channel_struct wChannel4 -wSFXChannels:: wChannel5:: channel_struct wChannel5 wChannel6:: channel_struct wChannel6 wChannel7:: channel_struct wChannel7 @@ -109,12 +107,12 @@ wSFXDuration:: db wCurSFX:: ; id of sfx currently playing db -wChannelsEnd:: + +wAudioEnd:: wMapMusic:: db wDontPlayMapMusicOnReload:: db -wMusicEnd:: SECTION "WRAM", WRAM0 @@ -301,7 +299,7 @@ wHallOfFameTemp:: hall_of_fame wHallOfFameTemp NEXTU ; link engine data -wLink_c508:: ds 10 +wc508:: ds 10 wc512:: ds 10 NEXTU @@ -321,10 +319,6 @@ wDebugWhiteTileColor:: ds 2 wDebugLightTileColor:: ds 2 wDebugDarkTileColor:: ds 2 wDebugBlackTileColor:: ds 2 - -NEXTU -; dummy game -wc508:: dw ENDU ; This union spans 280 bytes. @@ -362,7 +356,7 @@ NEXTU wPokegearPhoneLoadNameBuffer:: db wPokegearPhoneCursorPosition:: db wPokegearPhoneScrollPosition:: db -wPokegearPhoneSelectedPerson:: db ; cd3 +wPokegearPhoneSelectedPerson:: db wPokegearPhoneSubmenuCursor:: db wPokegearMapCursorObjectPointer:: dw wPokegearMapCursorLandmark:: db @@ -376,7 +370,6 @@ NEXTU wTrademons:: wPlayerTrademon:: trademon wPlayerTrademon wOTTrademon:: trademon wOTTrademon -wTrademonsEnd:: wTradeAnimAddress:: dw wLinkPlayer1Name:: ds NAME_LENGTH wLinkPlayer2Name:: ds NAME_LENGTH @@ -419,18 +412,15 @@ wSlotsEnd:: NEXTU ; card flip -wCardFlip:: -wDeck:: ds 24 +wDeck:: ds 4 * 6 wDeckEnd:: wCardFlipNumCardsPlayed:: db wCardFlipFaceUpCard:: db -wDiscardPile:: ds 24 +wDiscardPile:: ds 4 * 6 wDiscardPileEnd:: -wCardFlipEnd:: NEXTU ; dummy game -wDummyGame:: wDummyGameCards:: ds 9 * 5 wDummyGameCardsEnd:: wDummyGameLastCardPicked:: db @@ -442,7 +432,6 @@ wDummyGameNumberTriesRemaining:: db wDummyGameLastMatches:: ds 5 wDummyGameCounter:: db wDummyGameNumCardsMatched:: db -wDummyGameEnd:: NEXTU ; beta poker game @@ -474,16 +463,11 @@ NEXTU wDecompressScratch:: ds 40 tiles NEXTU -; GB Printer screen RAM -wGameboyPrinterRAM:: -wGameboyPrinterScreen:: ds SCREEN_HEIGHT * SCREEN_WIDTH -wGameboyPrinterScreenEnd:: - -NEXTU ; GB Printer data +wGameboyPrinterRAM:: wGameboyPrinter2bppSource:: ds 40 tiles wGameboyPrinter2bppSourceEnd:: -wc980:: db +wUnusedGameboyPrinterSafeCancelFlag:: db wPrinterRowIndex:: db ; Printer data @@ -504,7 +488,6 @@ wPrinterSendByteCounter:: dw ; tilemap backup? wPrinterTilemapBuffer:: ds SCREEN_HEIGHT * SCREEN_WIDTH -wPrinterTilemapBufferEnd:: wPrinterStatus:: db ds 1 ; High nibble is for margin before the image, low nibble is for after. @@ -570,7 +553,6 @@ wTimeCapsulePartyMon5:: red_party_struct wTimeCapsulePartyMon5 wTimeCapsulePartyMon6:: red_party_struct wTimeCapsulePartyMon6 wTimeCapsulePartyMonOTNames:: ds PARTY_LENGTH * NAME_LENGTH wTimeCapsulePartyMonNicks:: ds PARTY_LENGTH * MON_NAME_LENGTH -wTimeCapsulePlayerDataEnd:: NEXTU ; link player data @@ -583,25 +565,19 @@ wLinkPlayerPartyMon5:: party_struct