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macros
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Author
2020-05-12
Update music for newer audio macros.
entrpntr
2020-05-12
Simple cleanups in constants/data/macros and banks 1-4.
entrpntr
2020-05-09
Add engine/games/slot_machine.asm.
entrpntr
2020-05-08
Add engine/phone/phone.asm.
entrpntr
2020-04-30
Add engine/link/link.asm and engine/link/mystery_gift.asm
entrpntr
2020-04-27
Sync with the recent updates to pokecrystal.
entrpntr
2020-04-27
Clean up engine flags.
entrpntr
2020-04-26
Clean up some overworld code.
entrpntr
2020-04-26
Disassemble map scenes and events.
entrpntr
2020-04-22
Finish home cleanup, identify tileset data, other misc cleanups.
entrpntr
2020-04-10
Add engine/menus/save.asm, and some other files.
entrpntr
2020-04-07
Add data/moves/effects.asm.
entrpntr
2020-04-06
Add unnamed.py and update for rgbds v0.4.x before continuing.
entrpntr
2020-03-31
Disassemble pic banks.
entrpntr
2020-03-17
Cleanup macros before continuing.
entrpntr
2020-03-17
Finish disassembling bank $04.
entrpntr
2020-03-16
Sync home/ with pokecrystal
libjet
2020-02-08
Remove Crystal exlusives
libjet
2019-12-12
Update predef_pointers and wram, and correct typo's caused by search + replace
libjet
2019-12-11
Updated macros/scripts/text.asm and cleaned up macros.asm
libjet
2019-10-12
Sync base_stats from pokecrystal and include in the build
Ryan Tandy
Remaining differences: - Move tutor is Crystal exclusive - Kept hard-coded pic dimensions for now as front pics have not been extracted yet
2019-08-16
Sync home/audio.asm with pokecrystal.
IIMarckus
2019-08-16
Incorporate the rest of the audio engine.
IIMarckus
2019-08-15
Fix cries, and integrate them into the build.
IIMarckus
2019-08-14
Disassemble battle animation scripts.
obskyr
Based on pokecrystal. Apparently, very few move animations were changed (Transform, Minimize, and Body Slam-likes)!
2018-10-03
Add map objects from bank 60.
IIMarckus
2018-09-25
Add map objects from bank 56.
IIMarckus
2018-09-21
Add map objects from bank 47.
IIMarckus
2018-09-20
Add map scripts from bank 45.
IIMarckus
2018-09-16
Add all map objects from bank 44.
IIMarckus
2018-09-16
Fix a changed constant in a comment.
IIMarckus
2018-09-16
Add all map objects from bank 57.
IIMarckus
2018-08-21
Label some known WRAM labels from pokecrystal.
luckytyphlosion
2018-08-20
Add all map objects from bank 42.
IIMarckus
2018-08-18
Sync with pokecrystal.
IIMarckus
2018-08-16
Sync many constant/macro files with pokecrystal.
IIMarckus
2018-08-16
Sync with pokecrystal.
IIMarckus
2018-07-06
Add the three banks of common text.
IIMarckus
2016-06-22
engine/billspctop.asm
pikalaxalt
2016-06-21
Teleport, Strength, and Dig/Escape Rope
pikalaxalt
2016-06-21
engine/health.asm; overworld move/item fns pt 1
pikalaxalt
2016-06-21
Implement macros for engine flags
pikalaxalt
2016-06-20
engine/sine.asm; tileset palettes
pikalaxalt
2016-06-19
start disassembling specials
pikalaxalt
2016-06-17
Another chunk of HOME
pikalaxalt
2016-06-17
Predef constants (temporary)
pikalaxalt
2016-06-17
map, farcall, and predef in home
pikalaxalt
2016-06-17
home/menu.asm; forgot to track some files
pikalaxalt
2016-06-17
home/movement.asm
pikalaxalt
2016-06-16
More HOME
pikalaxalt
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