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path: root/engine/battle/move_effects
AgeCommit message (Collapse)Author
2021-06-20Fixing comments in BattleCommand_TeleportRangi
2021-03-17Consistent labels for each nickname in RAMRangi
2021-03-05Verify data table sizes with table_width and assert_table_length macrosRangi
It also uncovered some off-by-one issues with defining some constants. A few structs now use rsreset/_RS to define their offset constants.
2020-12-23Rename some labelsRangi
- Remove "Buffer" suffix from some byte and word quantities - Change "Ptr" to "Pointer"
2020-11-17Resolve some "???" commentsRangi
2020-11-03Identify remaining uses of wBuffer1-6 as general-purpose HP buffersRangi
2020-11-03More syncing with pokecrystalRangi
2020-10-29Updates to more closely sync with pokecrystalRangi
2020-10-29Identify the remaining uses of another WRAM unionRangi
2020-10-26Comment, remove, or revise many unreferenced labelsRangi
2020-10-04Identify some more unnamed labelsRangi
2020-08-29Remove wKickCounter and wPresentPower aliases for wBattleAnimParamRangi
2020-06-15Port miscellaneous recent updates from pokecrystalRangi
2020-05-03Add Makefile option for verbose sym/map; fix some label names.entrpntr
2020-04-19Finish disassembling effect commands.entrpntr
2020-04-19Continue with effect commands (about 50% complete).entrpntr
2020-04-19Start adding engine/battle/effect_commands.asm.entrpntr