const_def $6a const DEBUGTEST_TICKS_1 ; $6a const DEBUGTEST_TICKS_2 ; $6b const DEBUGTEST_WHITE ; $6c const DEBUGTEST_LIGHT ; $6d const DEBUGTEST_DARK ; $6e const DEBUGTEST_BLACK ; $6f const DEBUGTEST_0 ; $70 const DEBUGTEST_1 ; $71 const DEBUGTEST_2 ; $72 const DEBUGTEST_3 ; $73 const DEBUGTEST_4 ; $74 const DEBUGTEST_5 ; $75 const DEBUGTEST_6 ; $76 const DEBUGTEST_7 ; $77 const DEBUGTEST_8 ; $78 const DEBUGTEST_9 ; $79 const DEBUGTEST_A ; $7a const DEBUGTEST_B ; $7b const DEBUGTEST_C ; $7c const DEBUGTEST_D ; $7d const DEBUGTEST_E ; $7e const DEBUGTEST_F ; $7f DebugColorPicker: ; A debug menu to test monster and trainer palettes at runtime. ldh a, [hCGB] and a jr nz, .set ldh a, [hSGB] and a ret z .set ldh a, [hInMenu] push af ld a, 1 ldh [hInMenu], a call DisableLCD call DebugColor_InitVRAM call DebugColor_LoadGFX call DebugColor_InitPalettes call DebugColor_InitMonColor call EnableLCD ld de, MUSIC_NONE call PlayMusic xor a ld [wJumptableIndex], a ld [wce66], a ld [wceee], a .loop ld a, [wJumptableIndex] bit 7, a jr nz, .exit call DebugColorMain call DebugColor_PlaceCursor call DelayFrame jr .loop .exit pop af ldh [hInMenu], a ret DebugColor_InitMonColor: ld a, [wceed] and a jr nz, DebugColor_InitTrainerColor ld hl, PokemonPalettes DebugColor_InitMonColor2: ld de, wOverworldMapBlocks ld c, NUM_POKEMON + 1 .loop push bc push hl call DebugColor_InitColor pop hl ld bc, 8 add hl, bc pop bc dec c jr nz, .loop ret DebugColor_InitTrainerColor: ld hl, TrainerPalettes ld de, wOverworldMapBlocks ld c, NUM_TRAINER_CLASSES .loop push bc push hl call DebugColor_InitColor pop hl ld bc, 4 add hl, bc pop bc dec c jr nz, .loop ret DebugColor_InitColor: ld a, BANK(PokemonPalettes) ; aka BANK(TrainerPalettes) call GetFarByte ld [de], a inc de inc hl ld a, BANK(PokemonPalettes) ; aka BANK(TrainerPalettes) call GetFarByte ld [de], a inc de inc hl ld a, BANK(PokemonPalettes) ; aka BANK(TrainerPalettes) call GetFarByte ld [de], a inc de inc hl ld a, BANK(PokemonPalettes) ; aka BANK(TrainerPalettes) call GetFarByte ld [de], a inc de ret DebugColor_InitVRAM: ld a, 1 ldh [rVBK], a ld hl, vTiles0 ld bc, sScratch - vTiles0 xor a call ByteFill ld a, 0 ldh [rVBK], a ld hl, vTiles0 ld bc, sScratch - vTiles0 xor a call ByteFill hlcoord 0, 0, wAttrmap ld bc, SCREEN_WIDTH * SCREEN_HEIGHT xor a call ByteFill hlcoord 0, 0 ld bc, SCREEN_WIDTH * SCREEN_HEIGHT xor a call ByteFill call ClearSprites ret DebugColor_LoadGFX: ld hl, DebugColor_GFX ld de, vTiles2 tile DEBUGTEST_TICKS_1 ld bc, 22 tiles call CopyBytes ld hl, DebugColor_UpArrowGFX ld de, vTiles0 ld bc, 1 tiles call CopyBytes call LoadStandardFont ld hl, vTiles1 lb bc, 8, 0 .loop ld a, [hl] xor $ff ld [hli], a dec bc ld a, c or b jr nz, .loop ret