_LoadStandardFont:: ld de, Font ld hl, vTiles1 lb bc, BANK(Font), 128 ; "A" to "9" jp Get1bpp _LoadFontsExtra:: ld de, FontsExtra_SolidBlackAndUpArrowGFX ld hl, vTiles2 tile "■" ; $60 lb bc, BANK(FontsExtra_SolidBlackAndUpArrowGFX), 2 call Get1bpp ld de, PokegearPhoneIconGFX ld hl, vTiles2 tile "☎" ; $62 lb bc, BANK(PokegearPhoneIconGFX), 1 call Get2bpp ld de, FontExtra + 3 tiles ; "" ld hl, vTiles2 tile "" lb bc, BANK(FontExtra), 22 ; "" to "ぉ" call Get2bpp jr LoadFrame _LoadFontsBattleExtra:: ld de, FontBattleExtra ld hl, vTiles2 tile $60 lb bc, BANK(FontBattleExtra), 25 call Get2bpp jr LoadFrame LoadFrame: ld a, [wTextboxFrame] maskbits NUM_FRAMES ld bc, TEXTBOX_FRAME_TILES * LEN_1BPP_TILE ld hl, Frames call AddNTimes ld d, h ld e, l ld hl, vTiles2 tile "┌" ; $79 lb bc, BANK(Frames), TEXTBOX_FRAME_TILES ; "┌" to "┘" call Get1bpp ld hl, vTiles2 tile " " ; $7f ld de, TextboxSpaceGFX lb bc, BANK(TextboxSpaceGFX), 1 call Get1bpp ret LoadBattleFontsHPBar: ld de, FontBattleExtra ld hl, vTiles2 tile $60 lb bc, BANK(FontBattleExtra), 12 call Get2bpp ld hl, vTiles2 tile $70 ld de, FontBattleExtra + 16 tiles ; "" lb bc, BANK(FontBattleExtra), 3 ; "" to "『" call Get2bpp call LoadFrame LoadHPBar: ld de, EnemyHPBarBorderGFX ld hl, vTiles2 tile $6c lb bc, BANK(EnemyHPBarBorderGFX), 4 call Get1bpp ld de, HPExpBarBorderGFX ld hl, vTiles2 tile $73 lb bc, BANK(HPExpBarBorderGFX), 6 call Get1bpp ld de, ExpBarGFX ld hl, vTiles2 tile $55 lb bc, BANK(ExpBarGFX), 9 call Get2bpp ret StatsScreen_LoadFont:: call _LoadFontsBattleExtra ld de, EnemyHPBarBorderGFX ld hl, vTiles2 tile $6c lb bc, BANK(EnemyHPBarBorderGFX), 4 call Get1bpp ld de, HPExpBarBorderGFX ld hl, vTiles2 tile $78 lb bc, BANK(HPExpBarBorderGFX), 1 call Get1bpp ld de, HPExpBarBorderGFX + 3 * LEN_1BPP_TILE ld hl, vTiles2 tile $76 lb bc, BANK(HPExpBarBorderGFX), 2 call Get1bpp ld de, ExpBarGFX ld hl, vTiles2 tile $55 lb bc, BANK(ExpBarGFX), 8 call Get2bpp LoadStatsScreenPageTilesGFX: ld de, StatsScreenPageTilesGFX ld hl, vTiles2 tile $31 lb bc, BANK(StatsScreenPageTilesGFX), 17 call Get2bpp ret LoadFontsBattleLevel: ; unreferenced ld de, FontBattleExtra + 14 tiles ld hl, vTiles2 tile "" ; $6e lb bc, BANK(FontBattleExtra), 1 jp Get2bpp INCLUDE "gfx/font.asm"