; MainMenuItems indexes const_def const MAINMENU_NEW_GAME ; 0 const MAINMENU_CONTINUE ; 1 const MAINMENU_MYSTERY ; 2 ; MainMenu.Strings and MainMenu.Jumptable indexes const_def const MAINMENUITEM_CONTINUE ; 0 const MAINMENUITEM_NEW_GAME ; 1 const MAINMENUITEM_OPTION ; 2 const MAINMENUITEM_MYSTERY_GIFT ; 3 IF DEF(_DEBUG) const MAINMENUITEM_DEBUG_ROOM ; 4 ENDC MainMenu: ld de, MUSIC_NONE call PlayMusic call DelayFrame ld de, MUSIC_MAIN_MENU ld a, e ld [wMapMusic], a call PlayMusic .loop xor a ld [wDisableTextAcceleration], a call ClearTilemapEtc ld b, SCGB_DIPLOMA call GetSGBLayout ld hl, wGameTimerPaused res GAME_TIMER_PAUSED_F, [hl] call MainMenu_GetWhichMenu ld [wWhichIndexSet], a call MainMenu_PrintCurrentTimeAndDay ld hl, .MenuHeader call LoadMenuHeader call MainMenuJoypadLoop call CloseWindow jr c, .quit call ClearTilemap ld a, [wMenuSelection] ld hl, .Jumptable rst JumpTable jr .loop .quit jp StartTitleScreen .MenuHeader: db MENU_BACKUP_TILES ; flags IF DEF(_DEBUG) menu_coords 0, 0, 14, 9 ELSE menu_coords 0, 0, 14, 7 ENDC dw .MenuData db 1 ; default option .MenuData: db STATICMENU_CURSOR ; flags db 0 ; items dw MainMenuItems dw PlaceMenuStrings dw .Strings .Strings: ; entries correspond to MAINMENUITEM_* constants db "CONTINUE@" db "NEW GAME@" db "OPTION@" db "MYSTERY GIFT@" IF DEF(_DEBUG) db "DEBUG ROOM@" ENDC .Jumptable: ; entries correspond to MAINMENUITEM_* constants dw Continue dw NewGame dw Option dw MysteryGift IF DEF(_DEBUG) dw DebugRoom ENDC MainMenuItems: ; entries correspond to MAINMENU_* constants ; MAINMENU_NEW_GAME db 2 db MAINMENUITEM_NEW_GAME db MAINMENUITEM_OPTION db -1 ; MAINMENU_CONTINUE db 3 + DEF(_DEBUG) db MAINMENUITEM_CONTINUE db MAINMENUITEM_NEW_GAME db MAINMENUITEM_OPTION IF DEF(_DEBUG) db MAINMENUITEM_DEBUG_ROOM ENDC db -1 ; MAINMENU_MYSTERY db 4 + DEF(_DEBUG) db MAINMENUITEM_CONTINUE db MAINMENUITEM_NEW_GAME db MAINMENUITEM_OPTION db MAINMENUITEM_MYSTERY_GIFT IF DEF(_DEBUG) db MAINMENUITEM_DEBUG_ROOM ENDC db -1 MainMenu_GetWhichMenu: nop nop nop ld a, [wSaveFileExists] and a jr nz, .next ld a, MAINMENU_NEW_GAME ret .next ldh a, [hCGB] cp TRUE ld a, MAINMENU_CONTINUE ret nz ld a, BANK(sNumDailyMysteryGiftPartnerIDs) call OpenSRAM ld a, [sNumDailyMysteryGiftPartnerIDs] cp -1 ; locked? call CloseSRAM ld a, MAINMENU_CONTINUE ret z ld a, MAINMENU_MYSTERY ret MainMenuJoypadLoop: call SetUpMenu .loop call MainMenu_PrintCurrentTimeAndDay call GetScrollingMenuJoypad ld a, [wMenuJoypad] cp B_BUTTON jr z, .b_button cp A_BUTTON jr z, .a_button jr .loop .a_button call PlayClickSFX and a ret .b_button scf ret MainMenu_PrintCurrentTimeAndDay: ld a, [wSaveFileExists] and a ret z xor a ldh [hBGMapMode], a call .PlaceBox ld hl, wOptions ld a, [hl] push af set NO_TEXT_SCROLL, [hl] call .PlaceTime pop af ld [wOptions], a ld a, $1 ldh [hBGMapMode], a ret .PlaceBox: call CheckRTCStatus and $80 jr nz, .TimeFail hlcoord 0, 12 ld b, 4 ld c, 13 call Textbox ret .TimeFail: call SpeechTextbox ret .PlaceTime: ld a, [wSaveFileExists] and a ret z call CheckRTCStatus and %10000000 ; Day count exceeded 16383 jp nz, .PrintTimeNotSet call UpdateTime hlcoord 1, 13 lb bc, 4, 13 call ClearBox call GetWeekday ld b, a decoord 1, 14 call PrintDayOfWeek decoord 4, 16 ldh a, [hHours] ld c, a farcall PrintHour ld [hl], ":" inc hl ld de, hMinutes lb bc, PRINTNUM_LEADINGZEROS | 1, 2 call PrintNum ret .minString: ; unreferenced db "min.@" .PrintTimeNotSet: hlcoord 1, 14 ld de, .TimeNotSetString call PlaceString ret .TimeNotSetString: db "TIME NOT SET@" .MainMenuTimeUnknownText: ; unreferenced text_far _MainMenuTimeUnknownText text_end PrintDayOfWeek: push de ld hl, .Days ld a, b call GetNthString ld d, h ld e, l pop hl call PlaceString ld h, b ld l, c ld de, .Day call PlaceString ret .Days: db "SUN@" db "MON@" db "TUES@" db "WEDNES@" db "THURS@" db "FRI@" db "SATUR@" .Day: db "DAY@" ClearTilemapEtc: xor a ldh [hMapAnims], a call ClearTilemap call LoadFontsExtra call LoadStandardFont call ClearWindowData ret MysteryGift: call UpdateTime farcall DoMysteryGiftIfDayHasPassed farcall DoMysteryGift ret Option: farcall _Option ret