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2020-05-12Update music for newer audio macros.entrpntr
2020-05-12Simple cleanups in constants/data/macros and banks 1-4.entrpntr
2020-05-09Add engine/games/slot_machine.asm.entrpntr
2020-05-08Add engine/phone/phone.asm.entrpntr
2020-04-30Add engine/link/link.asm and engine/link/mystery_gift.asmentrpntr
2020-04-27Sync with the recent updates to pokecrystal.entrpntr
2020-04-27Clean up engine flags.entrpntr
2020-04-26Clean up some overworld code.entrpntr
2020-04-26Disassemble map scenes and events.entrpntr
2020-04-22Finish home cleanup, identify tileset data, other misc cleanups.entrpntr
2020-04-10Add engine/menus/save.asm, and some other files.entrpntr
2020-04-07Add data/moves/effects.asm.entrpntr
2020-04-06Add unnamed.py and update for rgbds v0.4.x before continuing.entrpntr
2020-03-31Disassemble pic banks.entrpntr
2020-03-17Cleanup macros before continuing.entrpntr
2020-03-17Finish disassembling bank $04.entrpntr
2020-03-16Sync home/ with pokecrystallibjet
2020-02-08Remove Crystal exlusiveslibjet
2019-12-12Update predef_pointers and wram, and correct typo's caused by search + replacelibjet
2019-12-11Updated macros/scripts/text.asm and cleaned up macros.asmlibjet
2019-10-12Sync base_stats from pokecrystal and include in the buildRyan Tandy
Remaining differences: - Move tutor is Crystal exclusive - Kept hard-coded pic dimensions for now as front pics have not been extracted yet
2019-08-16Sync home/audio.asm with pokecrystal.IIMarckus
2019-08-16Incorporate the rest of the audio engine.IIMarckus
2019-08-15Fix cries, and integrate them into the build.IIMarckus
2019-08-14Disassemble battle animation scripts.obskyr
Based on pokecrystal. Apparently, very few move animations were changed (Transform, Minimize, and Body Slam-likes)!
2018-10-03Add map objects from bank 60.IIMarckus
2018-09-25Add map objects from bank 56.IIMarckus
2018-09-21Add map objects from bank 47.IIMarckus
2018-09-20Add map scripts from bank 45.IIMarckus
2018-09-16Add all map objects from bank 44.IIMarckus
2018-09-16Fix a changed constant in a comment.IIMarckus
2018-09-16Add all map objects from bank 57.IIMarckus
2018-08-21Label some known WRAM labels from pokecrystal.luckytyphlosion
2018-08-20Add all map objects from bank 42.IIMarckus
2018-08-18Sync with pokecrystal.IIMarckus
2018-08-16Sync many constant/macro files with pokecrystal.IIMarckus
2018-08-16Sync with pokecrystal.IIMarckus
2018-07-06Add the three banks of common text.IIMarckus
2016-06-22engine/billspctop.asmpikalaxalt
2016-06-21Teleport, Strength, and Dig/Escape Ropepikalaxalt
2016-06-21engine/health.asm; overworld move/item fns pt 1pikalaxalt
2016-06-21Implement macros for engine flagspikalaxalt
2016-06-20engine/sine.asm; tileset palettespikalaxalt
2016-06-19start disassembling specialspikalaxalt
2016-06-17Another chunk of HOMEpikalaxalt
2016-06-17Predef constants (temporary)pikalaxalt
2016-06-17map, farcall, and predef in homepikalaxalt
2016-06-17home/menu.asm; forgot to track some filespikalaxalt
2016-06-17home/movement.asmpikalaxalt
2016-06-16More HOMEpikalaxalt