DebugColor_InitPalettes: ldh a, [hCGB] and a ret z ld hl, Palette_DebugBG ld de, wBGPals2 ld bc, 16 palettes call CopyBytes ld a, 1 << rBGPI_AUTO_INCREMENT ldh [rBGPI], a ld hl, Palette_DebugBG ld c, 8 palettes xor a .loop1 ldh [rBGPD], a dec c jr nz, .loop1 ld a, 1 << rOBPI_AUTO_INCREMENT ldh [rOBPI], a ld hl, Palette_DebugOB ld c, 8 palettes .loop2 ld a, [hli] ldh [rOBPD], a dec c jr nz, .loop2 ld a, $94 ld [wc508], a ld a, $52 ld [wc508 + 1], a ld a, $4a ld [wc508 + 2], a ld a, $29 ld [wc508 + 3], a ret Palette_DebugBG: INCLUDE "gfx/debug/bg.pal" Palette_DebugOB: INCLUDE "gfx/debug/ob.pal" DebugColorMain: call JoyTextDelay ld a, [wJumptableIndex] cp 4 jr nc, .asm_fd49e ld hl, hJoyLast ld a, [hl] and SELECT jr nz, .NextMon ld a, [hl] and START jr nz, .PreviousMon .asm_fd49e jumptable Jumptable_fd4e2, wJumptableIndex .NextMon: call DebugColor_BackupSpriteColors call DebugColor_SetMaxNum ld e, a ld a, [wce66] inc a cp e jr c, .SwitchMon xor a jr .SwitchMon .PreviousMon: call DebugColor_BackupSpriteColors ld a, [wce66] dec a cp -1 jr nz, .SwitchMon call DebugColor_SetMaxNum dec a .SwitchMon: ld [wce66], a ld a, 0 ; ScreenInitNo ld [wJumptableIndex], a ret DebugColor_SetMaxNum: ld a, [wceed] and a jr nz, .trainer ; .mon ld a, NUM_POKEMON ret .trainer ld a, NUM_TRAINER_CLASSES - 1 ret Jumptable_fd4e2: dw DebugColor_InitScreen dw Functionfd62b dw Functionfd646 dw Functionfd6cb dw Functionfd797 dw Functionfd7b8 DebugColor_InitScreen: xor a ldh [hBGMapMode], a hlcoord 0, 0 ld bc, SCREEN_WIDTH * SCREEN_HEIGHT ld a, DEBUGTEST_BLACK call ByteFill hlcoord 1, 3 lb bc, 7, 18 ld a, DEBUGTEST_WHITE call DebugColor_FillBoxWithByte hlcoord 11, 0 lb bc, 2, 3 ld a, DEBUGTEST_LIGHT call DebugColor_FillBoxWithByte hlcoord 16, 0 lb bc, 2, 3 ld a, DEBUGTEST_DARK call DebugColor_FillBoxWithByte call DebugColor_LoadRGBMeter call DebugColor_SetRGBMeter ld a, [wce66] inc a ld [wCurPartySpecies], a ld [wDeciramBuffer], a hlcoord 0, 1 ld de, wDeciramBuffer lb bc, PRINTNUM_LEADINGZEROS | 1, 3 call PrintNum ld a, [wceed] and a jr nz, .Trainer .MonSpriteViewer: ld a, 1 ld [wUnownLetter], a call GetPokemonName hlcoord 4, 1 call PlaceString xor a ld [wBoxAlignment], a hlcoord 2, 3 call _PrepMonFrontpic ld de, vTiles2 tile $31 predef GetMonBackpic ld a, $31 ldh [hGraphicStartTile], a hlcoord 12, 4 lb bc, 6, 6 predef PlaceGraphic ld a, [wceee] and a jr z, .load_normal_text .load_shiny_text ld de, DebugColor_ShinyText jr .place_switch_text .load_normal_text ld de, DebugColor_NormalText .place_switch_text hlcoord 7, 17 call PlaceString hlcoord 0, 17 ld de, DebugColor_SwitchText call PlaceString jr .asm_fd5bc .Trainer: ld a, [wDeciramBuffer] ld [wTrainerClass], a callfar GetTrainerAttributes ld de, wStringBuffer1 hlcoord 