wLinkPlayerPartyMon5 wLinkPlayerPartyMon6:: party_struct wLinkPlayerPartyMon6 wLinkPlayerPartyMonOTNames:: ds PARTY_LENGTH * NAME_LENGTH wLinkPlayerPartyMonNicks:: ds PARTY_LENGTH * MON_NAME_LENGTH -wLinkPlayerDataEnd:: ENDU NEXTU ; mystery gift data -UNION -wMysteryGiftPartyTemp:: ds (1 + 1 + NUM_MOVES) * PARTY_LENGTH - -NEXTU wMysteryGiftStaging:: ds 80 -ENDU -wMysteryGiftTrainerData:: ds (1 + 1 + NUM_MOVES) * PARTY_LENGTH + 2 -wMysteryGiftTrainerDataEnd:: +wMysteryGiftTrainer:: ds 1 + (1 + 1 + NUM_MOVES) * PARTY_LENGTH + 1 +wMysteryGiftTrainerEnd:: ds 138 wMysteryGiftPartnerData:: -wc800:: db +wMysteryGiftGameVersion:: db wMysteryGiftPartnerID:: dw wMysteryGiftPartnerName:: ds NAME_LENGTH wMysteryGiftPartnerDexCaught:: db @@ -655,9 +631,9 @@ wCreditsBlankFrame2bppEnd:: NEXTU ; mystery gift data -wc900:: db -wc901:: db -wc902:: db +wUnusedMysteryGiftStagedDataLength:: db +wMysteryGiftMessageCount:: db +wMysteryGiftStagedDataLength:: db NEXTU ; link @@ -687,7 +663,6 @@ wAnimObject07:: battle_anim_struct wAnimObject07 wAnimObject08:: battle_anim_struct wAnimObject08 wAnimObject09:: battle_anim_struct wAnimObject09 wAnimObject10:: battle_anim_struct wAnimObject10 -wActiveAnimObjectsEnd:: wActiveBGEffects:: wBGEffect1:: battle_bg_effect wBGEffect1 @@ -695,7 +670,6 @@ wBGEffect2:: battle_bg_effect wBGEffect2 wBGEffect3:: battle_bg_effect wBGEffect3 wBGEffect4:: battle_bg_effect wBGEffect4 wBGEffect5:: battle_bg_effect wBGEffect5 -wActiveBGEffectsEnd:: wLastAnimObjectIndex:: db @@ -772,9 +746,7 @@ ENDU wEnemyTrainerItem1:: db wEnemyTrainerItem2:: db wEnemyTrainerBaseReward:: db - - ds 3 - +wEnemyTrainerAIFlags:: ds 3 wOTClassName:: ds TRAINER_CLASS_NAME_LENGTH wCurOTMon:: db @@ -804,71 +776,17 @@ wAttackMissed:: ; nonzero for a miss db -wPlayerSubStatus1:: -; bit -; 0 nightmare -; 1 curse -; 2 protect -; 3 identified -; 4 perish song -; 5 endure -; 6 rollout -; 7 in love - db -wPlayerSubStatus2:: -; bit -; 0 curled -; 1-7 unused - db -wPlayerSubStatus3:: -; bit -; 0 bide -; 1 rampage -; 2 in loop -; 3 flinched -; 4 charged -; 5 underground -; 6 flying -; 7 confused - db -wPlayerSubStatus4:: -; bit -; 0 x accuracy -; 1 mist -; 2 focus energy -; 3 -; 4 substitute -; 5 recharge -; 6 rage -; 7 leech seed - db -wPlayerSubStatus5:: -; bit -; 0 toxic -; 1 -; 2 -; 3 transformed -; 4 encored -; 5 lock-on -; 6 destiny bond -; 7 can't run - db +wPlayerSubStatus1:: db +wPlayerSubStatus2:: db +wPlayerSubStatus3:: db +wPlayerSubStatus4:: db +wPlayerSubStatus5:: db -wEnemySubStatus1:: -; see wPlayerSubStatus1 - db -wEnemySubStatus2:: -; see wPlayerSubStatus2 - db -wEnemySubStatus3:: -; see wPlayerSubStatus3 - db -wEnemySubStatus4:: -; see wPlayerSubStatus4 - db -wEnemySubStatus5:: -; see wPlayerSubStatus5 - db +wEnemySubStatus1:: db +wEnemySubStatus2:: db +wEnemySubStatus3:: db +wEnemySubStatus4:: db +wEnemySubStatus5:: db wPlayerRolloutCount:: db wPlayerConfuseCount:: db @@ -889,7 +807,7 @@ wEnemyFuryCutterCount:: db wEnemyProtectCount:: db wPlayerDamageTaken:: dw -wEnemyDamageTaken:: dw +wEnemyDamageTaken:: dw wBattleReward:: ds 3 @@ -903,56 +821,53 @@ wTurnEnded:: db ds 1 wPlayerStats:: -wPlayerAttack:: dw +wPlayerAttack:: dw wPlayerDefense:: dw -wPlayerSpeed:: dw -wPlayerSpAtk:: dw -wPlayerSpDef:: dw +wPlayerSpeed:: dw +wPlayerSpAtk:: dw +wPlayerSpDef:: dw ds 1 wEnemyStats:: -wEnemyAttack:: dw +wEnemyAttack:: dw wEnemyDefense:: dw -wEnemySpeed:: dw -wEnemySpAtk:: dw -wEnemySpDef:: dw +wEnemySpeed:: dw +wEnemySpAtk:: dw +wEnemySpDef:: dw ds 1 wPlayerStatLevels:: -; 07 neutral -wPlayerAtkLevel:: db -wPlayerDefLevel:: db -wPlayerSpdLevel:: db +wPlayerAtkLevel:: db +wPlayerDefLevel:: db +wPlayerSpdLevel:: db wPlayerSAtkLevel:: db wPlayerSDefLevel:: db -wPlayerAccLevel:: db -wPlayerEvaLevel:: db +wPlayerAccLevel:: db +wPlayerEvaLevel:: db ds 1 -wPlayerStatLevelsEnd:: wEnemyStatLevels:: -; 07 neutral -wEnemyAtkLevel:: db -wEnemyDefLevel:: db -wEnemySpdLevel:: db +wEnemyAtkLevel:: db +wEnemyDefLevel:: db +wEnemySpdLevel:: db wEnemySAtkLevel:: db wEnemySDefLevel:: db -wEnemyAccLevel:: db -wEnemyEvaLevel:: db +wEnemyAccLevel:: db +wEnemyEvaLevel:: db ds 1 -wEnemyTurnsTaken:: db +wEnemyTurnsTaken:: db wPlayerTurnsTaken:: db ds 1 wPlayerSubstituteHP:: db -wEnemySubstituteHP:: db +wEnemySubstituteHP:: db wUnusedPlayerLockedMove:: db ds 1 wCurPlayerMove:: db -wCurEnemyMove:: db +wCurEnemyMove:: db wLinkBattleRNCount:: ; how far through the prng stream @@ -965,7 +880,7 @@ wCurEnemyMoveNum:: db wEnemyHPAtTimeOfPlayerSwitch:: dw wPayDayMoney:: ds 3 -wSafariMonAngerCount:: db +wSafariMonAngerCount:: db ; unreferenced wSafariMonEating:: db ds 1 wEnemyBackupDVs:: dw ; used when enemy is transformed @@ -1050,7 +965,7 @@ wEnemyFutureSightCount:: db wGivingExperienceToExpShareHolders:: db -wBackupEnemyMonBaseStats:: ds 5 +wBackupEnemyMonBaseStats:: ds NUM_EXP_STATS wBackupEnemyMonCatchRate:: db wBackupEnemyMonBaseExp:: db @@ -1157,7 +1072,7 @@ wPlayerLinkAction:: db wce57:: db ds 3 wLinkTimeoutFrames:: dw -wce5d:: dw +wLinkByteTimeout:: dw wMonType:: db @@ -1170,12 +1085,6 @@ wNamedObjectTypeBuffer:: db wJumptableIndex:: db UNION -; unidentified -wce64:: db -wce65:: db -wce66:: db - -NEXTU ; intro data wIntroSceneFrameCounter:: db wIntroSceneTimer:: db @@ -1196,11 +1105,13 @@ NEXTU wPrevDexEntryJumptableIndex:: db wPrevDexEntryBackup:: wPokedexStatus:: db +wUnusedPokedexByte:: db NEXTU ; pokegear wPokegearCard:: db wPokegearMapRegion:: db +wUnusedPokegearByte:: db NEXTU ; pack @@ -1215,12 +1126,22 @@ wTrainerCardBadgeTileID:: db wTrainerCardBadgeAttributes:: db NEXTU -; card flip data +; slot machine +wSlotsDelay:: db + ds 1 +wUnusedSlotReelIconDelay:: db + +NEXTU +; card flip wCardFlipCursorY:: db wCardFlipCursorX:: db wCardFlipWhichCard:: db NEXTU +; dummy game +wDummyGameCardChoice:: db + +NEXTU ; magnet train wMagnetTrainOffset:: db wMagnetTrainPosition:: db @@ -1233,6 +1154,16 @@ wUnownPuzzleCursorPosition:: db wUnownPuzzleHeldPiece:: db NEXTU +; battle transitions +wBattleTransitionCounter:: db +wBattleTransitionSineWaveOffset:: +wBattleTransitionSpinQuadrant:: db + +NEXTU +; bill's pc +wUnusedBillsPCData:: ds 3 + +NEXTU ; debug mon color picker wDebugColorRGBJumptableIndex:: db wDebugColorCurColor:: db @@ -1250,17 +1181,18 @@ wFrameCounter:: wMomBankDigitCursorPosition:: wNamingScreenLetterCase:: wHallOfFameMonCounter:: -wSlotsDelay:: +wTradeDialog:: + db +wFrameCounter2:: +wPrinterQueueLength:: +wUnusedSGB1eColorOffset:: db -wPrinterQueueLength:: db ENDU -wRequested2bpp:: wRequested2bppSize:: db wRequested2bppSource:: dw wRequested2bppDest:: dw -wRequested1bpp:: wRequested1bppSize:: db wRequested1bppSource:: dw wRequested1bppDest:: dw @@ -1404,17 +1336,20 @@ wOverworldDelay:: db wTextDelayFrames:: db wVBlankOccurred:: db -wceeb:: db +wBetaTitleSequenceOpeningType:: +; This selected the title screen animation (fire/notes) in pokegold-spaceworld. + db wDefaultSpawnpoint:: db UNION -; mail temp storage -wTempMail:: mailmsg wTempMail +; mon buffer +wBufferMonNick:: ds MON_NAME_LENGTH +wBufferMonOT:: ds NAME_LENGTH +wBufferMon:: party_struct wBufferMon NEXTU ; magnet train -wMagnetTrain:: ; used only for BANK(wMagnetTrain) wMagnetTrainDirection:: db wMagnetTrainInitPosition:: db wMagnetTrainHoldPosition:: db @@ -1427,11 +1362,8 @@ wCreditsPos:: dw wCreditsTimer:: db NEXTU -; mon buffer -wBufferMonNick:: ds MON_NAME_LENGTH -wBufferMonOT:: ds NAME_LENGTH -wBufferMon:: party_struct wBufferMon - ds 8 +; mail temp storage +wTempMail:: mailmsg wTempMail NEXTU ; bug-catching contest @@ -1465,6 +1397,8 @@ wTownMapCursorLandmark:: db wTownMapCursorObjectPointer:: dw NEXTU wTownMapCursorCoordinates:: dw +wStartFlypoint:: db +wEndFlypoint:: db ENDU NEXTU @@ -1481,7 +1415,6 @@ wNumRadioLinesPrinted:: db wOaksPKMNTalkSegmentCounter:: db ds 5 wRadioText:: ds 2 * SCREEN_WIDTH -wRadioTextEnd:: NEXTU ; lucky number show @@ -1504,12 +1437,21 @@ wBankOfBoxToPrint:: db wWhichBoxToPrint:: db NEXTU +; Unown printing +wPrintedUnownTileSource:: ds 1 tiles +wPrintedUnownTileDest:: ds 1 tiles + +NEXTU ; trainer HUD data ds 1 wPlaceBallsDirection:: db wTrainerHUDTiles:: ds 4 NEXTU +; battle exp gain +wExperienceGained:: ds 3 + +NEXTU ; earthquake data buffer wEarthquakeMovementDataBuffer:: ds 5 @@ -1518,13 +1460,62 @@ NEXTU wSwitchItemBuffer:: ds 2 ; may store 1 or 2 bytes NEXTU +; switching pokemon in party +; may store NAME_LENGTH, PARTYMON_STRUCT_LENGTH, or MAIL_STRUCT_LENGTH bytes +wSwitchMonBuffer:: ds 48 + +NEXTU +; giving