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2020-02-20Add home/mon_data_2.asmlibjet
2020-02-20Add home/print_bcd.asmlibjet
2020-02-20Add home/mon_data.asmlibjet
2020-02-19Add home/print_level.asmlibjet
2020-02-19Add home/mon_stats.asmlibjet
2020-02-19Add home/trainers.asmlibjet
2020-02-19Add home/stone_queue.asm and update script_constants.asmlibjet
2020-02-19Add home/scrolling_menu.asmlibjet
2020-02-19Add home/hp_pals.asm and home/names.asmlibjet
2020-02-19Add home/hp_pals.asmlibjet
2020-02-19Update some included files at the start of home.asmlibjet
2020-02-19Add home/tilemap.asm and update home/menu.asmlibjet
2020-02-19Add home/compare.asmlibjet
2020-02-19Add home/queue_script.asmlibjet
2020-02-19Use labels instead of constants for HRAMlibjet
2020-02-18Update math.asm and add print_text.asmlibjet
2020-02-18Add copy_name.asmlibjet
2020-02-18Fix copy_tilemap.asmlibjet
2020-02-18Add copy_tilemap.asmlibjet
2020-02-18Add clear_sprites.asmlibjet
2020-02-18Add region.asmlibjet
2020-02-18Add sprite_updates.asmlibjet
2020-02-09Merge https://github.com/libjet/pokegoldIIMarckus
2020-02-08Remove Crystal exlusiveslibjet
2019-12-19Update Discord link.luckytyphlosion
2019-12-12Fix typo from replacing textlibjet
2019-12-12Update predef_pointers and wram, and correct typo's caused by search + replacelibjet
2019-12-11Updated macros/scripts/text.asm and cleaned up macros.asmlibjet
2019-12-09Added engine/events stuff and cleaned up contest related codelibjet
2019-12-08Added misc_scripts from pokecrystal and removed 1 dr from main.asmlibjet
2019-10-14Merge branch 'base_stats' of iihub:rtandy/pokegoldIIMarckus
2019-10-12Sync base_stats from pokecrystal and include in the buildRyan Tandy
Remaining differences: - Move tutor is Crystal exclusive - Kept hard-coded pic dimensions for now as front pics have not been extracted yet
2019-10-12Sync egg group constants from pokecrystalRyan Tandy
Copied from pret/pokecrystal@0eeb00d6ac67199b3343c5a6ddc739b251f7a68f and pret/pokecrystal@2d8f3a0654a0baa6ab0c6e64b610d52b34c6e068
2019-10-12Sync growth rate constants from pokecrystalRyan Tandy
Copied from pret/pokecrystal@0eeb00d6ac67199b3343c5a6ddc739b251f7a68f
2019-10-12Use PSYCHIC_M for the Psychic TM.yenatch
[Ryan Tandy: adapted from pret/pokecrystal@0b8b6f9259bedacad55bb4667de5b2bbe6eafda7]
2019-10-11Disassemble Game Freak logo introRyan Tandy
2019-10-11Extract copyright gfx to pngRyan Tandy
2019-10-11Copy vram.asm from pokecrystalRyan Tandy
2019-10-11Add maps and map attributes.IIMarckus
2019-10-11Sync tileset IDs with pokecrystal.IIMarckus
2019-10-11Remove more obvious Crystal files.IIMarckus
2019-10-11Remove unused map.IIMarckus
2019-09-23Clarify naming of SFX_GET_EGG_* pointersRyan Tandy
In game, one receives eggs from the Aide and the Day-care Man, not the Day-care Lady. SFX 0x96 is used for both. Rename it to reflect it is not unique to the Day-care. SFX 0x95 is an alias of the same sound and appears to be unused. Rename the pointer to clarify that.
2019-09-20Sync daycare from pokecrystalRyan Tandy
2019-08-26Import trainer DVs data from pokecrystalRyan Tandy
2019-08-16Sync home/audio.asm with pokecrystal.IIMarckus
2019-08-16Build a separate audio object.IIMarckus
2019-08-16Incorporate the rest of the audio engine.IIMarckus
2019-08-15Sync music with pokecrystal and add to the build.IIMarckus
2019-08-15Sync sfx with pokecrystal, and add to the build.IIMarckus