4, 1 call PlaceString ld de, vTiles2 callfar GetTrainerPic xor a ld [wTempEnemyMonSpecies], a ldh [hGraphicStartTile], a hlcoord 2, 3 lb bc, 7, 7 predef PlaceGraphic .asm_fd5bc ld a, 1 ld [wJumptableIndex], a ret DebugColor_ShinyText: db "レア", DEBUGTEST_BLACK, DEBUGTEST_BLACK, "@" ; Rare (shiny) DebugColor_NormalText: db "ノーマル@" ; Normal DebugColor_SwitchText: db DEBUGTEST_A, "きりかえ▶@" ; Switch DebugColor_LoadRGBMeter: decoord 0, 11, wAttrmap hlcoord 2, 11 ld a, 1 call Functionfd5f1 decoord 0, 13, wAttrmap hlcoord 2, 13 ld a, 2 call Functionfd5f1 decoord 0, 15, wAttrmap hlcoord 2, 15 ld a, 3 Functionfd5f1: push af ld a, DEBUGTEST_TICKS_1 ld [hli], a ld bc, 15 ld a, DEBUGTEST_TICKS_2 call ByteFill ld l, e ld h, d pop af ld bc, 20 * 2 call ByteFill ret DebugColor_SetRGBMeter: ld a, [wce66] inc a ld l, a ld h, 0 add hl, hl add hl, hl ld de, wOverworldMapBlocks add hl, de ld de, wc508 ld bc, 4 call CopyBytes xor a ld [wce64], a ld [wce65], a ld de, wc508 call DebugColor_CalculateRGB ret Functionfd62b: ldh a, [hCGB] and a jr z, .asm_fd63d ld a, 2 ldh [hBGMapMode], a call DelayFrame call DelayFrame call DelayFrame .asm_fd63d call WaitBGMap ld a, 2 ld [wJumptableIndex], a ret Functionfd646: ldh a, [hCGB] and a jr z, .sgb .cgb ld hl, wBGPals2 ld de, wc508 ld c, 1 call Functionfd8ec hlcoord 10, 2 ld de, wc508 call Functionfd6b0 hlcoord 15, 2 ld de, wc508 + 2 call Functionfd6b0 ld a, 1 ldh [hCGBPalUpdate], a ld a, 3 ld [wJumptableIndex], a ret .sgb ld hl, wSGBPals ld a, 1 ld [hli], a ld a, LOW(PALRGB_WHITE) ld [hli], a ld a, HIGH(PALRGB_WHITE) ld [hli], a ld a, [wc508] ld [hli], a ld a, [wc508 + 1] ld [hli], a ld a, [wc508 + 2] ld [hli], a ld a, [wc508 + 3] ld [hli], a xor a ld [hli], a ld [hli], a ld [hl], a ld hl, wSGBPals call Functionfd915 hlcoord 10, 2 ld de, wc508 call Functionfd6b0 hlcoord 15, 2 ld de, wc508 + 2 call Functionfd6b0 ld a, 3 ld [wJumptableIndex], a ret Functionfd6b0: inc hl inc hl inc hl ld a, [de] call Functionfd6c5 ld a, [de] swap a call Functionfd6c5 inc de ld a, [de] call Functionfd6c5 ld a, [de] swap a Functionfd6c5: and $f add DEBUGTEST_0 ld [hld], a ret Functionfd6cb: ldh a, [hJoyLast] and B_BUTTON jr nz, .asm_fd6e8 ldh a, [hJoyLast] and A_BUTTON jr nz, .asm_fd6ee ld a, [wce64] and 3 ld e, a ld d, 0 ld hl, Jumptable_fd70b add hl, de add hl, de ld a, [hli] ld h, [hl] ld l, a jp hl .asm_fd6e8 ld a, 4 ld [wJumptableIndex], a ret .asm_fd6ee ld a, [wceed] and a ret nz ld a, [wceee] xor 4 ld [wceee], a ld c, a ld b, 0 ld hl, PokemonPalettes add hl, bc call DebugColor_InitMonColor2 ld a, 0 ld [wJumptableIndex], a ret Jumptable_fd70b: dw DebugColor_SelectColorBox dw DebugColor_ChangeRedValue dw DebugColor_ChangeGreenValue dw DebugColor_ChangeBlueValue DebugColor_SelectColorBox: