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2020-07-17Port pokered's more local system for trade animation scriptsRangi
Also factor out trade tilemaps
2020-07-17SPRITE_GYM_GUY -> SPRITE_GYM_GUIDERangi
2020-07-08Group pic pointer SECTIONs together like pokecrystalRangi
2020-06-29Identify more labels and constantsRangi
2020-06-28Merge branch 'master' of https://github.com/aaaaaa123456789/pokegoldIIMarckus
2020-06-28Reformat gfx/trade/game_boy.png and fix tools/gfx --preserveRangi
2020-06-28Interleave the title screen Ho-Oh and Lugia graphics (8x16 OAM tiles)Rangi
2020-06-28Fix lzcomp flags after fixing uninitialized read bugaaaaaa123456789
2020-06-21Comment more ROM labels as unreferencedRangi
(Some unreferenced labels are above code which is still used via fallthrough!)
2020-06-21Replace "Unreferenced" labels with "; unreferenced" commentsRangi
2020-06-19Remove trainer .pal files.entrpntr
2020-06-19Format pokemon .pal files the same as pokecrystal.entrpntr
2020-06-19Rename labels to stop cheating the unnamed.py script.entrpntr
2020-06-16Harmonize home/ with pokecrystalRangi
2020-06-16[in progress] Harmonize more constant and data files with pokecrystalRangi
2020-06-16Harmonize some more symbols with pokecrystalRangi
2020-06-15SPRITE_BUENA -> SPRITE_BEAUTYRangi
2020-06-15Port miscellaneous recent updates from pokecrystalRangi
2020-06-15Concatenate multiple intro 2bpps together before compressionRangi
2020-06-15Match hooh_gold.2bpp.lz and lugia_silver.2bpp.lz, and fix the Travis CI ↵Rangi
webhook.sh To do: revise hooh_gold.png and lugia_silver.png to resemble their screens, and use rgbgfx options to match the 2bpp tiles
2020-06-14SGB border maps include the middle $00 area, which make strips out using trRangi
2020-06-14Fix #49: use the same tilepal macro as pokecrystalRangi
2020-06-14Match mosh remaining .2bpp.lz filesRangi
Still to go: - gfx/pokemon/alakazam/back_silver.2bpp.lz.bin - gfx/title/hooh_gold.2bpp.lz.bin - gfx/title/lugia_silver.2bpp.lz.bin
2020-06-14Make .gbcpal files for Pokémon and trainer spritesRangi
Pokémon use their back sprites since front sprites differ between Gold and Silver.
2020-06-14Sync tools with pokecrystal (fixes warnings when building lzcomp)Rangi
palette.c and png_dimensions.c will be synced when they are used.
2020-06-14Braindead matching for now (incbin .lz.bin for non-matching lz's).entrpntr
2020-06-14Add .lz.bin files for the current non-matching graphics files.entrpntr
2020-06-14WIP commit (doesn't build currently).entrpntr
2020-06-14Checkpoint where things mostly work.entrpntr
2020-06-14Initial commit of lz compression tools.entrpntr
2020-06-14Fix file permissions.entrpntr
2020-06-12Revert gold title trail 2bpp change, add comment to title.asm instead.entrpntr
2020-06-10More cleanup.entrpntr
2020-06-10Slowly getting there.entrpntr
2020-06-09Extract title graphics and add options_menu.asm.entrpntr
2020-06-06Merge pull request #45 from libjet/bank3eentrpntr
Disassemble bank $3e
2020-06-06Minor cleanups.entrpntr
2020-06-06Add engine/events/magikarp.asmlibjet
2020-06-06Add engine/link/time_capsule.asmlibjet
2020-06-06Add engine/gfx/load_font.asmlibjet
2020-06-05Merge pull request #44 from libjet/bank38entrpntr
Disassemble bank $38
2020-06-05Minor cleanups, add handling for gfx.entrpntr
2020-06-05Fix file permissions.entrpntr
2020-06-05Add engine/pokemon/bills_pc.asmlibjet
2020-06-05Add engine/games/dummy_game.asmlibjet
2020-06-05Add engine/games/unown_puzzle.asmlibjet
2020-06-05Add engine/games/card_flip.asmlibjet
2020-06-05Add engine/events/diploma.asmlibjet
2020-06-05Add engine/battle_anims/anim_commands.asmlibjet
2020-06-03Remove unincluded pal files (these are in bg_tiles.pal).entrpntr