pokemon mail +wMonMailMessageBuffer:: ds MAIL_MSG_LENGTH + 1 + +NEXTU +; bill's pc +UNION +wBoxNameBuffer:: ds BOX_NAME_LENGTH +NEXTU + ds 1 +wBillsPCTempListIndex:: db +wBillsPCTempBoxCount:: db +ENDU + +NEXTU +; prof. oak's pc +wTempPokedexSeenCount:: db +wTempPokedexCaughtCount:: db + +NEXTU +; player's room pc +UNION +wDecoNameBuffer:: ds ITEM_NAME_LENGTH +NEXTU +wNumOwnedDecoCategories:: db +wOwnedDecoCategories:: ds 16 +ENDU + +NEXTU +; trade +wCurTradePartyMon:: db +wCurOTTradePartyMon:: db +wBufferTrademonNick:: ds MON_NAME_LENGTH + +NEXTU +; link battle record data +wLinkBattleRecordBuffer:: +wLinkBattleRecordName:: ds NAME_LENGTH +wLinkBattleRecordWins:: dw +wLinkBattleRecordLosses:: dw +wLinkBattleRecordDraws:: dw + +NEXTU ; miscellaneous wTempDayOfWeek:: -wKeepSevenBiasChance:: ; used in the slots to handle the favoring of 7 symbol streaks +wPrevPartyLevel:: +wCurBeatUpPartyMon:: +wUnownPuzzleCornerTile:: +wKeepSevenBiasChance:: +wPokeFluteCuredSleep:: +wTempRestorePPItem:: db - ds 2 -wStartFlypoint:: db -wEndFlypoint:: db NEXTU ; debug color picker @@ -1546,23 +1537,9 @@ wDebugRoomPagedValuesPtr:: dw ENDC NEXTU -; link battle record data -wLinkBattleRecordName:: ds NAME_LENGTH -wLinkBattleRecordWins:: dw -wLinkBattleRecordLosses:: dw -wLinkBattleRecordDraws:: dw - -NEXTU -; unidentified -wceed:: db -wceee:: db -wceef:: db - - ds 13 - -wcefd:: ds 1 - - ds 43 +; Every previous NEXTU takes up 60 or fewer bytes, +; except the initial "mon buffer" UNION. + ds 60 UNION ; trainer data @@ -1792,11 +1769,10 @@ wCurMessageScrollPosition:: db wCurMessageIndex:: db wMailboxCount:: db wMailboxItems:: ds MAILBOX_CAPACITY -wMailboxEnd:: ENDU wListPointer:: dw -wUnusedCFFE:: dw +wUnusedNamesPointer:: dw SECTION "WRAM 1", WRAMX @@ -1864,7 +1840,7 @@ wPrevMapNumber:: db ds 17 -wUnusedD05A:: db +wUnusedAddOutdoorSpritesReturnValue:: db wBGMapAnchor:: dw @@ -1947,9 +1923,8 @@ wEvolutionPicOffset:: db wEvolutionCanceled:: db NEXTU - +; link ds 9 - wd0dc:: ds 1 NEXTU @@ -1969,7 +1944,7 @@ wTempEnemyMonSpecies:: db wTempBattleMonSpecies:: db wEnemyMon:: battle_struct wEnemyMon -wEnemyMonBaseStats:: ds 5 +wEnemyMonBaseStats:: ds NUM_EXP_STATS wEnemyMonCatchRate:: db wEnemyMonBaseExp:: db wEnemyMonEnd:: @@ -2087,9 +2062,8 @@ wMapEventStatus:: db wScriptFlags:: ; bit 3: priority jump db + ds 1 wScriptFlags2:: - db -wScriptFlags3:: ; bit 0: count steps ; bit 1: coord events ; bit 2: warps and connections @@ -2198,15 +2172,15 @@ wSavedAtLeastOnce:: db wSpawnAfterChampion:: db ; init time set at newgame -wStartDay:: db -wStartHour:: db +wStartDay:: db +wStartHour:: db wStartMinute:: db wStartSecond:: db wRTC:: ds 4 -wDSTBackupDay:: db -wDSTBackupHours:: db +wDSTBackupDay:: db +wDSTBackupHours:: db wDSTBackupMinutes:: db wDSTBackupSeconds:: db @@ -2253,7 +2227,6 @@ wPlayerData2:: NEXTU wObject11Struct:: object_struct wObject11 wObject12Struct:: object_struct wObject12 -wObjectStructsEnd:: ENDU wCmdQueue:: ds CMDQUEUE_CAPACITY * CMDQUEUE_ENTRY_SIZE @@ -2277,7 +2250,6 @@ wMap12Object:: map_object wMap12 wMap13Object:: map_object wMap13 wMap14Object:: map_object wMap14 wMap15Object:: map_object wMap15 -wMapObjectsEnd:: wObjectMasks:: ds NUM_OBJECTS @@ -2316,23 +2288,18 @@ wJohtoBadges:: flag_array NUM_JOHTO_BADGES wKantoBadges:: flag_array NUM_KANTO_BADGES wTMsHMs:: ds NUM_TMS + NUM_HMS -wTMsHMsEnd:: wNumItems:: db wItems:: ds MAX_ITEMS * 2 + 1 -wItemsEnd:: wNumKeyItems:: db wKeyItems:: ds MAX_KEY_ITEMS + 1 -wKeyItemsEnd:: wNumBalls:: db wBalls:: ds MAX_BALLS * 2 + 1 -wBallsEnd:: wNumPCItems:: db wPCItems:: ds MAX_PC_ITEMS * 2 + 1 -wPCItemsEnd:: wPokegearFlags:: ; bit 0: map @@ -2424,17 +2391,19 @@ wMountMoonSquareSceneID:: db wEventFlags:: flag_array NUM_EVENTS -wd8b7:: db +wUnusedLinkCommunicationByte:: db -wGameTimerPause:: db +wGameTimerPaused:: +; bit 7: game timer paused + db ds 1 -wd8ba:: +wJoypadDisable:: ; bits 4, 6, or 7 can be used to disable joypad input ; bit 4 -; bit 6: mon fainted? -; bit 7: SGB flag? +; bit 6: ongoing mon faint animation +; bit 7: ongoing sgb data transfer db ds 1 @@ -2604,10 +2573,9 @@ wDayCareMan:: ; bit 0: monster 1 in day-care db -wBreedMon1:: -wBreedMon1Nick:: ds MON_NAME_LENGTH -wBreedMon1OT:: ds NAME_LENGTH -wBreedMon1Stats:: box_struct wBreedMon1 +wBreedMon1Nick:: ds MON_NAME_LENGTH +wBreedMon1OT:: ds NAME_LENGTH +wBreedMon1:: box_struct wBreedMon1 wDayCareLady:: ; bit 7: active @@ -2621,10 +2589,9 @@ wBreedMotherOrNonDitto:: ; nz: no db -wBreedMon2:: -wBreedMon2Nick:: ds MON_NAME_LENGTH -wBreedMon2OT:: ds NAME_LENGTH -wBreedMon2Stats:: box_struct wBreedMon2 +wBreedMon2Nick:: ds MON_NAME_LENGTH +wBreedMon2OT:: ds NAME_LENGTH +wBreedMon2:: box_struct wBreedMon2 wEggNick:: ds MON_NAME_LENGTH wEggOT:: ds NAME_LENGTH @@ -2669,22 +2636,6 @@ wOTPartyEnd:: db ; older code doesn't check PartyCount ENDU UNION -; catch tutorial dude pack -wDudeBag:: -wDudeNumItems:: db -wDudeItems:: ds 2 * 4 -wDudeItemsEnd:: db - -wDudeNumKeyItems:: db -wDudeKeyItems:: ds 18 -wDudeKeyItemsEnd:: db - -wDudeNumBalls:: db -wDudeBalls:: ds 2 * 4 -wDudeBallsEnd:: db -wDudeBagEnd:: - -NEXTU ; ot party mons wOTPartyMons:: wOTPartyMon1:: party_struct wOTPartyMon1 @@ -2698,6 +2649,17 @@ wOTPartyMonsEnd:: wOTPartyMonOT:: ds NAME_LENGTH * PARTY_LENGTH wOTPartyMonNicknames:: ds MON_NAME_LENGTH * PARTY_LENGTH wOTPartyDataEnd:: + +NEXTU +; catch tutorial dude pack +wDudeNumItems:: db +wDudeItems:: ds 2 * 4 + 1 + +wDudeNumKeyItems:: db +wDudeKeyItems:: ds 18 + 1 + +wDudeNumBalls:: db +wDudeBalls:: ds 2 * 4 + 1 ENDU wPokemonDataEnd:: @@ -2709,7 +2671,6 @@ SECTION "Stack", WRAMX ds 2 wStackBottom:: ds $fc -wStack:: wStackTop:: ds 1 |