ld hl, hJoyLast ld a, [hl] and D_DOWN jr nz, DebugColor_NextRGBColor ld a, [hl] and D_LEFT jr nz, .lightcolor ld a, [hl] and D_RIGHT jr nz, .darkcolor ret .lightcolor: xor a ld [wce65], a ld de, wc508 call DebugColor_CalculateRGB ret .darkcolor: ld a, 1 ld [wce65], a ld de, wc508 + 2 call DebugColor_CalculateRGB ret DebugColor_ChangeRedValue: ld hl, hJoyLast ld a, [hl] and D_DOWN jr nz, DebugColor_NextRGBColor ld a, [hl] and D_UP jr nz, DebugColor_PreviousRGBColor ld hl, wc508 + 10 jr DebugColor_UpdateSpriteColor DebugColor_ChangeGreenValue: ld hl, hJoyLast ld a, [hl] and D_DOWN jr nz, DebugColor_NextRGBColor ld a, [hl] and D_UP jr nz, DebugColor_PreviousRGBColor ld hl, wc508 + 11 jr DebugColor_UpdateSpriteColor DebugColor_ChangeBlueValue: ld hl, hJoyLast ld a, [hl] and D_UP jr nz, DebugColor_PreviousRGBColor ld hl, wc508 + 12 DebugColor_UpdateSpriteColor: ldh a, [hJoyLast] and D_RIGHT jr nz, .increment_color_value ldh a, [hJoyLast] and D_LEFT jr nz, .decrement_color_value ret .increment_color_value ld a, [hl] cp $1f ret nc inc [hl] jr .asm_fd784 .decrement_color_value ld a, [hl] and a ret z dec [hl] .asm_fd784 call DebugColor_CalculatePalette ld a, 2 ld [wJumptableIndex], a ret DebugColor_PreviousRGBColor: ld hl, wce64 dec [hl] ret DebugColor_NextRGBColor: ld hl, wce64 inc [hl] ret Functionfd797: hlcoord 0, 10 ld bc, 20 * 8 ld a, DEBUGTEST_BLACK call ByteFill hlcoord 2, 12 ld de, String_fd9d6 call PlaceString xor a ld [wceef], a call Functionfd7fd ld a, 5 ld [wJumptableIndex], a ret Functionfd7b8: ld hl, hJoyPressed ld a, [hl] and B_BUTTON jr nz, .cancel ; ld a,(hl) ; and A_BUTTON ; jr nz, .exit call DebugColor_TMHMJoypad ret .cancel ld a, 0 ld [wJumptableIndex], a ret .exit ld hl, wJumptableIndex set 7, [hl] ret DebugColor_TMHMJoypad: ld hl, hJoyLast ld a, [hl] and D_UP jr nz, .asm_fd7de ld a, [hl] and D_DOWN jr nz, .asm_fd7eb ret .asm_fd7de ld a, [wceef] cp 56 jr z, .asm_fd7e8 inc a jr .asm_fd7f6 .asm_fd7e8 xor a jr .asm_fd7f6 .asm_fd7eb ld a, [wceef] and a jr z, .asm_fd7f4 dec a jr .asm_fd7f6 .asm_fd7f4 ld a, 56 .asm_fd7f6 ld [wceef], a call Functionfd7fd ret Functionfd7fd: hlcoord 10, 11 call Functionfd867 hlcoord 10, 12 call Functionfd867 hlcoord 10, 13 call Functionfd867 hlcoord 10, 14 call Functionfd867 ld a, [wceef] inc a ld [wTempTMHM], a predef GetTMHMMove ld a, [wTempTMHM] ld [wPutativeTMHMMove], a call GetMoveName hlcoord 10, 12 call PlaceString ld a, [wceef] call Functionfd85e ld [wCurItem], a predef CanLearnTMHMMove ld a, c and a ld de, DebugColor_AbleText jr nz, .place_string ld de, DebugColor_NotAbleText .place_string hlcoord 10, 14 call PlaceString ret DebugColor_AbleText: db "おぼえられる@" ; Learnable DebugColor_NotAbleText: db "おぼえられない@" ; Not