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2020-07-09Eliminate enum: use const instead, with case-by-case parallel const ↵Rangi
implementations
2020-07-06add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid ↵Rangi
repeating the move names in tmhm_moves.asm
2020-07-02Use STRCMP, not ==, to compare multi-character stringsRangi
2020-07-01Identify more labels, and use the jumptable macro when possibleRangi
2020-06-21Comment more ROM labels as unreferencedRangi
(Some unreferenced labels are above code which is still used via fallthrough!)
2020-06-21Replace "Unreferenced" labels with "; unreferenced" commentsRangi
2020-06-20Identify some more Unknown labelsRangi
2020-06-19Rename labels to stop cheating the unnamed.py script.entrpntr
2020-06-16ReplaceChrisSprite -> UpdatePlayerSpriteRangi
2020-06-16[in progress] Harmonize more constant and data files with pokecrystalRangi
2020-06-15Remove Crystal-only CaughtDataRangi
2020-06-15WiseTriosRoom -> EcruteakTinTowerBackEntranceRangi
2020-06-15Remove unused map scene IDsRangi
2020-06-15SPRITE_BUENA -> SPRITE_BEAUTYRangi
2020-06-15Padding -> unused beta pics in base stats.entrpntr
2020-06-15Miscellaneous cleanups.entrpntr
2020-06-15Treat std scripts like specials and predefs (ported from pokecrystal)Rangi
2020-06-15Port miscellaneous recent updates from pokecrystalRangi
2020-06-14Derive Pokémon frontpic dimensions using tools/png_dimensionsRangi
2020-06-14Make .gbcpal files for Pokémon and trainer spritesRangi
Pokémon use their back sprites since front sprites differ between Gold and Silver.
2020-06-14Fix file permissions.entrpntr
2020-06-10Finish adding/improving labels for now.entrpntr
2020-06-06Merge pull request #45 from libjet/bank3eentrpntr
Disassemble bank $3e
2020-06-06Add engine/battle/misc.asmlibjet
2020-06-06Add engine/events/magikarp.asmlibjet
2020-06-06Add engine/pokedex/unown_dex.asmlibjet
2020-06-06Add time_capsule_2.asm and new_pokedex_entry.asmlibjet
2020-06-06Add engine/events/name_rater.asmlibjet
2020-06-06Add engine/link/time_capsule.asmlibjet
2020-06-05Fix file permissions.entrpntr
2020-06-05add engine/battle_anims/functions.asmlibjet
2020-06-05Add engine/battle_anims/helpers.asm, and the rest of data/battle_animslibjet
2020-06-05Add data/battle_anims/objects.asmlibjet
2020-06-03Fill out oam.asm, final cleanups for now.entrpntr
2020-06-03Label jumptable entries.entrpntr
2020-06-03Start cleaning up.entrpntr
2020-06-02Add engine/gfx/mon_icons.asmlibjet
2020-06-01Updated oam.asm for Silverlibjet
2020-06-01Update data/sprite_anims/oam.asmlibjet
2020-06-01Update data/sprite_anims/framesets.asmlibjet
2020-05-31Start on sprites.asm, partially disassemble sprite_anims.asmlibjet
2020-05-28Remove unnecessary 2bpp files, plus some minor fixes.entrpntr
2020-05-28Changes for hall of fame and credits.entrpntr
2020-05-28Add halloffame.asm and credits.asmlibjet
2020-05-27Merge pull request #36 from entrpntr/misc-dumpentrpntr
Disassemble banks $70 and $3f, add tileset data
2020-05-26Merge pull request #37 from libjet/bank14entrpntr
Disassemble bank $14
2020-05-25Finish disassembling banks 7 and 8.entrpntr
2020-05-25Whoops, missed a bank somehow.entrpntr
2020-05-25Add remaining collision files, plus unused Johto files.entrpntr
2020-05-25Make separate tileset object, add similar collision files.entrpntr