From d24f1c71149b59c50dba57e500f30b223a54a25f Mon Sep 17 00:00:00 2001 From: Rangi Date: Sun, 26 Jul 2020 16:29:43 -0400 Subject: Use def_* macros for automatic map event counts --- engine/overworld/player_object.asm | 1 + 1 file changed, 1 insertion(+) (limited to 'engine') diff --git a/engine/overworld/player_object.asm b/engine/overworld/player_object.asm index 1ebdbcfa..dd371a2d 100644 --- a/engine/overworld/player_object.asm +++ b/engine/overworld/player_object.asm @@ -40,6 +40,7 @@ PlayerObjectTemplate: ; A dummy map object used to initialize the player object. ; Shorter than the actual amount copied by two bytes. ; Said bytes seem to be unused. +_NUM_OBJECT_EVENTS = 0 object_event -4, -4, SPRITE_CHRIS, SPRITEMOVEDATA_PLAYER, 15, 15, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, 0, -1 CopyDECoordsToMapObject:: -- cgit v1.2.3