learnable Functionfd85e: cp NUM_TMS jr c, .tm .hm inc a inc a .tm add TM01 ret Functionfd867: ld bc, 10 ld a, DEBUGTEST_BLACK call ByteFill ret DebugColor_CalculatePalette: ld a, [wc508 + 10] and %00011111 ld e, a ld a, [wc508 + 11] and %00000111 sla a swap a or e ld e, a ld a, [wc508 + 11] and %00011000 sla a swap a ld d, a ld a, [wc508 + 12] and %00011111 sla a sla a or d ld d, a ld a, [wce65] and a jr z, .LightPalette .DarkPalette ld a, e ld [wc508 + 2], a ld a, d ld [wc508 + 3], a ret .LightPalette ld a, e ld [wc508], a ld a, d ld [wc508 + 1], a ret DebugColor_CalculateRGB: ld a, [de] and $1f ld [wc508 + 10], a ld a, [de] and $e0 swap a srl a ld b, a inc de ld a, [de] and 3 swap a srl a or b ld [wc508 + 11], a ld a, [de] and $7c srl a srl a ld [wc508 + 12], a ret DebugColor_BackupSpriteColors: ld a, [wce66] inc a ld l, a ld h, 0 add hl, hl add hl, hl ld de, wOverworldMapBlocks ; MonPalette add hl, de ld e, l ld d, h ld hl, wc508 ld bc, 4 call CopyBytes ret Functionfd8ec: ; Set palette buffer .loop ld a, LOW(PALRGB_WHITE) ld [hli], a ld a, HIGH(PALRGB_WHITE) ld [hli], a ld a, [de] inc de ld [hli], a ld a, [de] inc de ld [hli], a ld a, [de] inc de ld [hli], a ld a, [de] inc de ld [hli], a xor a ld [hli], a ld [hli], a dec c jr nz, .loop ret DebugColor_FillBoxWithByte: ; For some reason, we have another copy of FillBoxWithByte here .row push bc push hl .col ld [hli], a dec c jr nz, .col pop hl ld bc, SCREEN_WIDTH add hl, bc pop bc dec b jr nz, .row ret Functionfd915: ; SGB Related ld a, [wd8ba] push af set 7, a ld [wd8ba], a call Functionfd926 pop af ld [wd8ba], a ret Functionfd926: ld a, [hl] and 7 ret z ld b, a .asm_fd92b push bc xor a ldh [rJOYP], a ld a, $30 ldh [rJOYP], a ld b, $10 .asm_fd935 ld e, 8 ld a, [hli] ld d, a .asm_fd939 bit 0, d ld a, $10 jr nz, .asm_fd941 ld a, $20 .asm_fd941 ldh [rJOYP], a ld a, $30 ldh [rJOYP], a rr d dec e jr nz, .asm_fd939 dec b jr nz, .asm_fd935 ld a, $20 ldh [rJOYP], a ld a, $30 ldh [rJOYP], a ld de, 7000 .wait nop nop nop dec de ld a, d or e jr nz, .wait pop bc dec b jr nz, .asm_fd92b ret DebugColor_PlaceCursor: ld a, DEBUGTEST_BLACK hlcoord 10, 0 ld [hl], a hlcoord 15, 0 ld [hl], a hlcoord 1, 11 ld [hl], a hlcoord 1, 13 ld [hl], a hlcoord 1, 15 ld [hl], a ld a, [wJumptableIndex] cp 3 jr nz, .clearsprites ld a, [wce64] and a jr z, .asm_fd996 dec a hlcoord 1, 11 ld bc, 2 * SCREEN_WIDTH call AddNTimes ld [hl], "▶" .asm_fd996 ld a, [wce65] and a jr z, .lightcolor .darkcolor hlcoord 15, 0 jr .place .lightcolor hlcoord 10, 0 .place ld [hl], "▶" ld b, $70 ld c, 5 ld hl, wVirtualOAM ld de, wc508 + 10 call .PlaceSprites ld de, wc508 + 11 call .PlaceSprites ld de, wc508 + 12 call .PlaceSprites ret .PlaceSprites: ld a, b ld [hli], a ; y ld a, [de] add a add a add 3 * TILE_WIDTH ld [hli], a ; x xor a ld [hli], a ; tile id ld a, c ld [hli], a ; attributes ld a, 2 * TILE_WIDTH add b ld b, a inc c ret .clearsprites call ClearSprites ret String_fd9d6: db "おわりますか?" ; Are you finished? next "はい", DEBUGTEST_A ; YES...