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path: root/audio/sfx_pointers.asm
AgeCommit message (Collapse)Author
2020-05-12Update music for newer audio macros.entrpntr
2019-09-23Clarify naming of SFX_GET_EGG_* pointersRyan Tandy
In game, one receives eggs from the Aide and the Day-care Man, not the Day-care Lady. SFX 0x96 is used for both. Rename it to reflect it is not unique to the Day-care. SFX 0x95 is an alias of the same sound and appears to be unused. Rename the pointer to clarify that.
2019-08-16Incorporate the rest of the audio engine.IIMarckus