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2020-07-06add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid ↵Rangi
repeating the move names in tmhm_moves.asm
2020-07-06Define SERIAL_PREAMBLE_LENGTHRangi
2020-07-06text_linkpromptbutton -> text_waitbuttonRangi
Removes support for text_waitbutton as a legacy alias for text_promptbutton.
2020-07-05Sync README.md with pokered and pokecrystalRangi
2020-07-05Sync .gitignore with pokered and pokecrystalRangi
2020-07-05Use MAX_NEUTRAL_DAMAGE in BattleCommand_DamageCalcRangi
Also make .gitignore consistent with pokered
2020-07-04SCGB_PARTY_MENU_HP_PALS -> SCGB_PARTY_MENU_HP_BARS, and SCGB_RAM -> SCGB_DEFAULTRangi
2020-07-03Fix tools/unnamed.pyRangi
2020-07-03Copy pokered and have a single .gbc recipe with version-specific rgbfix flagsRangi
2020-07-02Use STRCMP, not ==, to compare multi-character stringsRangi
2020-07-01Identify more labels, and use the jumptable macro when possibleRangi
2020-06-29Identify more labels and constantsRangi
2020-06-29Merge branch 'master' of https://github.com/pret/pokegoldRangi
2020-06-29Identify more unnamed labelsRangi
2020-06-28Merge branch 'master' of https://github.com/aaaaaa123456789/pokegoldIIMarckus
2020-06-28Reformat gfx/trade/game_boy.png and fix tools/gfx --preserveRangi
2020-06-28Interleave the title screen Ho-Oh and Lugia graphics (8x16 OAM tiles)Rangi
2020-06-28Fix lzcomp flags after fixing uninitialized read bugaaaaaa123456789
2020-06-28Update lzcompaaaaaa123456789
2020-06-22Use pokepret account for committing to symbols branchRangi
2020-06-22Identify some more labelsRangi
2020-06-21Comment more ROM labels as unreferencedRangi
(Some unreferenced labels are above code which is still used via fallthrough!)
2020-06-21Replace "Unreferenced" labels with "; unreferenced" commentsRangi
2020-06-21Remove RAM address commentsRangi
2020-06-21Travis should upload .sym files to the symbols branchRangi
2020-06-20Identify some more Unknown labelsRangi
2020-06-19sound_duty became duty_cycle_patternRangi
2020-06-19Remove trainer .pal files.entrpntr
2020-06-19Format pokemon .pal files the same as pokecrystal.entrpntr
2020-06-19Rename labels to stop cheating the unnamed.py script.entrpntr
2020-06-18Harmonize engine/menus with pokecrystalRangi
2020-06-17Harmonize engine/overworld with pokecrystalRangi
2020-06-17Harmonize engine/{movie, pokemon} with pokecrystalRangi
To do: engine/{menus, overworld}
2020-06-17Harmonize engine/{phone, pokedex, pokegear, printer, rtc, tilesets} with ↵Rangi
pokecrystal To do: engine/{menus, movie, overworld, pokemon}
2020-06-17Harmonize engine/{gfx, items, link, math} with pokecrystalRangi
2020-06-16ReplaceChrisSprite -> UpdatePlayerSpriteRangi
2020-06-16Harmonize engine/{battle, battle_anims, events, games} with pokecrystalRangi
2020-06-16Harmonize home/ with pokecrystalRangi
2020-06-16Merge branch 'master' of https://github.com/pret/pokegoldRangi
2020-06-16[in progress] Harmonize more constant and data files with pokecrystalRangi
2020-06-16Map script cleanups.entrpntr
2020-06-16gold_silver_intro.asm -> intro.asmRangi
2020-06-16Harmonize some more symbols with pokecrystalRangi
2020-06-16Fix over-replacementRangi
2020-06-16BlackOutBGMap -> FillBGMap0WithBlack (after pokecrystal's ↵Rangi
HDMATransfer_FillBGMap0WithBlack)
2020-06-16hFF9E -> hBlackOutBGMapThirdRangi
2020-06-15Identify wObjectPrioritiesRangi
2020-06-15Define wStackBottomRangi
2020-06-15Remove a speculative commentRangi
2020-06-15Include legacy macrosRangi
Audio macros are useful for old music .asm, and in general, this makes pokegold and pokecrystal more compatible.