(A) next "いいえ", DEBUGTEST_B ; NO..(B) db "@" DebugColor_UpArrowGFX: INCBIN "gfx/debug/up_arrow.2bpp" DebugColor_GFX: INCBIN "gfx/debug/color_test.2bpp" TilesetColorTest: ret ; dummied out xor a ld [wJumptableIndex], a ld [wce64], a ld [wce65], a ld [wce66], a ldh [hMapAnims], a call ClearSprites call OverworldTextModeSwitch call WaitBGMap2 xor a ldh [hBGMapMode], a ld de, DebugColor_GFX ld hl, vTiles2 tile DEBUGTEST_TICKS_1 lb bc, BANK(DebugColor_GFX), 22 call Request2bpp ld de, DebugColor_UpArrowGFX ld hl, vTiles1 lb bc, BANK(DebugColor_UpArrowGFX), 1 call Request2bpp ld a, HIGH(vBGMap1) ldh [hBGMapAddress + 1], a hlcoord 0, 0 ld bc, SCREEN_WIDTH * SCREEN_HEIGHT ld a, DEBUGTEST_BLACK call ByteFill hlcoord 0, 0, wAttrmap ld bc, SCREEN_WIDTH * SCREEN_HEIGHT ld a, 7 call ByteFill ld de, $15 ld a, DEBUGTEST_WHITE call Functionfdbdb ld de, $1a ld a, DEBUGTEST_LIGHT call Functionfdbdb ld de, $1f ld a, DEBUGTEST_DARK call Functionfdbdb ld de, $24 ld a, DEBUGTEST_BLACK call Functionfdbdb call Functionfdbfd call Functionfdc18 call WaitBGMap2 ld [wJumptableIndex], a ld a, $40 ldh [hWY], a ret Functionfdbdb: hlcoord 0, 0 call Functionfdbe7 Functionfdbe1: ld a, [wce64] hlcoord 0, 0, wAttrmap Functionfdbe7: add hl, de rept 4 ld [hli], a endr ld bc, $10 add hl, bc rept 4 ld [hli], a endr ld bc, $10 add hl, bc rept 4 ld [hli], a endr ret Functionfdbfd: hlcoord 2, 4 call .Place hlcoord 2, 6 call .Place hlcoord 2, 8 .Place: ld a, DEBUGTEST_TICKS_1 ld [hli], a ld bc, $10 - 1 ld a, DEBUGTEST_TICKS_2 call ByteFill ret Functionfdc18: ld a, [wce64] ld l, a ld h, 0 add hl, hl add hl, hl add hl, hl ld de, wBGPals1 add hl, de ld de, wc508 ld bc, 8 call CopyBytes ld de, wc508 call DebugColor_CalculateRGB ret DebugColorMain2: ld hl, hJoyLast ld a, [hl] and SELECT jr nz, .loop7 ld a, [hl] and B_BUTTON jr nz, .asm_fdc8e call Functionfdcdb ret .loop7 ld hl, wce64 ld a, [hl] inc a and 7 cp 7 jr nz, .asm_fdc52 xor a .asm_fdc52 ld [hl], a ld de, $15 call Functionfdbe1 ld de, $1a call Functionfdbe1 ld de, $1f call Functionfdbe1 ld de, $24 call Functionfdbe1 ld hl, wBGPals2 ld a, [wce64] ld bc, 1 palettes call AddNTimes ld de, wc508 ld bc, 1 palettes call CopyBytes ld a, 2 ldh [hBGMapMode], a ld c, 3 call DelayFrames ld a, 1 ldh [hBGMapMode], a ret .asm_fdc8e call ClearSprites ldh a, [hWY] xor $d0 ldh [hWY], a ret Functionfdc98: ld hl, wBGPals2 ld a, [wce64] ld bc, 1 palettes call AddNTimes ld e, l ld d, h ld hl, wc508 ld bc, 1 palettes call CopyBytes