Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-05-12 | Update music for newer audio macros. | entrpntr | |
2019-09-23 | Clarify naming of SFX_GET_EGG_* pointers | Ryan Tandy | |
In game, one receives eggs from the Aide and the Day-care Man, not the Day-care Lady. SFX 0x96 is used for both. Rename it to reflect it is not unique to the Day-care. SFX 0x95 is an alias of the same sound and appears to be unused. Rename the pointer to clarify that. | |||
2019-08-16 | Incorporate the rest of the audio engine. | IIMarckus | |