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Author
2020-05-31
Add engine/battle/battle_transition.asm
libjet
2020-05-21
Add getgen1trainerclassname.asm
libjet
2020-05-21
Add start_battle.asm
libjet
2020-05-14
Clean up battle anims, constants, and wram.
entrpntr
2020-05-12
Simple cleanups in constants/data/macros and banks 1-4.
entrpntr
2020-05-04
Finish cleanup of bank 3.
entrpntr
2020-05-03
Add Makefile option for verbose sym/map; fix some label names.
entrpntr
2020-05-01
Disassemble bank $0b.
entrpntr
2020-04-30
Add remaining bank 9 files.
entrpntr
2020-04-29
Add bank 9 files before trainer card.
entrpntr
2020-04-27
Sync with the recent updates to pokecrystal.
entrpntr
2020-04-22
Finish home cleanup, identify tileset data, other misc cleanups.
entrpntr
2020-04-20
Miscellaneous cleanup before continuing.
entrpntr
2020-04-20
Finish disassembling battle core.
entrpntr
2020-04-19
Start adding engine/battle/core.asm.
entrpntr
2020-04-19
Finish disassembling effect commands.
entrpntr
2020-04-19
Continue with effect commands (about 50% complete).
entrpntr
2020-04-19
Start adding engine/battle/effect_commands.asm.
entrpntr
2020-04-08
Add engine/battle/ai/[move|redundant|switch].asm.
entrpntr
2020-04-08
Add engine/battle/read_trainer_[attributes|party].asm.
entrpntr
2020-04-08
Add engine/battle/ai/scoring.asm.
entrpntr
2020-04-07
Add engine/battle/ai/items.asm.
entrpntr
2020-03-17
Cleanup of files for banks $02 and $03 for main.asm.
entrpntr
2019-08-26
Import trainer DVs data from pokecrystal
Ryan Tandy