hlcoord 1, 0 ld de, wc508 call Functionfd6b0 hlcoord 6, 0 ld de, wc508 + 2 call Functionfd6b0 hlcoord 11, 0 ld de, wc508 + 4 call Functionfd6b0 hlcoord 16, 0 ld de, wc508 + 6 call Functionfd6b0 ld a, 1 ldh [hCGBPalUpdate], a call DelayFrame ret Functionfdcdb: ld a, [wce65] and 3 ld e, a ld d, 0 ld hl, .PointerTable add hl, de add hl, de ld a, [hli] ld h, [hl] ld l, a jp hl .PointerTable: dw DebugColor_SelectColorBox2 dw Functionfdd24 ; Red dw Functionfdd36 ; Green dw Functionfdd48 ; Blue DebugColor_SelectColorBox2: ld hl, hJoyLast ld a, [hl] and D_DOWN jr nz, Functionfdd77 ld a, [hl] and D_LEFT jr nz, .asm_fdd07 ld a, [hl] and D_RIGHT jr nz, .asm_fdd0d ret .asm_fdd07 ld a, [wce66] dec a jr .asm_fdd11 .asm_fdd0d ld a, [wce66] inc a .asm_fdd11 and 3 ld [wce66], a ld e, a ld d, 0 ld hl, wc508 add hl, de add hl, de ld e, l ld d, h call DebugColor_CalculateRGB ret Functionfdd24: ld hl, hJoyLast ld a, [hl] and D_DOWN jr nz, Functionfdd77 ld a, [hl] and D_UP jr nz, Functionfdd72 ld hl, wc508 + 10 jr Functionfdd53 Functionfdd36: ld hl, hJoyLast ld a, [hl] and D_DOWN jr nz, Functionfdd77 ld a, [hl] and D_UP jr nz, Functionfdd72 ld hl, wc508 + 11 jr Functionfdd53 Functionfdd48: ld hl, hJoyLast ld a, [hl] and D_UP jr nz, Functionfdd72 ld hl, wc508 + 12 Functionfdd53: ldh a, [hJoyLast] and D_RIGHT jr nz, .asm_fdd60 ldh a, [hJoyLast] and D_LEFT jr nz, .asm_fdd67 ret .asm_fdd60 ld a, [hl] cp $1f ret nc inc [hl] jr .asm_fdd6b .asm_fdd67 ld a, [hl] and a ret z dec [hl] .asm_fdd6b call Functionfdd7c call Functionfdc98 ret Functionfdd72: ld hl, wce65 dec [hl] ret Functionfdd77: ld hl, wce65 inc [hl] ret Functionfdd7c: ld a, [wc508 + 10] and $1f ld e, a ld a, [wc508 + 11] and 7 sla a swap a or e ld e, a ld a, [wc508 + 11] and $18 sla a swap a ld d, a ld a, [wc508 + 12] and $1f sla a sla a or d ld d, a ld a, [wce66] ld c, a ld b, 0 ld hl, wc508 add hl, bc add hl, bc ld a, e ld [hli], a ld [hl], d ret DebugColor_PlaceCursor2: ld a, DEBUGTEST_BLACK hlcoord 0, 4 ld [hl], a hlcoord 0, 6 ld [hl], a hlcoord 0, 8 ld [hl], a hlcoord 0, 2 ld [hl], a hlcoord 5, 2 ld [hl], a hlcoord 10, 2 ld [hl], a hlcoord 15, 2 ld [hl], a ld a, [wce65] and a jr z, .asm_fdde1 dec a hlcoord 0, 4 ld bc, 2 * SCREEN_WIDTH call AddNTimes ld [hl], "▶" .asm_fdde1 ld a, [wce66] hlcoord 0, 2 ld bc, 5 call AddNTimes ld [hl], "▶" ld b, $78 ld hl, wVirtualOAM ld de, wc508 + 10 call .PlaceSprites ld de, wc508 + 11 call .PlaceSprites ld de, wc508 + 12 call .PlaceSprites ret .PlaceSprites: ld a, b ld [hli], a ; y ld a, [de] add a add a add 3 * TILE_WIDTH ld [hli], a ; x ld a, 16 * TILE_WIDTH ld [hli], a ; tile id ld a, 5 ld [hli], a ; attributes ld a, 2 * TILE_WIDTH add b ld b, a inc c ret ; unused call ClearSprites ret ; unused ret